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树木分类专家系统
- 这是一个基于WEB的树木分类专家系统asp源代码,对于初学者特别有帮助!-This is a Web-based expert system for classification trees asp source code, especially for beginners help!
3DTree
- 在vc中利用OpenGL实现树木建模,用两个垂直交叉的多边形来代替视点计算-use OpenGL tree modeling, using two vertical cross-polygon calculated to replace Perspective
识别物体modify
- 统计灰度图象二值化后不连通区域的像素树木和中心位置-statistical gray image after two values not connected region trees and the pixel center
fi_treegen10
- vc++ opengl实践分形树 可更改许多的条件 使树木发生变化-vc opengl practice fractal tree to alter the conditions in which many of the trees change
DrawTree
- 用opengl绘制树木的三维程序,并可以漫游、放大、缩小等操作。-trees with opengl rendering of 3D procedures, and can roam, zoom in and out such an operation.
log_images
- 包括锐化、平滑、LOG滤波器提取边缘 数学形态学的腐蚀、膨胀、骨架化、开闭运算 以及分形方法画树木和树叶 包括源代码、3篇文档和可执行程序 -including sharpening, smooth, LOG filter from the brink of mathematical morphology corrosion, swelling, skeleton, opening and closing operations and fractal approach p
Dynamic_Plant_VB
- VB实现的动态树木的代码,对想研究分形理论的学者们有作用。-VB dynamic trees code right to study fractal theory is the role of the scholars.
win_vs_billboard
- 自己写的一个Opengl程序,第一次写,代码很难看~见谅~:L其中用到:从2D到3D的转换,三维漫游,鼠标点击生成树木,3ds的加载和显示,billboard的显示技术-himself wrote a Opengl procedures, the first to write a code standpoint it does not look ~ ~ : L which used : from 2 D to 3-D conversion, 3D roaming, mouse click gen
3DTreeMode
- 在VC++中结合OpenGL实现景观可视化建模,主要是实现树木建模-in VC landscape with OpenGL visualization modeling, is the main tree modeling
digital_picture_process_for_vc
- 包括锐化、平滑、LOG滤波器提取边缘数学形态学的腐蚀、膨胀、骨架化、开闭运算以及分形方法画树木和树叶 包括源代码、3篇文档和可执行程序。-including sharpening, smoothing, edge extraction LOG filter of mathematical morphology of corrosion, swelling, skeleton, opening and closing operations and fractal approach painting
TreeFlower
- 分形算法做的漂亮的花草树木,夹道笔直的树木和红花绿草地构成了美丽的风景画-fractal algorithm so beautiful flowers and trees, the trees lining the road straight to the grass and safflower constitutes a beautiful landscape painting
45623541
- 数字图像处理源码,vc写的,包括锐化、平滑、LOG滤波器提取边缘数学形态学的腐蚀、膨胀、骨架化、开闭运算以及分形方法画树木和树叶 包括源代码、3篇文档和可执行程序 -digital image processing source code, written by the vc, including sharpening, smoothing, LOG filter from the brink of mathematical morphology corrosion, swelling, ske
数字图像处理源码
- 包括锐化、平滑、LOG滤波器提取边缘数学形态学的腐蚀、膨胀、骨架化、开闭运算以及分形方法画树木和树叶 包括源代码、3篇文档和可执行程序 下载地址: 数字图像处理源码 -including sharpening, smoothing, edge extraction LOG filter of mathematical morphology of corrosion, swelling, skeleton, opening and closing operations a
promptshaderey
- 本程序为一个非真实渲染的DEMO以非真实渲染(none-photorealistic rendering)风格,对户外场景进行着色的技术。在2003年秋天的Beyond3D/ATI shader compititon中,Shaderey程序最先使用了这些技术来进行渲染。在Shaderey的户外场景中,包含了地形,云,树木,房屋,天空顶,以及湖水.-the procedures for a non-realistic rendering of the DEMO non-realistic rend
treez-src
- 树木生成源码,包含多种树木的生成,可以通过数字键进行不同树木的切换。
vr060516
- 三维空间漫游软件,包括天空盒、太阳、树木等。
3DScene
- 实时图形设计 3d场景漫游 3dmax模型 场景中包括树木 房屋 道路 移动小车 以及 billboard 绘制的树木 支持人机互动 场景漫游-This code is the assignment for our real-time graphic designing. It includes many scenes like houses,trees using the billboard skill, roads and the cars.
1987
- Opengl做出三维树木于地形,可以帮助有兴趣的同学好好的联系-Opengl make three-dimensional trees in the terrain, can help students who are interested in good contact
SpeedTree
- SpeedTree是一个专门的植被引擎。创造出高度逼真的树木和植物,并且可以调整风速效果,使得这些植物随着风的吹动而真实地摇动.本人上传的是4.1版本的SDK,可以嵌入自已的程序中,还包含两篇关于使用和介绍的博文,方便大家学习研究。-SpeedTree is a specialized vegetation engine. To create highly realistic trees and plants, and wind effects can be adjusted, so that
Reconstruction_of_tree
- 基于激光点云数据,利用VS2015完成树木模型三维重建(Reconstruction of tree)