搜索资源列表
OpenGLApplication
- 运用OPenGL和MFC进行三维可视化,并有对应的坐标轴-Using OPenGL and MFC for 3 d visualization, and has a corresponding coordinates
Earth_Show
- 使用openGL库文件,在VC6.0下编程,通过纹理映射实现地球在MFC单文档下三维显示。-Using openGL libraries, under the program in VC6.0, texture mapping achieved by a single document in the MFC under the Earth three-dimensional display.
MYDLGOPENGL
- 使用opengl在MFC中编写的三维立方体,并且对立方体进行旋转和渲染-Written in MFC using opengl three-dimensional cube, and rotate the cube and rendering
3DSLOADER
- 使用opengl在mfc中编写的三维坐标,可以进行任意旋转-Use opengl mfc write in three-dimensional coordinates can be rotated
MYCLOUD
- 使用opengl在mfc中编写的云,并且贴上纹理-Use opengl mfc write in three-dimensional coordinates can be rotated
MYSKY
- 使用opengl在mfc中编写的天空,并且贴上纹理-Use opengl mfc write in the sky, and the texture paste
MYTERRAIN2
- 用opengl在MFC中编写的地形,并且贴上纹理-Written in MFC using opengl terrain and texture paste
MYSOLARSYS
- 使用opengl在MFC中编写的太阳系,包括各种行星,彗星-Written in MFC using opengl solar system, including planets, comets, etc.
OpenGL_MFC_capture
- 基于OpenGL的MFC框架程序,基于对话框的向导生成,带有OpenGL截图功能,使用定时器按照25Hz绘制旋转的彩色立方体-MFC framework OpenGL-based program, dialog-based wizard, and with OpenGL capture (grab) feature, use the timer in accordance with rotating colored cube drawn 25Hz
3DSvirtual-home-
- 在MFC环境下,利用OPENGL环境构造虚拟家居环境-In the MFC environment, the use of OPENGL construct a virtual home environment environment
GLTrans
- 关于OpenGL的,用MFC的框架实现的,基于此你可以做很多的程序。-On the OpenGL with the MFC framework to achieve, based on this you can do a lot of programs.
3DEditor
- MFC多文档基于OPENGL的一个小程序-MFC multi-document based on a small program OPENGL
STLViewer
- MFC下OpenGL读取坐标模型,做好了相应配置 并能进行后续OpenGL设计-Read the coordinates of the model under the OpenGL MFC, make the appropriate configuration and design to follow-up OpenGL
OPENGLinMFC
- MFC调用opengl,介绍了在MFC中使用opengl前对opengl的配置-the application of opengl in MFC
MyMfcOpenGL
- MFC的控件上使用的OPENGL类,可以在任意的OPENGL的控件上使用-MFC controls on the use of OPENGL class, you can control any use of OPENGL
openglMicrosoft-Word-
- MFC基于对话框的工程实现opengl编程-MFC dialog-based project implementation opengl programming
cube
- 结合MFC和OPENGL,利用MFC的用户友好性和可操作性,OPENGL作为图形引擎,做最好的三维软件-With MFC and OPENGL, use of MFC user-friendliness and operability, OPENGL as graphics engine, do the best 3D software
MyFootBall
- 用MFC搭建的Opengl环境,然后使用GLUT导入模型,实现了导入不同的模型,添加了光照,旋转,缩放等功能。-Opengl built environment with MFC, then use the GLUT import model, import different models to achieve, adding light, rotation, zoom and other functions.
MFCopenglPcylinderPkey
- 在MFC环境下使用openGL绘制三维图像,设置了光照和材质属性。对圆柱体进行封盖处理,绘制封闭的圆柱体。通过键盘实现交互功能,完成对圆柱体旋转,缩放,移动等功能。程序已通过编译,可放心使用。编译环境为VS2008-MFC environment in three-dimensional images using openGL rendering, set the lighting and material properties. Of the cylinder to cover process
CPoint3DCloud
- 以Visual c++的MFC形式结合opengl实现点云数据的三维显示与基本操作-In Visual c++ opengl achieve the MFC form with the three-dimensional point cloud data display and basic operation