搜索资源列表
rainsimulate
- 用OpenGL模拟雨水滴到池上情形 为单文档程序-with OpenGL simulated rain dripping Chihshang single case files procedures
thesimulationofsnowandrain
- 本代码是在VC环境下基于OPENGL来模拟雨雪的整个过程。-the code is in VC environment based on OpenGL to simulate rain in the entire process.
plmy3
- 用opengl和vc++实现了下雨天雨伞的移动和下雨的场景。可以控制雨伞的变化和颜色-use opengl and vc + + realization of the rainy umbrella movement and the rain scene. The umbrella can control and change color
terrainEngine
- 国外程序员编写的基于OpenGL的3D地形引擎。 errain Engine I started working on a terrain engine around October 2000. I was deeply moved by screenshots from black and white :) My intention and main goal was to create something visually stunning. This mean
lihui003
- 应用opengl的一个实例 各种雨伞随着视点而变化 且有下雨效果-opengl application examples of a variety of viewpoints and an umbrella with a rain changes and effect
Rain1
- 基于opengl的3D下雨场景实现 雨粒子-Opengl, 3D scenes based on realization of the rain
plmy2
- visual c++,opengl 实现三维动态雨滴与雨伞-visual c++, opengl rain with an umbrella to achieve three-dimensional dynamic
MYRAIN
- openGL+VC实现的下雨效果。来自《openGL高级编程(和平鸽工作室)》一书。-openGL+ VC rain effect to achieve. From " openGL Advanced Programming (Peace Dove Studios)," a book.
MyRain
- 利用openGL 技术,在vc6.0环境下开发的,下雨的场景,不错的,推荐下载-Using openGL technology, developed in vc6.0 environment, the rain scene, good, recommended download
RainToWater
- opengl写的雨滴落入泳池的场景,雨滴下落,落入泳池,形成波动-rain falling into the pool
MyRain
- MyRain为一个基于VC++6.0以及OPENGL开发的对下雨的模拟程序。可以观察到雨滴到达地面所溅起的水花。-MyRain for a VC++6.0 and based on OPENGL developed a simulation program for the rain. Can be observed to reach the ground by rain splash of water.
MYRAIN
- 这是用openGL模拟下雨的一个程序,非常经典。基于win32的。-This is a openGL simulation procedures rain, very classic. Based on the win32.
ADV_OGL_SRC_MYRAIN
- vc++6.0环境下的OPENGL编写的下雨效果,非常逼真,希望和大家多交流-vc++6.0 environment prepared OPENGL rain effects, very realistic, and we hope more exchanges
zimuyu
- opengl下实现的一个具有字幕雨效果的程序,打开即可运行-To realize the opengl with a subtitle rain effect procedure, open can run
Waterfall-OPENGL
- 该程序基于VC++语言和OPenGL语言相结合,利用OPenGL中粒子系统原理,在MFC界面内完成绘制从天空下雨的3D仿真效果。该界面中主要以其中一点为中兴点喷射弧形粒子,达到仿真效果。-The program is based on VC++ language and OPenGL language, combining use OPenGL particles in the system principle, in MFC interface to finish drawing from t
rain
- 基于单文档,可实现雨滴落入水池的效果,对学习OPENGL仿真很有价值-Based on a single document, can achieve the effect of raindrops falling into the pool, valuable for learning OpenGL simulation
openGL-rain
- 使用opengl实现的下雨模拟仿真,雨粒子系统,模拟效果真实-opengl rain
Rain-OpenGl
- 使用C编程语言实现流星雨的模拟,很好的实现了流星雨的出现到消亡的整个过程.-Simulation using the C programming language meteor shower, good meteor showers appear to the demise of the whole process.
OpenGL-World-Building
- There are currently 239001 quads in the scene. That s almost 500,000 triangles. Do some geometry simplification to bring this WAY down. Tie some of the graphical updates (mostly the rain) to the graphics so that you can actually see the water
mgbvx
- You can achieve data classification and regression pattern recognition, Consider shadow rain attenuation and multipath effects Algorithm optimization is very good, almost no circulation.