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tuxingxue1
- 计算机图形学实验源代码--Barsky直线裁剪算法-Experimental source code of computer graphics- Barsky line clipping algorithm
My
- 程序主要是关于计算机图形学中的基本图元的生成,包括直线、圆和曲线!还有填充和裁剪-Computer Graphic
draw(vc)
- VC6.0实现画图功能,包括基本图形:直线(数值微分法、中点画线法,Bresenham画线算法),圆与椭圆(中点画圆法、Bresenham画圆算法、椭圆生成算法),区域填充(边填充算法、种子填充算法、圆与椭圆的填充、图案填充),裁剪、线宽与线型的处理。还有简单的图形变换,以及简单曲线和曲面的实现-VC6.0 implement drawing functions, including basic graphics: linear (numerical differential method, t
Barsky
- 这是计算机图形学的内容,可以实现线段的裁剪,初学者适用-This is the content of computer graphics, the cutting line can be achieved, for beginners
GraphicsE
- 图形学 一些算法的实现 直线、圆、椭圆 中点偏差算法 barsky、编码法直线裁剪算法的实现 Bezier曲线 mfc编程-Some graphics algorithm for straight line, circle, ellipse midpoint deviation algorithm barsky, coding algorithms achieve linear Bezier curve cutting mfc programming
Interactive-drawingsystem
- 交互式绘图系统,图形用户界面,有橡皮筋法画直线、画圆、画Bezier曲线、裁剪等功能,用户可自行增加其他功能。-Interactive graphics systems, graphical user interface, a rubber band method drawing a straight line, circle, Bezier curve drawing, cutting and other functions, the user can add other features.
001
- 三维裁剪算法的主函数,计算机图形学中一个非常重要的算法-The main function of three-dimensional clipping algorithm, a very important computer graphics algorithms
MyView
- 计算机图形学五个实验的代码包括:直线的扫描生成算法,圆和椭圆的扫描生成算法,多边形区域填充算法,多边形裁剪算法,种子填充算法-Five experiments in computer graphics code include: linear scan generation algorithm, the scanning circle and ellipse generation algorithm, polygon filling algorithm, polygon clipping alg
Graphics
- 计算机图形学的一些基本功能,包括二维图形变换,二维图形填充,裁剪-Some of the basic functions of computer graphics, including the two-dimensional graphics transformations, two-dimensional graphics filling, cutting, etc.
computer-graphics-jobs
- 计算机图形学大作业 直线,圆,椭圆,二维填充,二维裁剪,二维变换,二维动画,三维图形,bezier曲线,雪花曲线-Great job in computer graphics lines, circles, ellipses, filled two-dimensional, two-dimensional cutting, two-dimensional transform, two-dimensional animation, three-dimensional graphics, bez
jisunjituxingxue
- 利用计算机编程语言绘制图形,主要实现以下内容: (1)、中点算法生成任意斜率直线,并设置线型线宽。 (2)、中点算法生成圆 (3)、中点算法生成椭圆 (4)、扫描算法实现任意多边形填充 (5)、Cohen_Sutherland裁剪 (6)、自由曲线与曲面的绘制 (7)、二维图形变换 (8)、三视图变换 -Draw graphics using computer programming languages, mainly to achieve the follo
MyGraphics
- 使用VS6.0并用C++编写的计算机图形绘制程序。实现了直线,多边形,圆等图形的绘制。同时包含了填充,图形几何变换,填充以及裁剪等功能。-Use VS6.0 and written in C++, computer graphics drawing program. Realized the line, polygon, circle and other graphics rendering. Also includes the filling, graphics geometric trans
FillingAlgorithm
- 图形填充算法的几种实现,包括线扫描算法,边填充算法,种子填充算法等。附带裁剪算法的实现。-Graphic of filling algorithm several realize
9.2
- 基于Windows的图形学设计,是有关于裁剪算法的实现,使用的是C编写的程序!-Windows-based graphics design is on the cutting algorithm, using a program written in C!
DRAW2
- 图形学编程:图形绘制,画直线画矩形,并对图形进行裁剪-Graphics programming: graphics rendering, drawing a straight line drawn rectangle, and cut graphics
caijian
- 计算机图形学 裁剪算法,c语言编程,易理解,代码含注释。-Computer graphics clipping algorithm, c programming language, easy to understand code with comments.
imgprocCGsignalproc
- BMP图像处理程序,包括模拟信道产生的高斯加性噪声;图像灰度变换;图像的拉普拉斯边缘提取;中点滤波法的debluring;图像线性模糊。 图形显示函数,包括DDA方法画直线;中点裁剪法;liang-barsky算法的窗口裁剪;种子填充算法; 随机信号处理程序,包括产生正态分布、均匀分布样本;计算其均值与方差;各样本的概率分布直方图分析;功率谱分析;样本叠加的PSD分布分析。-BMP image processing procedures, including analog channel
graphics
- 1)给出系统框架。 2)调用画点的函数,分别用DDA、中点Bresenham算法和改进Bresenham算法绘制直线和中点算法绘制直线、用不同的算法绘制圆和椭圆 ,并各自比较算法精度与效率的差别 。 3)实现二维图形的变换。(包括平移,放缩,旋转,错切以及复合变换) 4)运用所学的区域填充算法实现区域填充。 5)运用所学算法实现线段裁剪以及多边形裁剪(多边形裁剪为可选)。 6)自己实现其它附加以及需要完善的功能。 -1) give system framework.
coputerdesign
- 计算机图形学,包括画直线,画圆,还有填充和裁剪功能。-Based computer graphics classes, including drawing a straight line, circle, and fill, and clipping functions.
graphic
- 图形学,实现中点画线算法、DDA画线算法、画圆、画椭圆,实现裁剪-Graphics, to achieve the dotted line algorithm, DDA line drawing algorithm, circle, ellipse, cut to achieve