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SDL-Introduction
- Simple DirectMedia Layer, 简称SDL,是一个自由的跨平台的多媒体开发包,主要通过OpenGL和2D视频帧缓冲(framebuffer)提供对音频、键盘、鼠标、游戏操纵杆 (joystick)和3D硬件的底层访问。它被广泛的应用于MPEG回放软件、模拟器和多个著名游戏中,如获得大奖的《文明:权倾天下》-Simple DirectMedia Layer, abbreviated SDL, is a free cross-platform multimedia develop
1.2.9-vcSDL
- 是一个用来写多媒体软件源码的多平台库, 通过多平台对一般 音频, 键盘, 鼠标, 手柄, 3D OpenGL硬加速, 2D framebuffer 进行支持的API,常用于游戏源码与模拟器源代码。-Is a software source code used to write multi-platform multimedia library, usually through a multi-platform audio, keyboard, mouse, joystick, 3D OpenGL
TC-Sandbox-Template
- TURBO C 2.01 compatible double framebuffer source code built your own 2d or 3d engine using this as a foundation
fb.tar
- FrameBuffer显示,其中包含画点画线画圆等源程序,一个应用程序实现调用-FrameBuffer show, which includes stipple line source such as a circle, called an application to achieve
mygamePC.tar
- 可以在PC上运行的弹球游戏,利用framebuffer进行图形界面显示-A game of elastic ball pragramed by C,display by framebuffer
awm
- linux终端下的桌面管理器,基于framebuffer显示的原理。-a desktop manager in linux
displayjpg.tar
- 在terminal里写framebuffer显示一张32位或者24位或者16位的jpg图片-display a 32/24/16bits-depth picture in terminal
netsurf-2.8-full-src.tar
- A Pretty good C Browser, with GTK and Framebuffer GUIs
srv1-blackfin
- 本代码是基于嵌入式Linux中的framebuffer设备结构,开发的智能机器人小车源代码。具有较高的研究价值-The code is based on embedded Linux framebuffer device structure, the smart the robot trolley source code developed. Having a higher value
example4
- framebuffer文件实例 framebuffer是出现在内核中的驱动程序的接口。 他把显示设备抽象的映射到帧缓冲区——可以认为是显存! 可以把它看成是显示内存的一个映像,将其映射到进程地址空间以后,就可以直接进行读写操作,并且写操作可以直接反应在屏幕上。 -framebuffer file instance framebuffer kernel driver interface. His abstract display device mapped to the
DirectFB-1.5.2.tar
- 很好用的Linux图形库基础,构造在Framebuffer之上。一般用于嵌入式平台的图形库。-DirectFB is a graphics library which was designed with embedded systems in mind. It offers maximum hardware accelerated performance at a minimum of resource usage and overhead.
SDL-1.2.15.tar
- Linux SDL库,封装了声音、键盘、鼠标、显卡等设备。-This is the Simple DirectMedia Layer, a general API that provides low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D framebuffer across multiple platforms
cpp-netlib-0.7
- This the Simple DirectMedia Layer, a general API that provides low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D framebuffer across multiple platforms.- This is the Simple DirectMedia Layer, a general API t
clps711xfb
- linux系统上CLPS7111和EP7212处理器的framebuffer驱动程序源码,欢迎使用。-on a linux system CLPS7111 and EP7212 processor framebuffer driver source code, welcome to use.
gxfb_core
- LINUX系统上Geode GX framebuffer驱动程序。有需要的朋友请下载!-LINUX system Geode GX framebuffer driver. A friend in need, please download!
qscreenvfb_qws
- The QVFbScreen class implements a screen driver for the virtual framebuffer for Linux.
qpixmapdata_gl
- The QGLFramebufferObject class provides a pool of framebuffer objects for offscreen rendering purposes for Linux.
s3c6410_framebuffer_register
- s3c6410 framebuffer 平台设备注册过程分析 包括从设备加载到驱动完成注册调用的函数及相关结构体的部分源码-s3c6410 framebuffer platform device registration process analysis Including from the device driver is loaded into a function call to complete the registration and related structur
uvesafb
- A framebuffer driver for VBE 2.0+ compliant video cards.
exynos_drm_fb
- set a buffer count to drm framebuffer Source Code for Linux.