搜索资源列表
CH2-5
- visual c++绘图技巧 2D visual c++游戏设计第二章 共7个小程序。第5个-visual mapping techniques c c 2D visual design of the second game Chapter 7 small programs. Section 5
CH2-6
- visual c++绘图技巧 2D visual c++游戏设计第二章 共7个小程序。第6个-visual mapping techniques c c 2D visual design of the second game Chapter 7 small programs. Section 6
CH2-7
- visual c++绘图技巧 2D visual c++游戏设计第二章 共7个小程序。第7个-visual mapping techniques c c 2D visual design of the second game Chapter 7 small programs. No. 7
CH3-1
- visual c++动画制作 2D visual c++游戏设计第3章 共8个小程序。第一个-visual 2D animation visual c game design, Chapter 3 of a total of eight small programs. No. 1
CH3-2
- visual c++动画制作 2D visual c++游戏设计第3章 共8个小程序。第2个-visual 2D animation visual c game design, Chapter 3 of a total of eight small programs. No. 2
CH4-1
- visual c++物理动作设计 2D visual c++游戏设计第4章 共9个小程序。第一个-visual the c physics movement designs 2D visual the c game to design the 4th chapter of altogether 9 scr ipt. First
CH4-2
- visual c++物理动作设计 2D visual c++游戏设计第4章 共9个小程序。第2个-visual c physical movements c visual design 2D game design chapter 4 of a total of nine small programs. No. 2
CH4-3
- visual c++物理动作设计 2D visual c++游戏设计第4章 共9个小程序。第3个-visual c physical movements c visual design 2D game design chapter 4 of a total of nine small programs. No. 3
CH4-4
- visual c++游戏设计 物理动作设计 共九个小程序 比较不错 -visual design, physical game design movements were nine small program quite good
CH4-5
- visual c++游戏设计 第四章物理动作设计 还是不错的 第五个-visual game design fourth chapter physical movements good design or the fifth
CH4-6
- visual c++游戏设计 第四章物理动作设计 还是很不错的 第五个-visual game design fourth chapter physical movements designed quite good in the fifth
CH6-1
- visual c++游戏设计 第六章 破析人工智能 共五个小程序 第一个-visual game design Chapter VI breaking artificial intelligence analysis procedures were five small section 1
8843
- 游蛇吃豆游戏设计 一、 基本要求(必做) (1)键盘控制改变游蛇运动方向。 (2)碰到边框或栅栏游戏结束。 (3)吃掉豆子蛇身变长 (4)豆子全部吃光,游戏结束。 -snakes eat beans a game design, the basic requirements (regimen) (1) control of the keyboard to change snakes directions. (2) encounter frame or fence the
card_ocx.RAR
- 扑克牌控件,可以方便的应用于相关的游戏设计中,这是无需注册的修改版-cards controls, to facilitate the application of game design, which is not required to register the revised version
shenshimin
- 本游戏是微软SMART PHONE平台下的手机游戏,由于平台的特殊性,所以在游戏的架构和设计上既要符合游戏的特点,又要考虑到与设计其他PC游戏的不同。难点在于手机资源是很有限的,不能直接从设计PC游戏的架构直接搬到SMART PNONE游戏上,架构设计的变化是必然的。在本游戏中我们提出了一套全新的设计架构,充分考虑到了C#语言的特点,以及.NET平台的优点。在架构中摈弃了以前手机游戏设计中,虽然采用面向对象开发但是没有充分利用面向对象的不足,大量采用了当前先进的设计模式 -the game
gamelibCOOL
- 一套很好的游戏设计库.纯VC++6.0源码-a good design of the game. Pure VC 6.0 FOSS
Java_program_instance
- JAVA游戏程序设计实例,包括基本绘图技巧,游戏中常用的贴图技术等。个人认为是游戏设计初学者不错的教程。-JAVA Games design examples, including basic drawing skills, games commonly used map skills. Personally think that game design is a good beginners guide.
20031229295540
- 《疯狂坦克III》游戏设计方案,可以参考下 -"Fengjuetanke III" game design programs, they can refer to the next
LinkGame
- 连连看游戏,希望大家通过这个游戏设计过程,可以对C# 手机开发有一定得了解-Lianliankan games, we hope that through the game design process, the right phone C# development in a certain understanding
tankdesign
- 疯狂坦克游戏设计方案,很详细的喔!适合做游戏策划的.-Fengjuetanke game design, detailed! Planning for the games.