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wuziqi
- 是用c#开发的一个下棋程序,其中没有实现五子棋的算法,但是基本可以演示其功能!-using c# develep, some function not receive!
wuziqi
- 智能五子棋,能够完成人机对战,运用了搜索树等搜索算法。-The Gobang intelligent, able to complete the crew war, use of the search tree search algorithm.
four
- 主要是五子棋方面的知识。涉及人工智能方面的内容和一些算法。-Mainly backgammon knowledge. Involving artificial intelligence aspects, and some algorithms.
wuzi
- 使用C语言编写的五子棋游戏,提供最核心算法,上层可添加图形界面。-gobang game write by C.
GoBang
- 用Java实现的命令行五子棋,通过遗传算法和群只能方法优化-Implemented in Java command line backgammon, genetic algorithms and the methods of the group can only optimize
five-in-a-row
- 一个简单的五子棋游戏,算法我尽量做到了完美,如果有什么地方不对我,希望指正,这对VC下游戏编程的初学者有帮助-A simple game of backgammon, the algorithm try to make it perfect, if something is wrong I hope that correction, which the VC game programming beginners
gobangCPP
- C++五子棋代码,有详细的算法注释,代AI算法-C++ gobang game code-generation AI
Gfivveqqo
- 五子棋的非Graphics与Graphics环境下的的算法程序源码,非常经典的 可直接使用。 已通过测试。 -Non-backgammon Graphics Graphics environment algorithm program source code, very classic can be used directly. Has been tested.
Twuzziqiih
- 这是五子棋游戏源码的源代码,里面有着五子棋棋游戏源码的经典算法及其源代码。 可直接使用。 -This is the source of the backgammon game source code, which has a classical algorithm of backgammon chess game source code and its source code. Can be used directly.
wzq2010
- 五子棋,支持基本人机对弈,人人对弈 有基本的算法-Backgammon, support basic human-computer chess, chess everyone has the basic algorithm
ForbiddenPointFinder
- 吕文哲老师的五子棋禁手算法 三三、四四、长连已经嵌套禁手-renju forbidden algorithm by luwenzhe
MFC_wiziqi
- 一个用MFC编的五子棋游戏,用到了MFC的界面、菜单、鼠标的移动、和五子棋的算法。本算法是自己写的。-A series of backgammon games with the MFC, use the MFC interface,menus, mouse movement,and the backgammon of the algorithm. This algorithm is to write their own.
FIR
- 五子棋,人机对战,没有人人对战,可以悔棋,博弈树算法,有禁手判断-Backgammon, man-machine war, did not play against everyone can undo game tree algorithm, ban hand judgment
FiveChess
- 简单的五子棋游戏,可以给你们参考参考,算法比较简单,适合初学者-Simple gobang game
FiveChess
- 用java做的基于剪枝算法的五子棋程序,功能齐全,人机对战-Do with java based pruning algorithm backgammon program, full-featured man-machine war
Backgammon
- 五子棋是有两个人在一盘棋上进行对抗的竞技运动。在对局开始时,先由用户选择哪方先开局,先开局一方将一枚棋子落在一点上,然后由另一方在对方棋周围的交叉点上落子,如此轮流落子,直到某一方首先在棋盘的直线、横线或斜线上形成连续的五子则该方就算获胜。此时,算法结束。当有任何一方想退出时,都可在算法中实现。-Backgammon is a competitive sport confrontation of two people in a game of chess. At the beginning of
wuziqi
- 西工大算法作业,五子棋大作业。能实现人机对弈-The NPU algorithm job, backgammon job. Can realize man-machine chess
code
- 五子棋源代码写的还算可以有些代码也是借鉴别人的 如果大家有什么好的算法还请多多指教-OK backgammon source code written some code, learn from others if you have any good algorithm also requested exhibitions
Astar_Chess
- 人工智能导论从课程A星算法实现的五子棋程序C-Artificial Intelligence Introduction A star algorithm from the course to achieve the the Gobang program C++
wuziqi
- 五子棋游戏。含经典算法。供大家学习GUI-331 games. With classical algorithm. 331 games. With classical algorithm. 331 games. With classical algorithm.