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projectT-(2)
- DirectX 2D 游戏开发基础 带有剪切 回转等-DirectX 2D game development foundation with shear rotary
支持3d的VNC
- TigerVNC是一款优秀的远程控制应用程序。它可让您查看远程工作站的桌面,如家用计算机。您可以使用鼠标和键盘通过办公工作站控制家里计算机的屏幕。好像您正在您的计算机前面一样。 您还可以看电影和玩 DirectX 游戏。除此之外,本程序还具有传输文件的功能。
D3D-TileDemo-Examples
- D3D TileDemo的例子 用DIRECTX3D渲染2.5D图形地图的例子,共有5个例子,1~4是用VC6编写,第5个地图例子是用VS2005编写的,地图素材用的是红警游戏里的沙漠地图来演示.-D3D TileDemo Examples --------------------- All of these were written in Visual C++ 5 Professional. It also compiles with Visual C++ 6, but
GameEngine
- 最近自己写的一个基于DirectX3D的游戏场景。 里面包括了灵活的摄像机、地形、人物骨骼动画、下雪粒子、雾化、公告板、MP3音乐播放、天空盒、键盘输入输出类的封装、纹理动画类的封装等,供给初学DirectX游戏编程人员参考与学习。-Write your own based DirectX3D of the game scenes. Which includes a flexible camera, terrain, characters skeletal animation snow part
FallingBlocks_src
- 用VC++DirectX技术的俄罗斯方块游戏,非常的眩目-The Tetris game technology VC++DirectX used the dazzling
car
- VB 编写的卡丁车游戏源代码,VB DirectX游戏编程-3D玩具赛车游戏。-Kart game source code written in VB, VB DirectX game programming-3D toy racing game.
RaceX
- 基于DirectDraw的一个赛车游戏,用于学习目的,要正确编译源代码,需要安装DirectX 8.0及其以上版本。-DirectDraw a racing game, for learning purposes, to correctly compile the source code, you need to install DirectX version 8.0 and above.
fpsGame
- 简单的封装了DirectX,生成地形,天空盒,加载模型 等一系列功能,并且自带一个3D设计游戏,实现了游戏状态管理-Simple package of DirectX, generated terrain, sky boxes, load the model, such as a series of functions, and comes with a 3D design games, game state management
Fighting-Between-The-Planes
- 基于DirectX的飞机大战游戏 用MFC/VC++实现-MFC/VC++ DirectX-based aircraft war game
D3Ddemo10
- Visual C++游戏开发笔记系列配套源码,浅墨DirectX教程之十:游戏输入控制利器—— DirectInput专常 -Development notes of the Visual C++ game series matching source, light ink DirectX tutorial 10: Game input control weapon- DirectInput designed often
wuziqi
- 基于directx的自己编写的五子棋小游戏-a gobang game Based on directx
Triangle
- directx游戏编程基础 Triangle图形绘制
3D-GAME-PROGRAMMING(PERFECT)
- DirectX游戏编程基础,条理清晰,注释全面。-DirectX game programming foundation, clarity, Notes comprehensive.
BeginningDirectX11GameProgramming
- 本书是《Beginning DirectX 10 Game Programming》一书的后续版本。在本书中,我们将讲授使用最新版Direct3D——Direct3D 11创建游戏图形的基本知识。 本书致力于教会您关于DirectX 11的各个方面。此书适用于具有一点儿或者完全没有DirectX开发经验的初中级C++编程人员。虽然有过DirectX或者OpenGL的使用经验对学习本书会更有帮助,但这不是必须。 当你学完本书之后,将掌握足够的DirectX 11的知识,从而能够自己独
D3Ddemo10
- Visual C++游戏开发笔记系列配套源码,浅墨DirectX教程之十:游戏输入控制利器—— DirectInput专常 图标及图片素材-Visual C++ game development notes series supporting source, shallow ink DirectX Tutorial 10: Game input control weapon- the DirectInput designed often icons and photo material
diablo
- 这是一款基于VC++,采用directx实现的游戏diablo的源代码,拥有可执行程序,适合游戏编程初学者参考。-This is a based on VC++ directx realize the game diablo source code, executable programs, and suitable for game programming reference for beginners.
FPS_Based_DirectX
- 基于DirectX的第一人称射击游戏开发实例,包括游戏规划,纹理和光照,脚本和GUI,碰撞检测,输入控制,声音控制等编程。-DirectX-based first-person shooter development, including game planning, texture and light, the scr ipt and GUI, collision detection, input control, sound control programming.
Direct3D_Basketball_game
- 基于DirectX技术的投篮游戏设计,包括图形渲染模块,用户界面,物理模块,摄像机模块等,对进一步理解DirectX很有帮助!-Shooting game based on DirectX technology design, including graphics rendering module, the user interface, the physical module, camera module, to further understand DirectX helpful!
D3Ddemo10-
- Visual C++游戏开发笔记系列配套源码,DirectX教程之十:游戏输入控制利器—— DirectInput专常。作者:浅墨-Visual C++ game development notes series supporting source 10 DirectX tutorial: game input control tool- DirectInput designed often. Author: light ink
Beginning-Game-Programming
- 《游戏编程入门》光盘源码,包括一些基本的windows系统下用directx编写游戏的示例演示。-Game Programming Getting Started CD-ROM source code, including some basic Windows system using directx example demonstrates the preparation of the game.