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地形图等高线的计算机矢量化及三维地形模型的生成
- 本文提出地形图纸等高线的矢量化,进而提出生成三维地形模型的工程问题,阐述了扫描、预处理、细化等步骤-terrain contour drawings of vectorization, leading to formation of three-dimensional terrain model works, expounded the scanning, pretreatment steps such as thinning
OpenGL实现三维地形实时动态显示
- 用vc++和OpenGL实现三维地形实时动态显示-with vc and OpenGL 3D real-time dynamic display of terrain
基于OpenGL的三维地形可视化方法研究
- 基于OpenGL的三维地形可视化方法研究-OpenGL-based 3D terrain visualization method
用 Visual Basic 实现 QpenGL三维地形显示
- 详细介绍用 了Visual Basic 实现 QpenGL三维地形显示。-detailed presentation of the Visual Basic 3D terrain QpenGL show.
opengl三维地形的模拟
- 三维虚拟地形图能逼真地反映外部真实世界,克服传统的线划地形图和实体地形图的以上不足,可视化程度要高,立体感要强,实用要方便,存储和查询方便,可实时生成,可移植性强。
tinlib_w.将离散点三角化的程序
- 将离散点三角化的程序。tinlib_w.有运行示例。做三维地形或模型显示可用,Discrete points, triangulation procedures. tinlib_w. have run the sample. Or do three-dimensional terrain models show the available
Terrain.rar
- 该程序演示了三维地形模拟的基本内容,三维地形的模拟封装在一个CTerrain类中,使用一个高度函数生成的高度值生成高程数据。,The program demonstrated a three-dimensional topography simulation of the basic content of three-dimensional topography simulation package CTerrain in a category, the use of a highly func
OpenGL三维图形程序设计
- OpenGL三维图形程序设计,绝对经典-OpenGL three dimensions programing ! sutra!
ZhangChao
- 读取dem数据,用Opengl画出三维地形,实现漫游。-Read dem data,and use Opengl to render the 3D Terrian.
利用OpenGL实现三维地形
- 此资料介绍的是:利用OpenGL实现三维地形可 视化,采用Delaunay三角化法得到地形采样点,并用已知数据对三角曲面进行插值加密,生成规则格网(GRID)数据结构的方法,可得到高度真实感的三维地形可视化效果。 -The data presented are: the use of OpenGL for three-dimensional terrain visualization, using Delaunay triangulation method to be terrain
openGL
- 基于openGL图形开发包的三维地形可视化软件,可以进行地形漫游,放大】缩小、旋转等操作,可粘贴各种纹理。-OpenGL graphics development kit based on three-dimensional terrain visualization software, you can roam the terrain, zoom】 shrink, rotate, etc, can be pasted variety of textures.
HeightMap
- 这是我使用OpenGL编写的C++程序,可以将一个规定大小的地形高程值二维数组转化为直观的三维地形表示-This is what I use OpenGL, prepared by C procedures, can be the size of a required two-dimensional array of terrain elevation values into an intuitive three-dimensional terrain that
Terrain
- 三维地形模拟,使用DirectX模拟出三维地形-Three-dimensional topography simulation, the use of DirectX simulated three-dimensional terrain
Terrain
- 大规模三维地形的渲染及漫游-Large-scale three-dimensional terrain rendering and roaming
QuadTreeLOD
- 采用VC及Opengl基于四叉树及LOD算法的室外三维地形实时渲染源代码-The use of VC and Opengl quadtree-based LOD algorithm and outdoor real-time rendering of three-dimensional terrain source code
HeightMap
- 通过OpenGl构造三维地形,并且附带摄像机功能.-OpenGl structure through three-dimensional terrain, and attached to the camera function.
ysx_dixing
- 这是一个非常完整、详细的三维地形漫游程序。可以帮助你学习怎么进行地形的建模和漫游!-This is a very complete and detailed three-dimensional terrain walkthrough procedures. Can help you learn how to terrain modeling and roaming!
OpenGL
- opengl三维地形显示资料(原理和方法)-opengl
FractalTerrain
- 本程序是用vc++6.0与opengl编写的三维地形仿真程序,同时添加了纹理!-This procedure is vc++6.0 with opengl prepared three-dimensional topography simulation program, and added texture!
用OPENGL+MFC编的三维地形
- 用OPENGL+MFC编的三维地形,可以构建TIN,旋转,平移,还加了纹理贴图,有数据。-OPENGL+ MFC series with three-dimensional terrain, you can build TIN, rotation, translation, has added texture, there are data.