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CODE_UPLOAD136331102001
- 3D WORLD,演示用OpenGL制作3D场景,有类似CS的控制方式,键盘控制步伐,鼠标控制朝向。VC6编译即可-3D WORLD, demo 3D scenes produced using OpenGL, a similar CS control method to control the pace of the keyboard, mouse control towards.
Chess
- 使用VC和OpenGL开发的国际象棋游戏,用鼠标来控制,棋子采用三维模型。-Using Visual C++ and OpenGL to realize the Chess game and controlling through the mouse,the Chessman is designed as Three-dimensional model.
Bezier
- 通过鼠标点击窗口自动生成Bezier曲线,并可切换至Hermite曲线,在OpenGL下实现。-clicking the mouse, and draw Bezier curve, points also can be deleted. Implemented with OpenGL
Program
- 这是一个基于OpenGL的程序包,包括14个子程序。这其中涵盖了三维体,光源,纹理,旋转以及键盘鼠标交互等等对大家非常有,敬请下载!-This is a package based on OpenGL, including 14 sub-procedures. It covers the three-dimensional body coding, light, texture, rotation, as well as keyboard and mouse interaction and s
TurningBall
- 利用VC++6.0和OpenGl实现的球体的旋转,可以选择有无球面等简单的效果,鼠标拖拽方面也很实用。-Using VC++6.0 and OpenGl implementation of the rotation of the ball, you can choose whether or not the effect of spherical and so easy, drag the mouse is also very practical.
MyCollision1
- 基于vc++使用opengl编写的3D球体,可以通过鼠标点击改变颜色。 void CAboutDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX) //{{AFX_DATA_MAP(CAboutDlg) //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) //{{AFX_MSG_MAP(CAboutD
shiqucaozuo
- 运用Opengl实现拾取操作,此程序主要实现鼠标的作用。-Opengl realization of the use of pick-up operation, the main achievement of this process the role of the mouse.
pick_object_in_OpenGL_scene
- 是一个演示鼠标拾取OpenGL场景中的对象的小例子,很容易就能理解的-pick object in OpenGL scene
DigitalHome
- 这是一个用鼠标移动物体的程序,是用OpenGL做的,开发环境是Visual C++6.0.-This is a moving object with the mouse the process is done with OpenGL, the development environment is Visual C++6.0.
opengl_mfc_3D
- 在MFC中使用OPENGL绘制3D线框球,可实现鼠标拖动旋转,可用作3D模板进行二次开发。-OPENGL in MFC using 3D wire-frame drawing the ball, drag the mouse to achieve the rotation, can be used as a template for the secondary development of 3D.
3970982MouseControl
- 一个简单的在OpenGL场景里面用鼠标控制的程序,包括缩放,平移,选择以及选中目标等-e-一个简单的在OpenGL场景里面用鼠标控制的程序,包括缩放,平移,选择以及选中目标等-err
roatingball
- 一个mfc的应用小程序,使用opengl编写,可以用鼠标拖动圆球转动-A mfc application of small programs, using opengl write, you can drag with the mouse ball rotation
pro3
- 结合HENE的教程,写出基于MFC的OPENGL的代码,实现转动、移位及光照、贴图功能。通过菜单工具、鼠标和按键实现以上功能。-With HENE tutorials, the code based on MFC-OPENGL is programed, which can complelte shifting and lighting, mapping. Through the menu tools, the mouse and keybuttons, the above functions
material
- 一个利用opengl开发的图形材质颜色随鼠标变换代码,可直接运行看效果.-The development of a graphic material using opengl color with the mouse transforms the code can be run directly by the effect.
tetrahedron
- QT下用openGL编写的一个四面体,有颜色渲染、可随鼠标翻转,可做为入门训练-QT under a tetrahedron with openGL written, there is the color rendering, can be flipped with the mouse can be used as induction training
RubberPickup
- 使用opengl和MFC实现画橡皮条和鼠标的拾取功能-Use opengl and MFC to achieve painting rubber band and pick up the mouse function
Sun-Earth-Moon
- 该程序是一个简单的太阳、地球和月亮的旋转系统。基于VS2005开发平台,使用C++和OpenGL编写。该程序使用了OpenGL基本的坐标变换功能,实现球体的公转和自转。加入了光照和纹理,使其场景真实。另外,用户可以和场景进行简单的交互,方向键可以控制场景的坐标旋转,鼠标可以点击太阳、地球和月亮,变换其渲染模式(无纹理渲染和有纹理渲染),并且窗口标题会提示当前点击的对象。-The program is a simple sun, Earth and moon rotation system. VS
openglmatriax
- 自己写的代码,关于opengl的材质和鼠标的功能的实现,可以通过鼠标控制旋转方向。-Write your own code, on the opengl function of the material and the realization of the mouse, you can control the rotation direction of the mouse.
first4
- 使用opengl函数写一个控制台程序,要求基于鼠标、键盘、窗口缩放等事件处理实现对某个图形的颜色改变、位置改变、以及大小随窗口改变等。 -Use opengl function to write a console program, the request for a mouse, keyboard, window scaling event handling to achieve the color change on a certain graph, position changes,
DynamicWorld
- 使用opengl中的纹理贴图,光照,以及3D模型导入,构造了一个房间,能够使用鼠标和键盘实现虚拟漫游(w,a,s,d)-Use opengl the texture mapping, illumination, and 3D model import, construct a room, be able to use the mouse and keyboard to achieve a virtual roaming (w, a, s, d)