搜索资源列表
three_d
- FDTD算法里面的三维算法结构,用来构造三维物体。-Inside the three-dimensional FDTD method algorithm structure, used to construct three-dimensional objects.
dh
- OpenGL动画编程。用窗口初始化函数,窗口处理和事件处理函数,定义场景绘制循环函数,三维物体绘制函数,空闲事件处理函数等来进行书写程序-OpenGL animation programming. Initialization function with the window, window treatment and event handlers, custom scene rendering loop function, three-dimensional object drawing fu
tuxing
- 计算机图形学的三维物体图形源代码,可以作出三维图形-Graphic three-dimensional objects in computer graphics source code, you can make a three-dimensional graphics
87455467
- 绘制半透明的三维物体,VC++经典编程源码,很好的参考资料。-Three dimensional rendering translucent objects, the classic VC++ programming source code, a good reference.
Measure
- 程序的主要功能是仿真通过仿真三维物体运动模型,说明卡尔曼滤波在测量精度中的应用。-The main function of the program is three-dimensional simulation of the movement of objects through the simulation model, indicating that the measurement accuracy of the Kalman filter application.
videodetect
- 此程序包括摄像机标定与校正,视频图像的运动目标检测,三维物体的尺寸检测等功能。采用的是基于曲率的角点检测。-This procedure includes calibration and correction, video images of moving target detection, three-dimensional object size detection. Used is based on the curvature of the corner detection.
VCOpenGlMap
- OpenGL实现坐标系的绘制、转动、标注及绘制三维物体。-The map rotation of OpenGL realize coordinate system.
RobotExample
- VC++OpenGL的机器人模型程序,通过OpenGL的模型视图变换,投影变换,将三维物体在二维图像上显示出来。-VC++ OpenGL robot model program made the three-dimensional objects displayed on the two-dimensional image by the OpenGL model view transformation and projection transformation.
opencvtest
- 由双目立体视觉系统匹配到的点来计算物体的真实坐标,对三维物体进行三维重建。-The real coordinate by binocular stereo vision system matching to the point to calculate the object, 3D reconstruction of 3D objects.
Inflatable_Icons
- 描诉由二维图像到三维物体重建的方法,基于表面膨胀技术,对于做非真实感物体重建的人员来说比较有用.-Tracing the lawsuit 2D image to 3D reconstruction algorithm, based on technology of surface expansion, for non photorealistic object reconstruction personnel is useful.
GLTEST
- 主要通过directX实现的是三维物体显示,该实例简单的完成了对应的功能显示.-DirectX is achieved mainly through the three-dimensional object is displayed, the instances of a simple function of the completion of the corresponding display.
FNLcHL
- 三维物体分层计算菲涅耳全息。即将三维物体按照Z轴方向分成一系列二维图像,然后依次计算每一二维图像在记录平面上的光分布,并把所有光分布叠加,最后引入参考光计算全息图。-Computer generated holography
shiyan1
- OpenGL实现三维物体的平移旋转缩放 实用源代码-D object rotation scaling translation
vtk
- 通过vtk重建三维物体,并显示切片并且改变视点-By vtk reconstructed objects and display slices and change viewpoint
planeWidgetCut
- 利用vtk实现三维重建,并利用planeWidgetCut实现三维物体的切割-Use vtk achieve three-dimensional reconstruction, and the use of three-dimensional objects to achieve cutting planeWidgetCut
counterrender
- 利用vtk实现三维物体的等值面绘制,并支持三维交互操作-Use vtk achieve isosurface rendering three-dimensional objects, and supports three-dimensional interaction
Point-cloud-reconstruction
- 关于点云的三维重建程序,可以很好的重建三维物体。-About three-dimensional point cloud reconstruction program, can be a good reconstruction of three-dimensional objects.
3d-object-rotation
- opengl程序,实现三维物体的旋转,通常的做法是使场景绕 X,Y ,Z轴旋转,其不能达到图形可以随着鼠标的拖动绕任意方向旋转的预期效果,旋转有停滞、逆转和卡动现象。-Achieve the rotation of the three-dimensional objects, common practice is to make the scene around the X, Y, Z axis rotation, it can t achieve graphics can be as the
yasuo
- 提供基本的点、线、多边形的绘制函数外,还提供了复杂的三维物体(球、锥、多面体、茶壶等)以及复杂曲线和曲面绘制函数。-openGL 图形
toushibianhuan
- 透视投影(Perspective Projection)是为了获得接近真实三维物体的视觉效果而在二维的纸或者画布平面上绘图或者渲染的一种方法,也称为透视图[1] -Perspective Projection