搜索资源列表
SoundCatcher
- This project demonstrates an implementation of the waterfall spectrogram and use of statistical data to trigger events in near real-time. This code is an elaboration of my previous submission (SoundViewer). This demonstration utilizes the Wave classe
main
- 用栈实现的求一个十进制数的二进制与八进制的形式,刚学数据结构不久时,自己写的-Using a stack for the realization of the binary decimal octal form with just the structure of the near data, they write
microphone2
- 近场麦克风阵列波束形成方法研究.kdh 硕士毕业论文-Near-field microphone array beamforming method. Kdh Master' s Thesis
Near_Optimum_Error_Correcting_Coding_and_Decoding_
- 关于turbo编码、译码算法的综述性文章,很全面-a introduction about turbo coding and decoding,it is very comprehensive
shoe
- 台湾人近红外鞋机系统.界面相当漂亮,可以给同行业做参考呀.-Taiwanese shoe near-infrared system. A very beautiful interface, can give you the same industry reference.
music
- 微波热声成像中常用的music算法,在近场成像中使用比较广泛。-Microwave-induced thermoacoustic imaging algorithm commonly used in music, in the near-field imaging in a much wider use.
newton
- 用牛顿迭代法求方程 f(x)=x³ -x² -1=0 在x。=1.5附近的一个实根。取§=0.000001,取最大迭代数为60. -With Newton iteration equation for f (x) = x ³-x ² -1 = 0 in x. = 1.5 near the root of a real. Take § = 0.000001, take the largest number of 60 iterations.
LDGMshortblock
- The paper is about high rate near capacity codes for the Gaussian channel. This approach is based on graphes to produce generator matrices. these codes are shown to be linear time encodable and decodable.
vkControls
- 软件名: 语音聊天录音软件 想知道他/她在网上和别人语音聊过什么吗? 语音聊天录音软件是一款电脑自动录音软件,该监控软件能够自动记录所有QQ语音聊天、新浪UC语音聊天 、skype语音聊天及在线聊天室聊天等所有语音聊天内容。该软件也可以记录所有的环境声音,把软件装 在家里的电脑上后,就像在家里装上了一个监听器,所有电脑附近发出的声音都能够被完全地记录下来, 包括打电话的聊天内容等所有声音。-Software name: voice chat recording software woul
sintes2003b
- NEAR-LOSSLESS LZW IMAGE COMPRESSION
Near_Perfect_Reconstruction_Polyphase_Filterbank.
- Implementation of Near Perfect Reconstruction Filter Bank. This is written by MATLAB
fadingcredits
- Fading Credits (can be seen at ends of movies) Additionally, it gradually fades out text, as it gets near the edges of the control.-Fading Credits (can be seen at ends of movies) Additionally, it gradually fades out text, as it gets near the edges o
LEDfordesigner
- LED照明灯具在近期得到飞跃的发展,LED作为绿色环保的清洁光源得到广泛的认可。LED光源使用寿命长、节能省电、应用简单方便、使用成本低,因而在家庭照明都将得到海量的应用,欧司朗光学半导体公司2008年调查统计,全球每年家庭照明灯座出货量约为500亿个。-LED lighting has been a leap in the near future the development, LED as a light green cleaning is widely recognized. Long
ECHORETURLOSSENHANCMENT
- With a larger step size, the ERLE performance is not as good due to the misadjustment introduced by the near-end speech. To deal with this performance difficulty, acoustic echo cancellers include a detection scheme to tell when nearend speech is pres
ECHOCANCELLATION
- To get faster convergence, we can try using a larger step size value. However, this increase causes another effect, that is, the adaptive filter is ”mis-adjusted” while the near-end speaker is talking. Listen to what happens when we choose a st
QueryControl
- 附件中是一些ArcGIS Engine代码的集合,主要是一些比较常见的GIS功能的实现方法,作者用C#+AE都实现了,可能包括基本GIS地图操作,空间分析,几何或交通网络分析等,内容还不错,可以让不太懂的人学习一下,也可以让比较懂的人借鉴一下。 具体成果有:(1)开发了一些常规的GIS基本功能,如放大、缩小、全屏、查询、查找、量测、鹰眼等;(2)开发了一些常用的空间分析功能,如距离计算、密度分析、栅格插值、表面分析、象素统计、数据转换等。(3)网络分析功能,如计算最临近服务设施。(4)几何网
lineerror
- 用最小包容区域法计算直线度误差,精度比最小二乘法高,适用于数据点在轴附近波动的情况。-Inclusive method to calculate the region with the minimum straightness error, precision higher than the least-squares method, applied to the data point in the shaft near the volatile situation.
IntegrationofSystem-On-ChipSimulationModels
- SOC仿真模型的整合 丹麦技术大学 硕士论文 通过SystemC来建立SOC仿真模型-Integration of System-On-Chip Simulation Models Technical University of Denmark Master Thesis Reaching deep sub-micron technology within the near future makes it possible to implement comple
20070226_quake3-1.32b
- 在QuakeCon 2005大会上,John Carmack曾表示,《Quake 3》源代码将在近期发布,任何有兴趣的人都可以下载。 现在,id Software兑现了自己的诺言:《Quake 3 Arena》完整源代码1.32b版(Quake 3 Arena Full Source Code v1.32b)已经公布,包括完整的游戏源代码、各种编译工具和Q3Radiant地图编辑器build 200f,大小为22.4MB(压缩包大小5.46MB)。 用VC++2003,打开工程
boundary-fill-algorithm-pullmann
- - algorithm is designed as real boundary fill alg., but for visibility, it is drawing not only single pixels, - but 10x10px squares. By clicking on the canvas, you specify starting point where algorithm is started... - That磗 why white spaces are