搜索资源列表
IJCV
- 多视点拼图的离散渲染-discrete rendering of the puzzle
selection
- 从视点到鼠标点形成一条直线,来确定鼠标点选择了屏幕上的那一个多面体。Dev-c++编译-View from the click of the mouse to form a straight line, to determine the click of the mouse, choose on the screen that a polyhedron. Dev - c compiler
SimNatureExe
- 实现大规模室外场景渲染技术,本程序使用基于严格的四叉树的方法建立一个LOD算法,并用该LOD算法实现了一个视点相关的动态多分辨率地形。采用多遍地面纹理,亮度图等技术来照明场景。同时DEMO还实现了Billboard,运动模糊,的功能。程序采用C++,模块化的结构让程序具有很高的可扩展性。 -achieve large-scale outdoor scene rendering technology, the use of procedures based on strict quadtree
smlib
- SimNatureExe代码补丁本程序使用基于严格的四叉树的方法建立一个LOD算法,并用该LOD算法实现了一个视点相关的动态多分辨率地形。采用多遍地面纹理,亮度图等技术来照明场景。同时DEMO还实现了Billboard,运动模糊,的功能。程序采用C++,模块化的结构让程序具有很高的可扩展性。 -SimNatureExe patch the code to use based on the strict procedures of the quadtree methods to establi
AVI_texture
- 三维动态avi格式纹理演示。可用鼠标直接拖动图象以改变视点。-3D dynamic presentation format texture. Drag the mouse can be used directly image to change perspective.
3d_construction
- 用OpenGL显示三维图像,可以自己先生成空间高度数据,设置视点和目标点.-show with OpenGL 3D images into their own space, Mr. height data, viewpoint and set up the goal.
3DTree
- 在vc中利用OpenGL实现树木建模,用两个垂直交叉的多边形来代替视点计算-use OpenGL tree modeling, using two vertical cross-polygon calculated to replace Perspective
红蓝交替
- 一个红蓝双视点的源代码,需要用立体眼镜观察起三维的立体效果-a red and blue double-View the source code takes effect stereoscopic 3D glasses to observe three-dimensional effect
jmvc
- 多视点视频编码的测试模型,最新版本JMVC8.5-Multi-View coding model
Vega_test
- 视景仿真软件Vega中,使用键盘操作来改变视点的变化-Visual simulation software Vega, use keyboard to change the perspective changes
ball
- 用VC++绘制球体和四面体,并通过设置视点、视口,视景体等计算机图形学编程中方法来改变球或四面体视觉效果-With VC++ Mapping sphere and the tetrahedron, and by setting the point of view, depending on the mouth, visual and physical methods of computer graphics programming to change the ball or tetrahedra
LodGeoshpere
- 该程序实现了一个LOD编程实例,根据视点与对象的距离,以不同的网格数来绘制球体,程序中球体表面是通过若干三角形来逼近的。-The program implements a LOD programming examples, according to the distance between the target point of view and in different grid to draw a number of spheres, spherical surface is the pro
103244832JMVC
- 多视点视频编码参考软件模型 VC++下编译 DOS 下运行-ued for Multi-view video coding
Image
- 博士论文:图像特征提取、匹配和新视点图像生成技术研究 关键词:基于图像的绘制;虚拟现实;新视点图像生成;宽基线图像匹配;仿射不变量 直线段匹配;立体视觉-Dissertation: Image feature extraction, matching and the new viewpoint image generation technology Keywords: image-based rendering virtual reality new viewpoint image
jmvm_1_0
- 多视点编码的源代码,适合学习H.264多视点视频编码的同学.-Multiview coding the source code for learning multi-view video coding H.264 students.
42Multiple_Viewports
- 使用VisualC++ Win32应用程序开发的一个OpenGL程序,在OpenGL中实现多视点的效果-Using VisualC++ Win32 OpenGL application development of a program in OpenGL, the effect of multi-view
Cone
- 将DCM图像立体化3交互视点 将DCM图像立体化3交互视点-DCM image to view interactive three-dimensional 3
xunishidian
- 执行次程序,可以是通过两幅不同视点的图像虚拟出一点的图像。(Perform sub program, can be through two different viewpoints of the image of a virtual point of the image.)
使用全景照相机合成虚拟视点
- 有关用全景图进行虚拟视点合成的论文资料,两篇,仅供参考(For the virtual view synthesis with panoramic view, two are for reference only)
3D茶壶旋转视点
- visual c++实现openGL3D茶壶旋转视点,语言简洁,入门(Visual c++ realizes the openGL3D teapot rotation point of view, the language is concise, the introduction)