搜索资源列表
MatlabFns
- 在matlab下进行图像处理的函数库,包含边缘线段拟合,透视变换,立体图像复原等toolbox中所没有的功能,详见index.html-in Matlab under image processing functions, including marginalized segment fitting, perspective transformation, three-dimensional images rehabilitation toolbox are not functional, as
六.图形透视投影变换
- 三维物体的透视投影变换实现一点二点三点透视-3D objects perspective projection transform 1:00 2.3 Perspective
OpenCVPerspective.rar
- 利用OPenCV完成透视变换,对一幅倾斜的文字,透视变换后,文字变正。,OPenCV completion of the use of perspective transformation, the text of a tilt, perspective transformation, the text is changed.
3DAni.rar
- 编写实现三维图形的透视投影变换的程序VC++实现的图片透明,使多个图片叠加以达到自己欲期的要求,代码仅供参考 ,it is a program
ch6_ex6_3
- 透视变换代码 除了3*3矩阵和三个控点变为四个控点外,透视变换在其他方面与仿射变换完全类似-Perspective transformation code in addition to 3* 3 matrix and the three control points into four control points, the perspective transformation in other areas with similar affine transformation complete
Perspective-Transform-matrix
- 透视变换的矩阵算法 逆矩阵算法 参数的求法-The Perspective Transform matrix
pjt
- 立方体透视投影绘图程序,实现视点变换,和绕轴旋转-Perspective Projection cube mapping procedures, to achieve perspective transformation, and the rotation axis
3Dtransform
- 对正立方体图形进行平移、旋转、变比、对城、错切等几何变换及平行投影和透视图等投影变换。-Graphics on the cube is translation, rotation, variable ratio, on the City, shear, such as geometric transformations and parallel projection and perspective projection transformation and so on.
a3
- 在模型变换实验的基础上,通过实现下述实验内容,掌握OpenGL中三维观察、透视投影、正交投影的参数设置,并能使用键盘移动观察相机,在透视投影和正交投影间切换,验证课程中三维观察的内容; 进一步加深对OpenGL三维坐标和矩阵变换的理解和应用。 -Experiments in model transformation based on the experiment through the realization of the following content, master OpenGL
Transform_3D
- 三维绘图,主要涉及到三维基本变换和透视、投影等变换。-Three-dimensional drawings, mainly related to the basic three-dimensional transform and perspective projection transformation.
tuxiangxq
- Matlab_基于角点信息和透视变换的图像镶嵌-Based on the corner Matlab_ information and perspective transformation of the image mosaic
allfacebyrotate200times
- 透视投影变换,当物体旋转360°时透视投影变换的成像-360°旋转
conner_harris_registration
- Matlab_基于角点信息和透视变换的图像镶嵌,可以看到最后的比较结果。-Based on the corner Matlab_ information and perspective transformation of the image mosaic, we can see the final results of the comparison.
ex4_pers
- 图形学实验3D图形变换源码。 实现投影变换的正交(orthographic)、斜交投影(oblique)和透视投影(perspective) 注:创建时误选的意文菜单。-Experimental 3D graphics graphics transform source. Implementated orthogonal projection transformation, perspective projection and oblique projection
wendan
- 三维图形的透视投影二位图形的视窗变换以及图形的旋转、放缩、平移等一系列算法-Perspective projection of three-dimensional graphics of the two graphics window graphics transform and rotate, zoom, pan, such as a series of algorithms
newmorning
- 详细讲述了二维线画图元的生成(包括二维直线、圆、椭圆、抛物线的生成)、二维填充图元的生成(图形的填充、字符的输出)、二维裁剪、图形变换(平移、旋转、放缩三种变换)、投影(透视投影)和曲线生成(Hermite曲线和Bezier曲线的生成)的算法思想以及程序实现。-A detailed account of the two-dimensional line drawing of the generating element (including the two-dimensional linear,
60179234620073232118437391101
- Matlab_基于角点信息和透视变换的图像镶嵌,可以对图像进行角点的处理和变化-Matlab_ Based on Corner of information and perspective transformation of the image mosaic, you can right corner of image processing and changes in
tuxingxue
- openGL中的变换过程,理解透视投影与平行投影的不同,添加代码实现三种场景中的物体三维模型,通过变换调整观察的位置与方向-openGL in the transformation process and understand the perspective projection and parallel projection differences, add the code to achieve the three kinds of objects in the scene three-di
curveandsurface
- 3D一点透视投影变换与双3次Bezier曲面绘制算法的等例程-3D two-point perspective projection transformation with 3 Bezier surface rendering algorithm such as routine