搜索资源列表
SDInehe
- Nehe的关于OpenGL基于MFC的单文档框架-Nehe OpenGL based on the framework for MFC single document
3DTrans
- 运用了Opengl和MFC的结合,编程实现可以三维的坐标变化,-Changes in three-dimensional coordinates can be achieved
vc_fire
- 在MFC上调用opengl库进行编程 动态火焰的模拟-Flame dynamic texture synthesis MFC programming fluid simulation
GLSample1
- mfc绘图,利用opengl为工具,在框图中进行绘制-mfc graphics. Painted by opengl
MyTest
- VC6.0 环境下编写MFC风格的OpenGL简单示例程序,可以在窗口上,显示一个带有光照控制的球-Example of OpenGL,created in Visual C++6.0 with MFC style. The example shows a ball in the window.
Sanwei
- 使用opengl话三维图形,配置好的mfc框架下使用opengl-using opengl under mfc
changjing
- 用MFC和OPENGL实现海底建模,对于想学习OPENGL和做3D图形建模有关的毕业设计的同学很有帮助-Achieved with the MFC and OPENGL submarine modeling, for those who want to learn OPENGL 3D graphics modeling and doing graduate design students the very helpful
Camera
- 实现了MFC和OPENGL框架,能够对OPEGNL的模型平移,旋转,缩放,非常适合初学OPENGL的同学参考,对做有关图形学方面的毕设的同学是很有帮助的-Framework to achieve the MFC and OPENGL, the model can OPEGNL translation, rotation, scaling, very suitable for students beginners OPENGL reference on completion of terms of
WateBottle_MFCVirsion
- MFC环境下的OpenGL编程,用于实现复杂物体的三维建模和动画显示,并实现了非常全面的菜单、鼠标、键盘功能控制,管理物体的运动状态,涉及现代C++编程技术、MFC编程技术和OpenGL编程,综合性很强-A OpenGL program developed in MFC IDE,which realized the 3D modeling and animation display of complex objects and also achieved a wonderful manageme
use-multi-texture-image-SphereWorld
- vc6.0 opengl 使用多个纹理 ,mfc 同样可以用-vc6.0 opengl use multiple textures, mfc can use the same
Homework2
- 利用MFC单文档和OpenGL编写的排序二叉树-Using MFC and OpenGL single document prepared by the binary tree sort
OpenGLApplication
- 运用OPenGL和MFC进行三维可视化,并有对应的坐标轴-Using OPenGL and MFC for 3 d visualization, and has a corresponding coordinates
Earth_Show
- 使用openGL库文件,在VC6.0下编程,通过纹理映射实现地球在MFC单文档下三维显示。-Using openGL libraries, under the program in VC6.0, texture mapping achieved by a single document in the MFC under the Earth three-dimensional display.
MYDLGOPENGL
- 使用opengl在MFC中编写的三维立方体,并且对立方体进行旋转和渲染-Written in MFC using opengl three-dimensional cube, and rotate the cube and rendering
MYTERRAIN2
- 用opengl在MFC中编写的地形,并且贴上纹理-Written in MFC using opengl terrain and texture paste
MYSOLARSYS
- 使用opengl在MFC中编写的太阳系,包括各种行星,彗星-Written in MFC using opengl solar system, including planets, comets, etc.
OpenGL_MFC_capture
- 基于OpenGL的MFC框架程序,基于对话框的向导生成,带有OpenGL截图功能,使用定时器按照25Hz绘制旋转的彩色立方体-MFC framework OpenGL-based program, dialog-based wizard, and with OpenGL capture (grab) feature, use the timer in accordance with rotating colored cube drawn 25Hz
60974669osgMFC
- MFC 写的OPENGL简单代码,非常适合初学者-MFC OPENGL CODE !!!!!!!!
3DSvirtual-home-
- 在MFC环境下,利用OPENGL环境构造虚拟家居环境-In the MFC environment, the use of OPENGL construct a virtual home environment environment
GLTrans
- 关于OpenGL的,用MFC的框架实现的,基于此你可以做很多的程序。-On the OpenGL with the MFC framework to achieve, based on this you can do a lot of programs.