搜索资源列表
mb862xxfbdrv
- Fujitsu Carmine Coral-P(A) Lime framebuffer driver.
qrcode_test
- A QR Code example. It can form a QR code using framebuffer or create a BMP file.
vesafb
- This is a generic driver for a graphic framebuffer on intel boxes.
uvesafb
- A framebuffer driver for VBE 2.0+ compliant video cards.
tridentfb
- Tridentfb is a framebuffer driver for some Trident chip based cards.
dectypes
- A reference is now held by the framebuffer object if successful, otherwise this drops the ref for the error path.
sysfb
- if the FB is incompatible, create a legacy framebuffer device.
iorpc_mpipe_info
- This a driver for a graphic framebuffer for ATI Rage128 based devices on Intel and PPC boxes. -This is a driver for a graphic framebuffer for ATI Rage128 based devices on Intel and PPC boxes.
early_printk
- early_efi_write_char() implicitly assumes a framebuffer with 32-bits per pixel.
exynos_drm_fb
- get memory information of a drm framebuffer.
mb862xxfbdrv
- Fujitsu Carmine Coral-P(A) Lime framebuffer driver.
hwc
- Incrementally try to add our supported layers to hardware windows. If adding a layer would violate a hardware constraint, force it into the framebuffer and try again. -Incrementally try to add our supported layers to hardware windows. If adding a
VideoFrame
- Represents a color converted (RGB-based) video frame with bitmap pixels stored in FrameBuffer.
hwc_fbupdate
- Framebuffer update Interface.Factory method that returns a low-res or high-res version.
radeon_span
- Cast wrapper to convert a struct gl_framebuffer to an st_framebuffer. Return NULL if the struct gl_framebuffer is a user-created framebuffer.
sembuf
- Update the hardware state for drawing into a window or framebuffer object Source Code for Linux v2.13.6.
lcd_test2.tar
- 在6410開發板上,framebuffer上畫上格子圖-In 6410 development board, framebuffer painted on a trellis diagram
SDL入门教程
- SDL 是Simple DirectMedia Layer (简易直控媒体层)的缩写。它是一个跨平台的多媒 体库, 以用于直接控制底层的多媒体硬件的接口。这些多媒体功能包括了音频、键盘和鼠标 (事件)、游戏摇杆等。当然,最为重要的是提供了2D 图形帧缓冲( framebuffer )的接口, 以及为OpenGL 与各种操作系统之间提供了统一的标准接口以实现3D 图形。从这些属性我 们可以看出, SDL 基本上可以认为是为以电脑游戏为核心开发的多媒体库。(SDL is the abbrev
AccessPort137
- 大家都知道Unix/Linux系統是由指令驅動的。那么最基本的系統是指令行的(就是想DOS一樣的介面)。X-Window-System是Unix/Linux上的圖形系統,它是通過X-Server來控制硬體的。但有一些Linux的發行版在啟動的時候就會在螢幕上出現圖形,這時的圖形是不可能由X來完成的,那是什么機制呢?答案是FrameBuffer。 FrameBuffer不是一個圖形系統,更不是視窗系統。它比X要低級,簡單來說FrameBuffer就是一種機制的實現。這種機制是把螢幕上