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src_20150917
- 在unity下的c#语言程序编码 实现序列化和反序列化-Implement serialization and deserialization at unity
flash
- unity生成flash画展,用c#脚本获取服务器数据获得画的详情。-Unity generate flash exhibition, with c# scr ipt to get the server data access to the details of the painting.
ThreePhase_ACDCAC_PMWconverter
- A 50 kW, 380 V, 50 Hz load is connected to a 25 kV, 60 Hz grid through a AC-DC-AC power supply. This power supply consists of two voltage source converters, VSC1 and VSC2, connected through a DC link. VSC1 connected on 60Hz grid is operating as
Glow-11_1.07
- Glow 11_1.07 自发光 unity 包
LBP
- 使用局部二值模式(LBP)对图像进行特征提取,主要有4种模式:一般,统一,旋转不变和统一旋转不变。另外,还能对处理后的图像可视化。-Use Local Binary Pattern (LBP) for image feature extraction, there are four modes: Normal, unity, unity rotation invariant and rotation invariant. In addition, also on the processed im
2D-Scrolling-Background-Images
- Unity game 2d scrolling game that will help you-Unity game 2d scrolling game that will help you
RO-TO-LONG-SOC
- The paper presents the detailed modeling and simulation of Direct Torque Control (DTC) of induction machines supplied by matrix converters in MATLAB/SIMULINK. A special space vector modulation of matrix converter used in the paper allows the generati
RecastNavigation
- recast navigation实现基于unity的导航网格数据进行寻路,优化路径平滑算法-recast navigation realization pathfinding grid-based unity of navigation data, the optimal path smoothing algorithm
Unity1
- 第三讲_Unity脚本入门 适初级开发者-unity
Unity2
- Unity脚本入门 适合初学开发者-unity develop
Unity
- 第四讲_Unity物理引擎和粒子系统-The fourth _Unity physics engine and particle system
orthogonal
- All that it guaranties is that all points on that wave have a definite relative amplitude. So, that is the beauty of the mode shape the mode shape does not dictate the absolute value of the deflection. Similarly you can do it for all of them and you
iNethinkCMS_BY_v1.4.5
- iNethinkCMS基于.NET2.0 C#分层开发,是一款精致小巧、开源、免费的新闻信息管理系统。创新的模板引擎(类标签式)、插件扩展技术,可以适应各类的网站开发需要。 缓存技术: 无需为网站访问速度感到担心,iNethinkCMS的精细化缓存技术,可使访问速度媲美静态页面。系统将模板页面与实际页面的缓存进行区别化对待,同时细致归纳两者的统一性,构建出基于服务器Cache的缓存。在保证服务器效能的情况下,访问者将获得更快的响应速度。-INethinkCMS based on C#.N
iNethinkCMS_SC_v1.3.6
- iNethinkCMS基于.NET2.0 C#分层开发,是一款精致小巧、开源、免费的新闻信息管理系统。创新的模板引擎(类标签式)、插件扩展技术,可以适应各类的网站开发需要。 缓存技术: 无需为网站访问速度感到担心,iNethinkCMS的精细化缓存技术,可使访问速度媲美静态页面。系统将模板页面与实际页面的缓存进行区别化对待,同时细致归纳两者的统一性,构建出基于服务器Cache的缓存。在保证服务器效能的情况下,访问者将获得更快的响应速度。-INethinkCMS based on C#.N
monifangzheng
- 虚拟现实的例子,非常好,用unity引擎做的现实模拟。-Examples of virtual reality, very good, to do with the unity of reality simulation engine.
plPrev
- 一款打印预览控件,全源码,可以参考下,精确到CM,并在程序中统一单位-A print preview control, full source code, can refer to the next, accurate to CM, and in the process of unity
NGUI-3.9.4b
- unity 的ngui 可以方便地制作unity交互界面 -unity ngui
unity
- 对unity3D内容进行展示的小系统,包含多个剧院场景- Unity3D content to show the small system, including a number of theater scenes
TerrainSet
- Unity中用代码生成地形的源码,可以设置地形的大小、用txt格式的高度数据生成高度、设置贴图-Genarating terrians in Unity
unity_-Embedded-web
- 就是通过c#实现unity内嵌网页,通过一个ui见面框可以实现加载网页,便于实现相应功能-Embedded web