搜索资源列表
dragonfly
- 上计算机图形学的时候作的一个组合图形的实验。实现了一个3D类似蜻蜓的模型的旋转。用的是OpenGl框架和VS2005中C++实现的。可作为大学实验时的参考,高手就不用看了。-At a time when computer graphics for a combination of graphics experiment. The realization of a 3D model of a similar rotation dragonfly. Using the OpenGL framewor
beijixing
- 这是一个计算机图形学的程序,是用c++编写的,是3D图形,包括了图形的变化以及坐标的定位,是学习计算机图形学最好掌握的。-This is a computer graphics procedure is c++ Prepared is the 3D graphics, including changes in graphics as well as the coordinates of the position, is to learn from the best available compu
sya
- 《计算机图形学几何工具算法详解》 从中可以找到,许多关于3d游戏开发相关的数学的基础知识,尤其适合3d游戏的数学基础不好的初学者,您可以找到许多现成的伪码,相关的公式及原理,介绍的较好,易懂!-" Computer Graphics Geometric algorithms explain tools" can be found, much about 3d game development of basic math-related knowledge, particul
CHAPTER13
- 用opengl与VC++实现的3D场景的漫游! 对想学计算机图形学的很有帮助!-opengl for 3D
CHAPTER12
- 用opengl与VC++实现的3D场景的漫游! 对想学计算机图形学的很有帮助!-Use opengl with VC++ implementation of the 3D scene roaming! Want to learn computer graphics for the very helpful!
Tricksofthe3DGameProgrammingGurus
- 游戏经典书 3D游戏编程大师技巧 源代码,本书是游戏编程畅销书作者Andre LaMothe的扛鼎之作,从游戏编程和软件引擎的角度探讨了3D图形学的各个重要主题.-Tricks of the 3DGame Programming Gurus.rar
3DComputerGraphicsAMathematicalIntroductionWithOpe
- 一本有关三地图形学的书籍,内容丰富,涵盖广阔-3D Computer Graphics A Mathematical Introduction With OpenGL
planet
- 计算机图形学。里面有一个3D的星球,可以使用键盘旋转星球。学习图像学的同学参考一下。-Computer graphics. 3D inside a planet, you can use the keyboard rotating planet. School students to learn the image reference.
3DGameBook
- 3D游戏与计算机图形学中的数学方法(pdg)-3D computer graphics in games and mathematical methods (pdg)
3dtransform
- 计算机图形学3维图形变换。其中包括典型的图形变换算法-3D transform
FreeFormDeformation
- 三维自由形状变形,在计算机图形学和动画中应用很多。-3D Free Form Deformaiton
TricksOfThe3DGameProgrammingGurus
- 本书是游戏编程畅销书作者André LaMothe的扛鼎之作,从游戏编程和软件引擎的角度深入探讨了3D图形学的各个重要主题。全书共分5部分,包括16章的内容。第1~3章简要地介绍了Windows和DirectX编程,创建了一个Windows应用程序模板,让读者能够将精力放在游戏逻辑和图形实现中,而不用考虑Windows和DirectX方面的琐事;第4~5章简要地介绍了一些数学知识并实现了一个数学库,供以后编写演示程序时使用;第6章概述了3D图形学,让读者对本书将介绍的内容有大致的了解;第7~11
OpenGLOptimizer
- 书名:高端图形图像核心技术宝典OpenGL Optimizer程序员.本指南面向的读者是那些具备C语言和c++语言背景的CAD开发人员,他们理解opoengl的基本概念和有关计算机图形学的知识。为了有效地利用openGL Optimizer,你还应该懂得Cosmo 3D。 -This guide is intended readers are those who have the C language and c++ language backgrounds of the CAD devel
CG
- 计算机图形学实验作业 包括直线椭圆算法 扫描线填充 区域剪裁 Bezeir曲线曲面 3D变换-Computer Graphics experimental work, including straight-line scan-line algorithm for filling regions oval cut Bezeir curves and surfaces 3D Transform
GDC2002_RobustShadowVolumes
- 关于3D图形学中阴影的实现算法讲解,原理性的讲解,很适合初学者-With regard to 3D graphics to explain the shadow algorithm, the principle of explanation, very suitable for beginners
GQTransDemo
- 图形学经典实验 3D图形变换 图形学实验代码-Classical experiment Graphics Graphics 3D graphics transformation experiment code
Cornell_box_parameters
- 这是图形学中实现辐射度或者光线追踪的一个经典场景,现在siggraph文章中经常用到这个模型-This is a classic model for ray tracing and some other 3D graphic experiment.
alpha3D
- 计算机图形学基础, 绘制基本3D界面。-Computer graphics, to map the basic 3D interface.
3DTankxJAVA
- 3Djava游戏,含代码和流程图哦!非3D组件,直接使用点,面,线算法.很好的图形学教程.有代码和流程图,值得学习.-3Djava games, including code and flowcharts Oh! Non-3D components, direct use of point, surface, line algorithm. A very good graphics tutorials. There is code and flow charts, worth learning.
course26
- 这篇文章主要讲图形学中3D实时渲染的知识。-Advances in real-time graphics research and the increasing power of mainstream GPUs has generated an explosion of innovative algorithms suitable for rendering complex virtual worlds at interactive rates. This course will focus o