搜索资源列表
Out-Of_Bond
- 一个简单的Socket带外数据程序(客户端和服务器程序)-a simple Socket-band data (client and server)
树的问题(生成)
- ADT BinaryTree 的实现及验证程序采用的主要数据结构:二叉树、栈、队算法思想:1、 先序建树、输出树、后序遍历用递归方法。性能分析:O( n )2、 先序遍历、中序遍历:性能分析:O( n )(1) 若遇到新节点非空则先入栈,然后访问其左子树。(2) 若为空则将栈顶结点出栈,访问其右子树。(3) 循环1、2直到栈为空且无节点可入栈。先序与中序的区别是:先序在入栈时访问节点,中序在出栈时访问节点。3、 层遍历:性能分析:O( n )(1) 根节点入队(2) 节点出队并访问(3) 若节点
ocmc(并)
- 金蓬噢科拉图形液晶显示器ocm8系列并口驱动程序。-the bottle Oh Kola graphic LCD ocm8 series of parallel drivers.
循环冗余校验CRC的算法分析和程序实现
- 循环冗余校验CRC(Cyclic Redundancy Check)是由分组线性码的分支而来,其主要应用是二元码组。编码简单且误判概率很低,在通信系统中得到了广泛的应用。重点介绍了CRC校验的原理及其算法实现。-Cyclic Redundancy Check (Cyclic Redundancy Check) is a linear code from the branch, its main application is binary codes. Coding simple misjudgm
[2D游戏地图部分的演示程序]
- 演示2DRPG游戏地图(90度角Tile方式)-demonstration trailer game maps (90 degree angle Tile way)
最小生成树(Kuskal算法)
- 该程序用贪心算法来求解最小生成树问题 采用贪婪准则:每次选择边权值最小边。如果该边加入后不构成环,则加入。-procedures with the greedy algorithm to solve the problem using the minimum spanning tree greedy guidelines : each side the right to choose the minimum value side. If the edge after the entry does
一维最近点(分治法)1
- 该程序实现对一维数据轴上的最临近点的求解问题 采用方法:分治方法1(该方法在递归时由于使用数组的值,使得递归进栈的数据很多,消耗系统空间很大,所以处理的个数经测试不超过70个,可见在设计程序时,考虑空间的使用也是很必要的!)-the process of achieving a dimensional data axis near the point of the methodology used to solve the problem : a partition method (the me
一维最近点(分治法)2
- 该程序实现对一维数据轴上的最临近点的求解问题 采用方法:分治方法(找出中位数,两边递归)-the process of achieving a dimensional data axis near the point of the methodology used to solve the problem : the administration (to identify the median on both sides, the recursive)
一维最近点(传统法)1
- 该程序实现对一维数据轴上的最临近点的求解问题 采用方法:计算每对顶点间的距离,比较之 效率为O(n2)-the process of achieving a dimensional data axis near the point of the methodology used to solve the problem : for each pair of vertices the distance, a comparison of the efficiency of O (n2)
一维最近点(传统法)2
- 该程序实现对一维数据轴上的最临近点的求解问题 采用方法:传统方法2:先排序,然后一次线性扫描,得到最近距离,时间复杂性O(nlogn)-the process of achieving a dimensional data axis near the point of the methodology used to solve the problem : The traditional two methods : first order, and then a linear scan, rece
短信平台预付费系统(含设计文档)
- 主要功能如题,具体功能内有文档介绍,相关协议也有具体说明,适合开发相关程序的人参考-major functions such as title, the specific functions within a document, the relevant agreement also specified that the development of appropriate procedures relating to the reference
acm程序
- acm亚洲区竞赛的一个题目(关于任务调度的)以及我的程序实现Asia Regional_Taipei Site Dec.10-13.1999Program EBroadcast Scheduling -acm Asia a topic of race (on the task scheduling), and I realize the procedures Asia Regional_Taipei Site GC.6/Dec.10 - 13.1999Program EBroadcast Sch
影像捕获程序
- VB制作的影像捕获程序(包含源代码),大家都来下载啊!-VB capture images produced by the process (including source code), you have to download ah!
H264Src(20040426)
- 一个基于jm的source code的h.264的优化程序,基于baseline,大家可以看一下-the source code of h.264 optimization procedures, based on baseline, we can look at
地图中等值线的识别与矢量化(程序+源码)
- 地图中等值线的识别与矢量化,可以实现从栅格地图(目前支持bmp,emf等文件)中获取等值线.GIS工程有用的。-contour map of identification and vectorization, can be achieved from the raster maps (currently supports bmp, catalog, etc.) access contours. GIS projects useful.
压缩算法测试程序
- 压缩算法测试程序(北理计算机系老浪字做)-compression algorithm test procedure (North Jimmy computer-old wave character)
为Web服务构建Struts应用程序例程源码
- 这个例子举例说明了一个简单的新闻 Portal。新闻内容是从数据源(这里称为 DataSource )传送到 JSP 页,同时信息内容也要作为一个 Web 服务发布出来。这个 Portal 也可以从 StockQuote Web 服务中检索最新的股票报价并显示在同一个 JSP 页中。-This example illustrates a simple news Portal. News content is from the data source (referred to here as Da
Visual C++角色扮演游戏程序设计(附书CD)
- Visual C++角色扮演游戏程序设计(附带CD源代码)作者: (日)坂本千寻 译者:博硕文化 -role-playing game programming (with CD source code) Author : (Japan) Sakamoto Spirited Away Translator : Bo shek Cultural
ir(波形测量)
- 1个检测波形的小程序。可以测量波形的长度-a small waveform detection procedures. The waveform can be measured length
汉诺塔课程设计(修改后)
- 汉诺塔演示程序,用VB做成的图形界面,能够实现汉诺塔问题,也即是把N个盘子从一根棍上移到另一根上面,通过中转的棍,但是必须保证在每根棍上都是下面的盘子大于上面的盘子。-HANOR demo program using VB create graphical interface to HANOR problems, that is, N dishes from one club to another on the above-through the interchange stick, but i