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t_dd_dmatmp
- Render non-indexed primitives.
vfio
- Render whole vertex buffers, including projection of vertices clip space and clipping of primitives. -Render whole vertex buffers, including projection of vertices clip space and clipping of primitives.
xopintrin
- Compare old and new render states and emit differences between them to hardware. Simplest implementation would be to emit the whole of the to state. -Compare old and new render states and emit differences between them to hardware. Simplest implemen
ipt_pkttype
- hardware rounds down render target offset to 64 bytes, but surfaces with a size of 2x2 pixel (16bpp) or 1x1 pixel (32bpp) have an unaligned start aaddress. For these two important square formats we can hack around this limitation by adjusting the vie
pr17697-2
- memory management.render the byte bit counter API constant time.
My.Framework.ZIP
- 2维码,1维码生成与打印,导出 2维码,1维码生成与打印,导出 2维码,1维码生成与打印,导出-NO Descr iption NO Descr iption NO Descr iption Code Render
brw_wm_iz
- Crazy workaround in the windowizer, which we need to track in our register allocation and render target writes for linux Device Driver.
FontRender
- android 演示如何用opengl 显示文字-a sample for android opengl font render
Terrian
- Direct9地形4贴图融合Shader多流渲染,使用多流通道对地形进行渲染贴图-Direct9 terrain multi-streaming rendering, using multiple circulation way to render terrain map
didi_car
- 基于rexsee源码,搭建的一款android应用,实现租车服务,功能类似滴滴打车-An android app,based on rexsee sourcecode,render car service-Based on rexsee source code, build a Android application to achieve car rental services, functions similar to the taxi drops android app based, on
audio5plugin-master
- A jquery plugin to render audio post on tumblr in html5 audio tag
lab2
- 绘制了一个颜色立方体,每个面用三角形实现,并开启了深度检测-render a color cube,every face is drawed by triangles,and open depth test.
SSRS Report render
- generate pdf from SSRS report
mygui-openglesplatform-master
- mygui-openglesplatform: MyGUI render system for OpenGL ES 2.0 and has been tested on iOS with xcode and cocos2d-x.
imgui-master
- 图形界面引擎,非一般的实现方式。IMGUI即界面以立即呈现。-ImGui is a bloat-free graphical user interface library for C++. It outputs vertex buffers that you can render in your 3D-pipeline enabled application. It is portable, renderer agnostic and self-contained (no external de
nuklear
- 小型的GUI开发库,用纯c语言开发,所有代码都写在一个头文件里,没有依赖库-This is a minimal state immediate mode graphical user interface toolkit written in ANSI C and licensed under public domain. It was designed as a simple embeddable user interface for application and does not have
PovRay_render_car
- 浙江大学图形学作业,PovRay实现3D小车渲染,光线追踪-render a 3D car using POV-RAY
Cube
- 线框模式中呈现一个旋转的立方体。 演示顶点和索引缓冲区,世界和视图转换,呈现状态和绘图命令。-Renders a spinning cube in wireframe mode. Demonstrates vertex and index buffers, world and view transformations, render states and drawing commands.
Colore-Triangle
- 双色呈现三角形,一个阴影与平面着色和其他着色与Gouraud着色。Demontrates顶点颜色和阴影呈现状态-Two- color rendering a triangle, a flat shading and shadows, and other shaded with Gouraud shading. Demontrates the vertex colors and shadows render state
RayTracer
- 经典的光线跟踪算法的实现,MFC实现,提供3个小球(两大一小)来进行渲染-Achieve classic ray tracing algorithm, MFC implementation, provide three balls (two small) to render