搜索资源列表
BiSheXin
- 基于VC++MFC以及openGL实现贝塞尔曲线,B样条曲线,Nurbs曲线的绘制,拖动控制点可以移动曲线-Based on VC++ MFC and achievement of openGL Bezier curves, B-Spline Curves, Nurbs curve drawing, drag the control point can move the curve
back
- 通过输入四个控制点,解求单张相片的外方为元素-By entering the four control points, solutions for a single photo for the foreign elements
IMGReg
- 这是一个图像配准程序,在人工选择控制点后实现两幅图像的配准-This is an image matching procedure to choose control points in the artificial two images after the match
163.ZIP
- 三次组合贝齐尔曲线,可自行拖动控制点进行控制-Bezier curves of the three combinations, they are free to drag the control point to control
pointcloudpeizhun
- 根据标靶的坐标(控制点),运用高斯-约当法进行矩阵的求逆和转换,进行三维点云数据的配准,输入数据文件在压缩包中有原例,请参考!-In accordance with the target coordinates (control points), the use of Gauss- Jordan method of matrix inversion and transformation, three-dimensional point cloud data registration, enter
BSpline
- B样条绘制 输入四个点,按B即可绘制以这四个点为控制点出B样条。-draw Bspline by using four reference points.
B_spline
- 这是一个很不错的B样条演示程序,方便控制,双击左键选择控制点,可以通过拖动控制点来改变曲线的形状-This is a very good demonstration of the B-spline procedures for the control, double-click left to choose control points, you can drag the control point to change the shape of curve. . .
BEZIER
- 贝塞尔曲线的实现,可通过控制点改变曲线的形状,观察两段曲线的拼接~-failed to translate
Monolithic_resection
- 单片后方交会,在有地面控制点和内定向参数、外方位元素初始值的前提下,计算影像的外方位元素-Monolithic resection, in a ground control point and the interior orientation parameters of exterior orientation elements of the initial value under the premise of the calculation of the Exterior Orientatio
Teapot
- 利用给定的控制点,使用贝塞尔曲线和曲面建模的方法生成的茶壶。并添加了光照和倒影及阴影。程序中附操作说明。-The use of a given control point, use the Bezier curve and surface modeling methods to generate the teapot. And add a light and shadow and reflection. Program operating instructions attached.
FindProfile
- 寻找最凸轮廓,可以控制点集范围与数量,用于绘制目标轮廓-Find the best cam to control the scope and the number of points for rendering the target contour
NURBS
- 该算法建立了由最小二乘法,离散点曲率和离散点曲率变化和三项组成的目标函数并求出了最优控制点序列坐标,采用非线性优化方法对权因子序列进行了调整,确立了逼近误差的近似表示方法,并提出了包括上述方法的循环判断流程.-The algorithm was established by the least squares method, discrete points, the curvature and the curvature change and the three discrete points
NURBS2
- 该算法建立了由最小二乘法,离散点曲率和离散点曲率变化和三项组成的目标函数并求出了最优控制点序列坐标,采用非线性优化方法对权因子序列进行了调整,确立了逼近误差的近似表示方法,并提出了包括上述方法的循环判断流程.-The algorithm was established by the least squares method, discrete points, the curvature and the curvature change and the three discrete points
OpenGLLesson1
- bezier我用GDI+绘制的基数样条曲线用上什么反锯齿等效果是很 ... 接下来求控制点的功能我没做过,图形学里应该能找到相应的反求控制点公式-bezier curve
orientationelementsofphotos
- 摄影测量利用后方交会原理解算相片外方位元素, 已知四个控制点坐标-Photogrammetric resection of the original understanding of the use of exterior orientation elements of photos count of known coordinates of the four control points
bezier(VC6.0)
- 自制的MFC 画bezier曲线 任意控制点-MFC-made paintings of arbitrary control point bezier curve
problemCSystem
- 数控系统中经常会用到样条插值,对于不封闭曲线,一般的样条插值,就能解决,但对于封闭曲线,首尾控制点的处理不当,传统的增加控制点的方法经常会出现不平滑,甚至锐角,本文就应用埃尔米特插值解决这一问题,并在Visual C++上进行仿真实现。-CNC systems are often used in spline interpolation, for non-closed curve, the general spline interpolation, can be solved, but for
mySnake-2
- 在数字图像中虹膜位置的有效定位是虹膜识别的关键问题。用一种基于主动轮廓线模型的方法定位虹膜的位置,先用灰度投影法检测出瞳孔内的一点作为瞳孔的伪圆心,该圆心只要能落在瞳孔内部即可。然后以该伪圆心为中心,在其周围等角度间隔地取N个点作为初始的snake基准点,按照snake 的运行机制不断进化,直到虹膜的内边界为止。最后,计算进化后的snake形心和snake上的控制点与该形心的距离,取其平均值作为瞳孔的半径,动态轮廓模型的形心作为瞳孔的圆心,即可准确定位出虹膜内边界的位置。实验表明,与常见的定位方
DanPianHouFangJiaoHui
- 摄影测量中单片空间后方交会程序 根据已知控制点坐标与对应的像点坐标,反求该像片的外方位元素-Photogrammetry single space resection procedure according to the known control point coordinates and the corresponding image point coordinates, reverse of the photograph of the exterior orientation elem
Bezier
- 在c++builder下实现贝塞尔曲线,可以通过输入控制点来改变曲线的形状-In the c++ builder achieve Bezier curves, you can enter the control point to change the shape of the curve