搜索资源列表
VSOsg
- 由VS与osg合作实现的模型构建、计算、变换、碰撞检测等-VS with cooperation from the implementation of osg modeling, calculation, conversion, collision detection, etc.
main
- 一个OSG的源代码,实现地形的导入,键盘控制和模型与地形的匹配.-A OSG source code, into Terrain, keyboard control, and model and terrain matching.
osgphysics.tar
- osg物理引擎插件,具有各种物理引擎特效,能够实现osg场景的逼真的物理效果.-the osg physics engine plug-in
osgOcean
- 基于OSG实现了海洋环境的渲染,包括海浪,天空等-OSG-based rendering to achieve the marine environment, including waves, sky, etc.
三维渲染引擎编程指南源码
- 作为OSG的初学者,通读代码是一件痛苦的学习过程,却是一种有效的学习方式,此代码中有详细的文字说明,很适合初学者用。
read_chinesename_path_and_files
- 有效解决OSG中读写中文文件名及中文路径问题-Effectively solve the OSG in the file name to read and write English and Chinese path problem
osgTank
- 含有OSG的大量资料,入门教程,编译方法,键盘控制源代码,自己写的漫游器,另外还有虚拟 人工具DI_GUY的教程.-OSG contains a lot of information, Tutorial, methods of compiling, keyboard control the source code, write your own robots, in addition to virtual human tool DI_GUY tutorial.
sight
- 利用osg实现狙击枪瞄准镜的效果,摄级hud相机原理-The osg sniper rifle sight effect, photo class hud camera principle
tank
- 利用OSG实现坦克炮台自转的小程序,使用OSG的Coder们会喜欢.-OSG achieved using a small rotation of the tank battery, the use of OSG' s Coder will love.
MultiCamera
- OSG 单窗口多视图多相机的一个程序代码 -program for OSG multicamera
GDAL_OGR
- 是osg中关于osgDem的组要模块GDAL和OGR的各个接口帮助说明,对osgDEM的使用具有重要作用-Is osg group on osgDem to GDAL and OGR module to help explain the various interfaces, the use of the osgDEM play an important role
CameraControl
- 基于osg的相机控制,通过键盘输入控制相机-OSG-based camera control, camera control through the keyboard input
skeleton
- 从3Dsmax中用cal3d插件导出的骨骼模型文件,该文件可以在osg中用osgcal加载-Derived using cal3d 3Dsmax plug from the bone model file, the file can be loaded in the osg using osgcal
MFC_OSG_MDI
- osgMFC,基于MFC和OSG的3D图形渲染程序,需安装OSG之后才可编译。-osgMFC, based on the MFC and the 3D graphics rendering OSG procedure can be compiled after the installation of OSG.
osg2
- 基于OSG的虚拟校园漫游系统的设计与实现.pdf-OSG virtual campus roaming system design and implementation pdf
OsgTest
- osg中多灯光显示,阴影的制作以及光晕的制作-the osg multi-light display, the production of shadow and halo production
MapBoxpointselect
- 修改mapbox,使该mapbox控件功能得到了很到的改进,可以进行点选或者框选功能等-Modify mapbox, so that the control function mapbox to improve a lot, you can click or to框选function
NPS2[1].0_source
- 该文档中包含了OSG入门教程里面的许多可以直接运行的源代码,是一个不可多得的入门必备。-The document contains the OSG Tutorial which can be directly run many of the source code, is a rare entry required.
OpenSceneGraph-2.7.5
- 最新osg包,欢迎下载。OpenSceneGraph是在OpenGL基础上对其进行了封装和改进的图形开发包,采用树型结构来组织和绘制整个场景。-OSG latest package, welcome to download. OpenSceneGraph is based on OpenGL for their package and improved graphics development kit, the use of tree structure to organize and draw
osgCal_VCProject
- OpenSceneGraph是一款高性能的3D图形开发库。广泛应用在可视化仿真、游戏、虚拟现实、高端技术研发以及建模等领域。使用标准的C++和OpenGL编写而成,可以运行在Windows系列、OSX、GNU/Linux、IRIX、Solaris、HP-Ux、AIX以及FreeBSD操作系统 Cal3d:基于骨骼的角色动画实现 osgCal:针对OSG封装Cal3d,以方便地在OSG里使用Cal3d的库。 osgCal官方没有VC工程,上传的是我自己做的! -OpenSceneG