搜索资源列表
SkylineLoadModel
- 该插件是本人在工程项目中开发的一个工具软件,主要功能是向Skyline中导入三维模型。-The plug-in project that I developed a tool for software, the main function is to import three-dimensional model Skyline.
DynamicWorld
- 使用opengl中的纹理贴图,光照,以及3D模型导入,构造了一个房间,能够使用鼠标和键盘实现虚拟漫游(w,a,s,d)-Use opengl the texture mapping, illumination, and 3D model import, construct a room, be able to use the mouse and keyboard to achieve a virtual roaming (w, a, s, d)
MeshImpl
- 3d 模型的单独导入,从ogre里拿出来的-3d mesh
manyou
- 进行地形的漫游操作,由此得到了一个简单的3DS模型导入的方法。-dkjfllkkd djkdfjdkj kdfdkjfkd
3DS
- 基于opengl导入三维模型,模型导入逼真,模型格式为3ds-Based on the 3d model opengl import,Model, model for the.3ds format
opengL
- opengl 模型编辑器,解决模型导入和opengl的一系列问题,效果好,源码全-opengl model editor, model import and opengl to solve a range of issues, effective, source-wide
osganimationskinning
- OSG是三维场景渲染的API,本程序是基于MFC的OSG模型导入与渲染,可作为OSG初学者的参考资料。 -OSG is a three-dimensional scene rendering API, this program is MFC-based model of import and rendering OSG, OSG can be used as reference for beginners.
load_3ds_max
- 使用3ds max制作的3ds文件,导入程序并实现模型的贴图及动画-Produced using 3ds max 3ds file, import procedures and the implementation model of texture and animation
Load3DS
- 可以导入3ds 模型 到 opengl 程序中 编成环境保护可为 vc 6.0 导入的基本代码 -Opengl 3ds model can be imported into the program for the Environmental Protection compiled the basic code into vc 6.0
3dmaxLOADogre
- 3Dmax导入OGRE的资料,讲述了如何将3DMAX模型导入OGRE-3Dmax import OGRE information about how to import OGRE 3DMAX Model
25
- NEHE的教程,实现了三位模型的导入和变形-NEHE tutorial to achieve the three models of import and deformation
3DEDITOR
- 3DEDITOR,3D场景编辑,可以将3Dmax等模型导入,组建3D游戏场景,已经编译通过。-3DEDITOR, 3D scene editing, and other models can be 3Dmax import, the formation of 3D gaming scene, has been compiled through.
OpenGL-and-3DS
- 基于OpenGL 的3DS 模型的导入与控制。研究了在VC++6.0 环境下利用OpenGL 导入3DS 模型的两种方法,并给出了具体实现 过程和技术要点,两种导入方法比较结果说明:读入3DS 文件类的方法优于文件转换法,导 入的模型图的失真度很小,并可方便实现平移、旋转、缩放、拾取等人机交互控制. 关键词:OpenGL;3DS 模型;人机交互-Import and Control of 3DS Models Based on OpenGL GAO Hai-fang1,
Tank2
- 层次模型导入XNA框架底下的一些动画研究-Game made in XNA with a layer model
3DSLoader
- 和平鸽高级编程篇第三章的3D模型导入代码-failed to translate
Dndhkfein
- 这是一个基于directx8.0 sdk的一3d飞行模拟游戏源码Demo,虽说纹理与模型不怎样,但是功能还是齐全的,包含.x模型导入,飞行控制,2d显示出来,索引缓冲,键盘与鼠标键入,灯光与材质.是是3d学习者的源代码,可直接使用。-This is based on a 3d directx8.0 sdk source flight simulation game Demo, although the texture and the model is not how, but the funct
3D_Studio_Max-Model-Import-Unity3D
- 从3dmax中将模型导入到UNITY3d 中,帮助程序员实现模型的转换。-From 3dmax model into UNITY3d in will help the programmer implements the model conversion.
War3ModelImporterSource
- 魔兽争霸模型导入工具(C++)源代码,配合War3 Model Editor。-The source code for creating model importer DLL s (C++)!
War3ModelImporterSourceMD2
- 魔兽争霸模型导入工具MD2(C++)源代码,配合War3 Model Editor。-The source code for the MD2 (Quake 2) importer (C++)!
War3ModelImporterSourceMS3D
- 魔兽争霸模型导入工具MS3D(C++)源代码,配合War3 Model Editor。-The source code for the MS3D (Milkshape) importer (C++)!