搜索资源列表
1
- 用opengl画直线(通过拖动鼠标来确定的直线端点)-Opengl draw a straight line with (by dragging the mouse to determine the line endpoints)
MYPICK2
- 太阳系的个星球造型,并包含有鼠标选定功能,利用OPENGL及VC++开发!-Shape of the solar system planets, and includes a mouse selected features, the use of OPENGL and VC++,!
bbc
- 开发工具vs2008 用opengl画的一个金字塔正四面体,左右旋转,上下放大缩小,f开关灯,t改变纹理,鼠标改变视距-Development tools vs2008 opengl draw a pyramid regular tetrahedron, the left and right rotation, zooming up and down, the the f light switch, t change the texture, the mouse to change the li
gravity-
- OpenGl编写 可以正确运行 鼠标拖动顶点移动,考虑了物理学中的重力和摩擦力。-OpenGl write, can correct operation, mouse drag vertex mobile, considering the gravity and friction of physics.
demo
- 用c++和opengl实现的地形,随着鼠标的移动而移动-Using c++ and opengl implementation of terrain, and moves with the mouse
Solar-System
- 使用OpenGL实现太阳系模拟,星体有贴图,有鼠标响应操作-Solar system simulation using OpenGL implementations, the stars are maps, mouse response actions have
blackandwhite
- openGL做的小游戏可以检测到鼠标点击的区域后落子-a little game
water_pitcher
- openGL画正方形,鼠标实现其角度旋转和停止,为绘制运动物体提供参考-openGL drawing a square, mouse, and its angle of rotation to stop, provide a reference for drawing the moving object
SDL
- SDL入门教程。 SDL是Simple DirectMedia Layer(简易直控媒体层)的缩写。它是一个跨平台的多媒体库,以用于直接控制底层的多媒体硬件的接口。这些多媒体功能包括了音频、键盘和鼠标(事件)、游戏摇杆等。当然,最为重要的是提供了 2D图形帧缓冲(framebuffer)的接口,以及为 OpenGL 与各种操作系统之间提供了统一的标准接口以实现 3D图形。从这些属性我们可以看出,SDL 基本上可以认为是为以电脑游戏为核心开发的多媒体库。 -The introduction t
Solar-System-by--sun
- 用opengl技术在visual studio环境下编写的一个太阳系系统。可以鼠标控制,并且有光晕等效果 -it s a simulation of solar system which is written in c++ on visual studio 2010, using opengl libruaries. You can control by mouse.
Leaves_model
- 使用VS2008+OpenGL实现(务必打上VS2008SP1补丁,否则程序不能运行)正方体各个面映射不同纹理,用鼠标实现旋转,缩放等-Using VS2008+ OpenGL implementation (must be marked with VS2008SP1 patch, otherwise the program can not run) different texture cube mapping of each side, with the mouse to achieve ro
OpenGL_Learning_24_Robot
- 科大opengl课程,老师要完成的一个robot,可以通过键盘和鼠标控制robot的头,手, 脚,身体等各个部位,是opengl初学者的一个很好例子-HKUST opengl program, teachers must complete a robot, through the keyboard and mouse control the robot head, hands, feet, and other parts of the body, is a good example of ope
selectionmode
- opengl 在颜色识别的基础上进行一些鼠标操作-selectionmode for color mouse operation
Bezier
- 利用OpenGl画Bezier曲线,非算法实现,调用接口。利用鼠标确定4个contral_point进行绘画。-Use OpenGl draw Bezier curves, non-algorithm,Draw line by calling the interface. Identified four contral_point by using the mouse to paint.
lab4
- 用OpenGL画圆,编写鼠标画圆程序,假定以直线的一端作为圆心,直线段的长度为圆的半径。-Circle with OpenGL, written procedures for the mouse draw a circle, assuming that one end of a straight line as the center of a circle, the length of the line segment radius of the circle.
classroom
- 用opengl绘制了一个教室,可用鼠标拖动查看-Draw a classroom
drawcube
- 用OPENGL画一个立方体,并通过鼠标实现它的旋转平移,已观看它-Draw a cube with OPENGL, and mouse-driven rotation of its translation, has been watching it
test
- 基于openGL的编写,可实现鼠标交互和键盘交互,可视化大小,旋转等-OpenGL based preparation, enabling the mouse and keyboard interaction interaction, visualization, size, rotation, etc.
mouse
- 这是个基于Linux操作系统和opengl的鼠标绘制源代码。-this is a source code of making a mouse, based on the platform of linux and using opengl.
openglCircleMove
- 由opengl编辑的小球游戏,通过鼠标可以操纵球的方向-By OpenGL editor ball game, a mouse can control the direction of the ball