搜索资源列表
2d_Graphic_System
- vc6实现的2d图形学系统 其中图形算法全部自己实现 没有调用接口。主要功能如下a)直线和圆的生成,直线和圆的扫描转换。并且实现了用鼠标点击取点的交互功能。 b) 多边形的裁剪和填充,实现了点扫描与直线扫描多边形。 c) 直线剪裁,并可以自动判断与某条或某些条直线可剪裁,剪裁结果是一条线段生成两到三条线段,并可在文档中保存。 d) 图形变换:二维变换:平移、旋转、缩放功能,其中平移已实现了鼠标点击取点的交互功能。 e) 提供了用户对对象的选择,再在在被选择的对象上进行相应操作。
jiancai
- 计算机图形学实验--实验线段的裁剪的功能,而且是鼠标动态交互-Computer Graphics Experiments- experimental segment of the cutting function, and dynamic interactive mouse
SutherlandHodgman
- 编写实现裁剪直线段的CohenSutherland算法和裁剪多边形的SutherlandHodgman-SutherlandHodgman
caijian
- 学图形学的时候的小程序,可以对线段和多边形进行裁剪-School when a small graphics program can be carried out on the line and polygon clipping
fg
- OpenGL c++ 鼠标划线 鼠标划矩形 1是划线 2是画矩形 矩形是裁剪窗口 可以裁剪线段 采用了梁友栋算法-OpenGL c++ mouse crossed a mouse is crossed draw a rectangle Draw a rectangle 2 is a rectangular window can be cut is a cut line segment algorithm using Liang Dong
bianhuanL
- 这是一个用tc实现的线段的裁剪算法,但是算法有一点点的漏洞,并不非常完美,这也是为了让初学者不要不经思考就照抄过去-This is a realization of the segment with the tc cut algorithm, but the algorithm has a little bit of vulnerability, is not very perfect, which is not to allow beginners to copy in the past wi
Choen-Sutherland
- Choen-Sutherland算法裁剪线段 计算机图形学中使用Choen-Sutherland算法进行图形多边形裁剪,并用MFC实现-Choen-Sutherland
tuxingcs
- cs 剪辑很好的程序推广裁剪直线段的CS算法,使之能处理裁剪窗口为任意凸多边形的情况(待裁剪多边形、裁剪窗口自己定义);-cs
Barsky
- 这是计算机图形学的内容,可以实现线段的裁剪,初学者适用-This is the content of computer graphics, the cutting line can be achieved, for beginners
codeChai-huanghengguan
- 编码法实现对于线段在窗口的裁剪算法,记得配置好graphics环境。-Coding method to achieve the line clipping algorithm in the window, remember to configure graphics environment.
zhixiandcaijian
- 双击在指定的矩形区域内外产生任意几条直线段,然后程序实现将矩形区域外的直线段裁剪掉-Double-click the rectangular area in Double-click the rectangular area in designated inside produce any a few lines section, then program realization will rectangular area a line segment cutting off outside
Graphics
- 这是个图想处理的程序。包括:二维图像变化(平移、旋转、缩放等)和图像的裁剪(包括线段的裁剪和多边形的裁剪)。-This is a map to handling procedures. Including: two-dimensional image changes (translation, rotation, scaling, etc.) and image cropping (including line and polygon clipping cut)
TextWGL
- 梁友栋-Barsky裁剪算法,算法的基本思想:当要裁剪的线段是P0P1, P0P1和窗口边界交于A,B,C,D四点。从A,B和P0三点中找出最靠近的P1的点,从C,D和P1中找出最靠近P0的点。-Liangyou Dong-Barsky clipping algorithm, the algorithm' s basic idea: When you want to cut the line is P0P1, P0P1 and window borders intersect at A,
Bresenham2
- Bresenham算法绘制线段并利用“橡皮筋”功能绘制折线。将绘制的折线连接成多边形,并选择种子填充法或扫描线填充法进行填充 鼠标交互生成矩形裁剪框,实现对绘制的折线的裁剪 -Bresenham algorithm for drawing lines and using the " rubber band" feature to draw a line. The line will connect into a polygon drawing, and selec
CaiJian1--
- MFC做的图形处理,关于线段的裁剪,包括参数化法的凸多边形裁剪算法和Cohen-SutherLand裁剪算法。-MFC to do graphics processing, cut on the line, including the parameterization of the convex polygon clipping algorithm, and Cohen-Sutherland clipping algorithm.
cut
- 计算机图形学:MFC中用Sutherland_Cohen方法裁剪直线段-Computer Graphics: MFC using Sutherland_Cohen method for cutting a straight line segment
MFCWORK2_CUT
- 绘图区中绘制矩形和线段,相交部分进行矩形对线段的裁剪-Drawing area, draw a rectangle and line segments, the intersection of rectangular cut on the line segment
graphic
- 1、二维图形的生成:点,直线,圆,椭圆,矩形的生成; 2、裁剪:对线段的裁剪; 3、几何变换:图形的平移,缩放,旋转; 4、区域填充:扫描线种子填充法; -1, the generation of two-dimensional graphics: points, straight lines, circles, ellipses, rectangles generated , cutting: cutting of the line segment 3, geometric
OpenGL_clipping
- 用OpenGL实现用矩形裁剪线段. 先用鼠标右键拖出一个矩形. 再用左键划线段.自动剪裁.-With OpenGL implementation rectangular clipping segments. Use the right mouse button and drag a rectangle. Then left-crossed segment automatically cut.
zhixian
- cohen直线裁剪算法 包含矩形框对线段的裁剪 以及多边形的绘制-cohen linear cutting algorithm contains clipping rectangle on the line and polygon drawing