搜索资源列表
opengl_qt_texture_mapping
- 纹理映射简单的讲,就是把一个纹理(其实说白了,纹理可以理解为一幅图像)映射到空间物体的表面上,因此纹理映射也叫贴图,这个表明不一定是矩形,比如说我可以是球面,或者是任意曲面。在上一篇文章OpenGL_Qt学习笔记之_04(3D图形的绘制和旋转)中,我们绘制的空间体的表面都是一些光滑的颜色,如果要在其表面采用那种方法绘制图像的话,则必须利用微分的思想,一个一个的绘制小图像,然后拼接起来,可想而知,这个过程是多么的复杂,opengl的纹理映射就可以很好的解决这一问题。 这个实验室在上一篇博文Op
framework_dx
- The ProceduralFire sample demonstrates the use of pixel shaders to procedurally generate natural phenomena such as fire. Rendering fire as an animation has the disadvantages of looking unrealistic due to the cycling animation and of requ
Texture-checkerboard
- Texture checker Board project in opengl c-Texture checker Board project in opengl c++
sky.tar
- linux下简单模拟天空和漩涡,利用opengl纹理和sdl纹理映射,灯光等-under linux simple simulation sky and whirlpool, use of the opengl texture sdl texture mapping, lighting, etc.
pyramid
- OpenGL纹理实例 金字塔加上纹理 是初学者学习的好资料-The OpenGL texture instance Pyramid plus the texture is good for beginners to learn
wenli
- 基于openGL实现在正方体上进行纹理贴图,并可用键盘方向键控制其旋转-Based on the openGL texture mapping on a cube, and available keyboard arrow keys to control its rotation
textureLighting
- 图形学 opengl,纹理与光照的结合,实现了两者的合成-The combination of graphics of opengl, texture and light, to achieve a synthesis of the two
Texture-Field-Sky-Zooming
- Texture Field Sky Zooming project in opengl c-Texture Field Sky Zooming project in opengl c++
3DS-Texture-Loader
- 使用opengl编写的,用于读取3ds文件并显示-Opengl prepared for reading 3ds files and display
water.tar
- linux下的opengl纹理映射,用来模拟水波-under linux opengl texture mapping, used to simulate water waves
texture
- 1. 纹理图像的载入; 2. OpenGL中基本纹理的使用; -1. Texture image loaded 2. The use of texture in OpenGL
opengl--cube-rotate
- opengl编写,将图片纹理映射到长方体的六个面上,可以用键盘控制转动。对学习opengl很有帮助。内附代码可直接运行。-opengl prepared, the image texture mapping to the six faces of the cuboid, you can use the keyboard to control rotation. Learning opengl helpful. The included code that can be run directly.
openglmini-game
- 用opengl实现小游戏,纹理清晰,是学习opengl语言的好代码。-Game with opengl texture clear learning opengl language code.
texture
- 该代码解释在OpenGL4.0中使用纹理,感觉很不错的例子。-This codes explain how to use texturing in OpenGL 4.0.It is a good example.
Roys
- vs下用opengl写的包含移动旋转缩放的纹理贴图小程序-vs written using opengl texture map that contains the mobile rotation scaling applet
OpenGL
- 纹理映射的文章,做三维重建的人可以值得一看。纹理映射是计算机真实感绘图过程中一个重要的环节.-Articles of texture mapping, three-dimensional reconstruction can be worth a visit. Texture mapping is an important link in the process of computer realistic graphics.
openGL-3D-scene
- openGL实现的简单的3D场景构建,使用与初学者,加了简单的碰撞测试,包括简单的纹理贴图,天空盒,光线效果等。(VC6环境+openGL)-OpenGL realize a simple 3D scene construction, use and beginners, plus a simple crash test, including simple texture mapping, sky boxes, lighting effects. (The VC6 environmental+o
table-texture
- OpenGL实现桌子的桌面桌脚不同纹理,桌上摆放的茶壶为另一种纹理。-A table and a teapot with texture in OpenGL
multi-texture
- 用opengl实现多纹理加载,并具有旋转显示功能-Use opengl achieve multi-texture loading, and has a rotate display function
openGL
- openGL,用来描述带有光照,纹理,旋转的源代码,有点长 耐心看-openGL, used to describe with light, texture, rotation of the source code, a bit long patience to see