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include2
- 了解二维图形裁剪的原理(点的裁剪、直线的裁剪、多边形的裁剪),利用VC+OpenGL实现直线的裁剪算法。-Understanding of the principles of cutting two-dimensional graphics (point of cutting, cutting a straight line, polygon clipping), the use of VC+ OpenGL to achieve a straight line cutting algorithm
Sutherland_Hodgeman_Clip
- OPENGL 多边形裁剪 基于S_H算法-OPENGL polygon clipping algorithm based on S_H
computer-graphics
- Java版的计算机图形学,功能是裁剪多边形,裁剪效果-Java version of computer graphics, the function is cut polygon clipping effect
PolygonCut
- 多边形裁剪的一个小程序,是计算机图形学课程作业的一个小成果- Polygon clipping a small program, is a small achievement in computer graphics course work
DrawBoardView
- MFC画板类CPP文件,包括线段,圆,多边形生成算法,线段和多边形裁剪算法,多边形填充算法-MFC drawing board class CPP files, including line, circle, polygon generation algorithm, line and polygon clipping algorithm, polygon fill algorithm
bd
- 计算机图形学中关于多边形裁剪的源代码,课程设计用的-Computer graphics polygon clipping about the source code, curriculum design used
ClipPolygon
- C#实现图形学中多边形的裁剪算法,虽然不是太完善,但基本实现了。-C# implementation of graphics polygon clipping algorithm
Fill-Polygon
- 实现二维扫描转换多边形的扫描线算法 实现二维连通区域填充的种子填充算法(四连通或八连通) 实现二维直线段裁剪的Cohen-Sutherland裁剪算法和中点分割裁剪算法 -Realization of two-dimensional polygon scan conversion algorithm dimensional scan line connected region filled seed filling algorithm (four or eight con
14eb471c2d0a
- 多边形裁剪算法 数据结构 适应初学者-Polygon clipping algorithm
Cohen_Sutherland
- 实验四 编程实现Cohen-Sutherland线段裁剪算法或者Sutherland-Hodgman多边形裁剪算法 对各种情况进行测试,验证算法实现的完整性 -Experiments four programming Cohen-Sutherland line clipping algorithm or Sutherland-Hodgman polygon clipping algorithms for testing a variety of situations, to ver
Sutherland_Hodgman
- 实验四 编程实现Cohen-Sutherland线段裁剪算法或者Sutherland-Hodgman多边形裁剪算法 对各种情况进行测试,验证算法实现的完整性 -Experiments four programming Cohen-Sutherland line clipping algorithm or Sutherland-Hodgman polygon clipping algorithms for testing a variety of situations, to ver
Graphics-comprehensive-experiment
- 1.1实现绘制Bresenham直线 运用Bresenham算法,通过点绘制实现直线。 1.2实现种子填充算法 运用4连通种子填充算法,实现填充矩形的颜色填充和矩形框内的颜色填充。 1.3实现几何变换 运用glRotated、glTranslated、glScaled实现几何图像的旋转、平移、放大、缩小。 1.4实现窗口裁剪 通过Cohen_Sutherland、Sutherland_Hodgman实现线段裁剪和多边形裁剪。 1.5实现绘制曲线 通过Bezie
SH-clipping-algorithm
- SH裁剪算法、 输入裁剪框多边形的顶点数与顶点坐标;输入被裁减的多边形的顶点数与顶点坐标 即可看到裁剪结果-SH clipping algorithm, Polygon vertices and vertex coordinate input retrenched input crop box polygon vertices and vertex coordinates You can see the results of the crop
jsjImage
- 掌握sutherland-hodgman多边形裁剪算法- master Sutherland-Hodgman polygon clipping algorithm
sutherlandHodgman
- sutherland-Hodgman polygon clipping
Polycut_weiler-atherton
- 基于weiler-atherton算法的多边形裁剪程序实现,使用OpenGL库实现基本的多边形裁剪动画。-Based weiler-atherton polygon clipping algorithm program implementation, using OpenGL library implements basic polygon clipping animation.
EPolygonCut
- 可以进行任意形状的多边形裁剪的源代码,裁剪效果较好-It can be any shape polygon clipping of the source code, cutting better
clipper_ver6.2.1_CSharp
- 多边形的裁剪和偏置C#库源码,实现多边形的各种布尔运算-Polygon clipping and offset library source code to achieve a variety of polygonal Boolean operations
clipper_ver6.2.1_Delphi
- 多边形的裁剪和偏置Delphi源码,实现多边形的各种布尔运算-Polygon clipping and offset Delphi source code to achieve a variety of polygonal Boolean operations
PolygonCutPolyline
- 运用C#编程语言完成多边形裁剪算法程序。实现输入一个多边和一段线后能够自动将线裁剪并保留多边形内的线段而舍弃多边形外的线段。-Using C# programming language to complete polygon clipping algorithm program. Enter a multilateral and achieve some line after line can automatically crop and retained within the polygon