搜索资源列表
main
- This is a simple program in order to test inertia cube harware.
pr
- it is a cube by which varous glut functions areused for various textural material-it is a cube by which varous glut functions areused for various textural material..
cube_screen_saver
- 一款魔方的屏保 是魔方爱好者喜爱的对象 点击可以安装 也可设置速度等参数 -A Rubik' s Cube Screen Saver is a favorite target of fans can click on the speed of installation can also be set up parameters such as
nmlcolr
- 程序运行结果是一个自定义法向的彩色正方体,其中每个顶点的颜色值不一样,且为光滑的明暗处理模式-Run result is a custom method to the color cube, in which each vertex color values are not the same, and for the smooth shading model
Eight_Puzzle_Problem
- 关于八数码魔方问题的编程,希望有研究的人可以互相讨论-Rubik' s cube on the issue of the eight digital programming, researchers would like to have each other to discuss
MagicCube
- visual studio 2005 环境下Visual c++ .net和OpenGL开发的魔方程序,可以输出解法。-visual studio 2005 under Visual c++. net and OpenGL procedures to develop the Rubik' s cube, you can output solution.
Poj1022
- 本题写了一个EE3的产品描述,是四维的。确实很难想像清楚。我们这样想就行。它有四个坐标,每一维都可以放上一个立方体,边长为1.然后就是怎么判断是否Inconsistent,有两种情况:1),如题上举的例子,ID为1的在x2坐标上前面是3,那么ID为3的在X2坐标的后面应该是1,否则就Inconsistent。-We usually think that there are three geometric dimensions the fourth dimension is usually ti
shuixianhua
- 求出所有水仙花数,条件:必须是一个3位数,每一位的立方之和恰好等于这个数本身-Calculated the number of all daffodils, conditions: must be a 3-digit, each of the cube and just equal to the number of its own
My3DConsole03
- 这是一个软件光栅化程序,渲染一个立方体。 实现了:3D转换、反走样、Mip-map、视口裁剪、双线过滤、点光源。采用Phong光照模型。-This is a software rasterization process, rendering a cube. Achieved: 3D conversion, anti-aliasing, Mip-map, Viewport Clip, two-lines filter, point light sources. Phong illuminati
vjezba7
- Source code for aproximattely Bezier cube
Sphere
- This program draws an sphere with a inner cube
magic
- C#游戏源码,魔方,本人开发的,有兴趣来玩玩吧-Source C# game, Cube, I developed interest in play
Cubo
- It′s a aplycation developed in java and openGL, this show a rotate cube , is very simple, is for beginner′s, because is very simple
matrix
- 判断输入的矩阵是否为魔方矩阵,并给与输出-Enter the matrix to determine whether the cube matrix, and to give the output
3DCube
- 3d cube source code program
verify_cube
- cube source code program
szescian
- cube.cpp in openGL , this code shows how to generate a cube using OpenGL
dx9cs_indexed_geometry
- // Descr iption: This sample demonstrates how to optimize performance by // using indexed geometry. As a demonstration, the sample // reduces the vertex count of a simple cube from 24 to 8 by // redefining the cube’s geometry using an indice
Z-Buffer
- 能画出一个立方体,旋转.成功消隐 ,着色-Able to draw a cube, rotating. Successful blanking, shading
gourand
- 几何图形学小程序 物体明暗效应的事例 消隐 两个立方体旋转 两个光源-Studies of small process geometry objects blanking examples of light and shade effects of two light sources of two rotating cube