搜索资源列表
Bezier
- 用VC++实现了Bézier曲线的算法,能用鼠标右键绘制多边形。-Using VC++ to achieve a Bézier curve algorithm, the polygon can be drawn with the right mouse button.
20052831
- 这是在荷兰埃因霍温科技大学peater教授指导下做得图形识别寻找,在一堆图形中寻找圆形,多边形等图像,理论较为简单,适合与刚开始接触Mathematic的同志们。-This is the Eindhoven University of Technology in the Netherlands under the guidance of Professor peater done looking for pattern recognition, in a pile of graphics loo
ToDraw
- 本程序功能与Windows下附件中的画图软件功能相近。本程序是在VC6.0平台上用MFC所编,支持多文档和多视图结构,视图为滚动视图,允许分割窗口。绘制方面的功能主要包括绘制各种图元,包括直线、Bezier曲线、矩形、圆角矩形、椭圆(圆)、多边形,用笔或画刷自由绘图,橡皮擦擦除,颜料桶填充,取色和区域选取移动。绘图时可以选择各种画笔颜色和画刷颜色,各种线型和线宽,以及画封闭图元时是否填充,当然,还能设置背景色、清除图像及画布大小调整等,并且在绘图区单击右键会弹出快捷菜单。程序支持保存和读取位图
Example006
- -设计多边形窗体 -设计多边形窗体-- Design polygon form- the design of polygon form- design form polygon
d2200904
- 本原代码集是我对计算机图形学的编程实践,包括画直线、反走样直线、画圆、画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等-Primitive code set is my practice of computer graphics programming, including painting a straight line, anti-aliased line, circle, draw an oval, rectangular painting, drawing poly
Scan-line-seed-fill
- 种子扫描线填充,动态画多边形,并填充颜色。-Scan line seed fill, dynamic polygon drawing and filling color.
PolygonEdgeMark
- 无内环多边形界标志扫描转换算法的Matlab程序-Inner circles no signs polygon scan conversion algorithm Matlab procedures
PolygonScanConversion
- 一个无内环多边形扫描转换描线算法的Matlab程序-A loop line polygon scan conversion algorithm described Matlab procedures
duobianxingtianchong
- 简单的多边形填充,希望有帮助,主要应用于大学信息专业课程-Simple polygon filling, would like to have help, the main information used in the University of professional courses
cg4
- 清华版计算机图形学实验代码:第四章 多边形填充-Tsinghua Experimental code version of computer graphics: Chapter IV filled polygon
Scanedge
- 对用鼠标左击生成的多边形,用最小的矩形扩住多边形,并用有效便表算法填充此多边形。-With the mouse left-click on the generated polygon, extended by the smallest rectangle polygon live, and will form an effective method to fill the polygon.
duobianxing
- 图形学中的多边形问题,花费了不少心血呢,感觉编的还不错吧!-The polygon graphics problem, spent a lot of hard work, it' s also a good feeling for it!
Hecker
- 透视纹理算法!透视纹理映射可以根据多边形距离观察者的远近而进行相应的调整从而产生比仿射纹理映射更真实的效果。-Perspective texture algorithm! Perspective texture mapping polygon from the observer in accordance with the distance and adjust accordingly in order to produce more than the real affine texture m
BuildPolygon
- 多边形拓扑的创建,给定mif文件输出polygon-Create a polygon topology, a given polygon output mif file
draw
- 实现画点画线画多边形的功能,并能够实现画一个矩形对所有图元进行裁减-Line stipple painting to achieve the function of the polygon and draw a rectangle can be achieved for all the process of reducing the pixel
modFixSlivers
- finding void polygon and fix based on tolerance by using ArcObjects
NURBS
- OpenGL编程轻松入门之NURBS曲线和曲面.此例绘制两个相同形状的NURBS曲面,不同之处是一个为线框式,一个是由实多边形组成。-OpenGL programming easy entry of NURBS curves and surfaces. In this case, the shape of two identical rendering NURBS surfaces, the only difference is a frame type, a polygon is formed
Draw
- VC6++编译通过,手动编辑绘制简单直线、圆、多边形、文本,以及复杂的节点、网络。另外还有放大、缩小、返回上一屏幕、绘制整幅图像的功能。是学习MFC、GDI的还材料。-VC6++ compiler through manually editing a simple straight-line drawing, circle, polygon, text, and complex nodes, network. There are also magnified, reduced, return t
cg
- 实现演示若干图形学算法,点生成线起色算法,Bezier,多边形切割,凸包计算等。-Demonstrate the achievement of a number of graphics algorithms, point improvement algorithm to generate line, Bezier, polygon cutting, convex hull calculation.
0514001
- 典型的多边形填充算法主要包括扫描线填充算法和轮廓标志域填充算法,适用于矢量多边形文件的填充算 法为扫描线填充算法。论文对原有的多边形扫描线填充算法中的最常用的活性边表和传统扫描线算法进行了分析,结 合活性边表和传统的扫描线填充算法的特点,针对复杂的大数据量的多边形填充时间效率较低的问题,提出了一种改 进的扫描线多边形填充算法一混合填充算法。该算法采用链表和数组结合的数据结构,形成连续的填充轨迹,有效地 提高了时间效率。 -Polygon Filling Algorithm t