搜索资源列表
Models
- opengl 三维建模 MFC单文档多视图的框架开发 可以对其进行扩展-MFC Single Document opengl three-dimensional modeling framework for multi-view of its development can be extended
ogles-doc-0.83
- opengl es开发文档。移动图形开发必须-opengl es the development of the document. Mobile graphics development must
OpenGL
- 很好的OpenGl学习资料,希望对大家有用。-A very document for studying OpenGL, hope it will help you.
OpenGL-Nehe-zhongwen-jiaocheng
- OpenGL NeHe中文教程,这份文档对于想学习opengl与3D开发的朋友来说是非常有用的。-OpenGL NeHe Chinese tutorial, this document and want to learn opengl 3D development of the friends is very useful.
glman
- OpenGL帮助文档简约版,提供opengl基本库所有库函数的应用说明及查询-Simple OpenGL version of the document to help provide basic library opengl library functions all application notes and inquiries
SDI_OPENGL
- opengl vc 单文档模板 很好很强大 -opengl vc single document template is a very good strong
openGL
- OPEN GL的实现代码 全是CPP文件 编译完成-OPEN GL realization of the code is compiled CPP document completed
GL
- VC,MFC单文档环境下使用OPENGL编程的例子,对MFC下OPENGL的封装是很好的学习-VC, MFC Single Document OPENGL programming environment using the example of OPENGL package, under MFC is a good study
oglmdi2
- have included this Multiple Document Interface example here because any game development requires a good editor for constructing the world or models. The editor should provide multiple views of the scene and therefore the most intuitive method is to
ANIMATION
- OpenGL,三维动画,单文档应用程序实现-OpenGL, three-dimensional animation, the realization of single-document application
31767693OpenGL
- 这是用OPENGL创建RGB模型,通过计算点,线得到的,是基于单文档的,可以用鼠标拾取旋转该模型-This is the RGB model created with OPENGL, by calculating the point, line received is based on a single document, you can use the mouse to rotate the model pick-up
Map
- 利用OpenGL根据.raw作为高度图文件绘制地形,按键f为GL_FILL模式,按键l为GL_LINE模式,m为纹理贴图的地形,c为自己设置颜色的地形,h和t切换不同的地形.-The use of OpenGL in accordance with. Raw height map as a document mapping the topography, key f for GL_FILL mode l for GL_LINE mode button, m for the texture map
ModelExe
- openGL的MFC单文档例子(包括画茶壶,贴图,绝对经典)-openGL examples of MFC Single Document (including painted teapot, mapping, an absolute classic)
MySDOpenGL
- vc opengl 单文档程序框架 开发环境:Visual Studio 2005-Single Document vc opengl Framework development environment: Visual Studio 2005
3DS
- 关于opengl 如何加载3ds文件 介绍了3ds文件目录结构-About opengl document describes how to load 3ds file directory structure 3ds
openglapi
- OpenGL doc in HTML Welcome to the homepage of the OpenGL HTML-documentation. Here you find the complete OpenGL reference pages as taken from the ``blue book: OpenGL Reference Manual -- The Official Reference Document for OpenGL, Release 1, by the O
3DShow
- 本人为了图像处理的需要,很想实现二维图像的三维显示,于是写了本代码,希望与此有兴趣的读者共享。图像的获取一是bmp图像文件,二是来自剪贴板。本代码在MFC中调用OpenGL库函数来实现二维图像的三维显示,图像的宽度、高度和象素的亮度分别为三维空间的x,z,y坐标。程序主要有初始化、绘图、资源释放和操作部分,这些功能在OGL_MFCView.cpp文件中实现。OpenGL库的初始化在该文件中的OnCreate,InitScene和DrawScene函数中实现,主要初始化OpenGL运行时的环境变量
OpenGL_ES_1.1_and_ES_2.0.pdf
- A good document telling the difference between opengl es 1.1 and opengl es 2.0
sdl_transelate
- SDL翻译文档,主要翻译了SDL帮助文档的介绍部分。这是一个开源的视频音频处理库,支持opengl-SDL translation of the document, the translation of SDL to help introduce some of the document. This is an open source video and audio processing library, support opengl
openGLSingleDocumentframework
- 利用VC++建立的opengl文件处理框架,可以用来显示和处理opengl图形文件。-Created using VC++ opengl document processing framework that can be used to display and handle opengl graphics files.