搜索资源列表
camera_car
- 3D 图形学的一个摄像机移动的例子, 描述了摄像机的位置定义,移动变换-A 3D graphics example of a mobile camera
lighting_diffuse
- 3D 图形学, 一个漫反射光的例子。 一个漫反射光线模型的演示-3D graphics, an example of a diffuse light. A demonstration model of diffuse light
perspective_view
- 3D图形学-一个最基础的投影变换,详述了世界坐标系*摄像机坐标系*屏幕坐标系的用法-3D graphics- a most basic projection transformation, detailing the world coordinate system** screen camera coordinate system coordinates the use of
particle
- 3D图形学,一个粒子系统的演示。 相同规则的大量简单元素叫做例子-3D graphics, a particle system demo. The same large number of simple rules called example elements
antialiasing
- 3D图形学, 反锯齿的一个简单演示。 其中exe可以运行-3D graphics, a simple demonstration of anti-aliasing. Exe which can run
OpenGLSuperBible
- OpenGL超级宝典(中文版)共三个部分,分别介绍了3D图形学的基本原理,高级特性和特殊效果,windows平台上的OpenGL。适合各个层次的程序员。-OpenGL Super Collection (Chinese version) a total of three parts, describes the basic principles of 3D graphics, advanced features and special effects, windows platform Open
Mathematicsfor3DGameProgramming
- [3D游戏与计算机图形学中的数学方法].(Mathematics.for.3D.Game.Programming& Computer.Graphics).(美)Eric.Lengyel.扫描版.pdf-[3D computer graphics in games and the mathematical method]. (Mathematics.for.3D.Game.Programming & Computer.Graphics). (United States) Eric.L
Opengl
- opengl是计算机图形学中相当有权威性的3D处理工业接口-computer graphics, opengl is quite authoritative 3D processing industry interface
OpenGL
- 详解OpenGL入门,让你能够轻松入门学习计算机图形学编程和3D可视化编程。-Detailed Introduction to OpenGL, so you can easily get started with 3D computer graphics programming and visual programming.
3dshuxue
- 3D游戏与计算机图形学中的数学方法概括了大量的算法,让你对3D图形编程更了解。-3D games and computer graphics in general a large number of mathematical algorithms, give you a better understanding of 3D graphics programming.
bezier
- 计算机图形学大作业,含贝塞尔曲线 二维三维转换-Computer graphics major operations, including Bezier 2D and 3D conversion
3DCOMPUTERGRAPHICS
- 3d计算机图形学中文版,介绍3d图形学的基本知识。-Chinese edition for 3D gpraphics,it gives the introduction of kownledge of gpraphics s application.
painter-algorithm
- 画家算法也叫作优先填充,它是三维计算机图形学中处理可见性问题的一种解决方法。-Painter algorithm also known as priority fill, it is a solution to deal with the visibility problem in 3D computer graphics.
Graphic
- 这是我的图形学的3D大作业,使用MFC的图形界面,使用了局部光照模型,透视投影等-This is my graphics3D operations, using MFC graphical interface, the use of local illumination model, perspective projection
Graphic7.8
- 这是我的图形学的3D大作业,使用MFC的图形界面,使用了局部光照模型,透视投影等-This is my graphics3D operations, using MFC graphical interface, the use of local illumination model, perspective projection
graphics
- 计算机图形学VC.源代码 包括二维三维图形变换等的VC++代码-Computer Graphics VC. Source code-Computer Graphics VC source code, including 2D and 3D graphics to transform VC++ code-Computer Graphics VC Source code
3Dobj
- 实现简单渲染,生成一个真实感三维物体,计算机图形学实验 使用glut库-creating a realistic 3D object,using glut lib
OpenGL-Programming-Guide
- 计算机图形学,三维图形设计所需要的书籍指南,OpenGL编程指南第四版,适合新学习者和已掌握OpenGl技术的所有人群。-Computer graphics, 3D graphic design books Guide, OpenGL Programming Guide Fourth Edition, suitable for new learners have mastered all of the OpenGl technology crowd.
gui16
- 对计算机图形学的编程实践,包括画直线、反走样直线、画圆、 画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等。由于 精力有限,未对原码做任何注释。出于简化编程的考虑,许多地方指定了常数,未做 通用处理。解压缩后建立gui16目录,在其下有原代码和工程文件。在gui16下建立 release目录,其下有一可执行文件及其所须的位图及模型文件。如在release目录之 外执行程序,必须复制所需位图及模型文件。 必须复制的文件: Chopper
OpenGL
- 计算机图形学作业2,关于3d模型的旋转,平移,缩放-Computer graphics operations, on the 3d model rotation, translation, scaling