搜索资源列表
corder-dection
- 角点检测的小程序,配合opencv,不需要考虑阴影的影响,测试通过。-corner dection ,opencv
OwnDrawMenuCode
- 自画式的菜单,本菜单自带图标和标题栏和阴影-Owner Drawn Menu with Icons, Titles and Shading
sdfkjasdf
- 图像视频基于主成分分析的运动阴影检测算法-Image and Video Moving shadow detection algorithm based on principal component analysis
A-survey
- 阴影检测综述,详解了当前常用的阴影检测算法-Shadow Detection Summary , Detailed commonly used in shadow detection algorithm
Shadowmap_D3DAPI
- VC++ 和 directX9.0 的shadow map 例子,有人物模型,动态使用shader生成阴影-VC++ and directX9.0 the shadow the map example, the character models, dynamic use shader to generate shadow
paint-in-MFC
- 介绍mfc怎样在窗口中绘图,带有阴影的“hello,mfc”-some introduction about how to paint in MFC
recognition-algorithm-design
- 运用帧差序列图像进行背景建模与更新,采用背景差分和LBP纹理分析法进行运动车辆的分割及阴影消除。提出车辆形状投影量的概念,将视频车辆二维形状信息降至一维,并设计二维输入模糊分类器,根据形状投影量和车高,车长比,完成车型的多种类精细识别。-Frame difference image sequence background modeling and updating, background subtraction and the LBP texture analysis method for th
chengxu
- 用MATLAB去除移动车辆行驶过程的阴影,并对视频进行优化-Remove the shadow of the mobile vehicles using MATLAB, and to optimize the video
ShadowDetective
- 这是一个由外国老师写的检测阴影的代码,主要实现方法是通过对比两个不同视角的距离来判定阴影-This is a foreign teachers write the detection by the shadow of the code, the main approach is by comparing two different perspective to determine the distance of the shadow
65
- 易语言图标阴影框源码,很不错的易语言源码,适合易语言爱好者学习。-Extract the source of the Stone Age pictures of the Yi language, very good and easy language source code for easy language enthusiasts to learn...................
sh
- 三位物体上的阴影实现,阴影随着角度的变化会改变-The shadow on the three objects to achieve, the shadow will change as the angle changes
shade
- 本文是一片介绍去除阴影的一种有效的方法,通过在vc中编程,实现的了本文的功能。-This paper is introduced a remove the shadow of a kind of effective method, through the VC programming, to achieve the function of.
DSMs
- 基于Hive框架的3D图形阴影绘制,标准shader mapping实现。-Hive-based framework for 3D graphics shadow rendering, standard shader the mapping to achieve.
Real-timeGraphicDesign
- 用3ds max建立模型通过opengl实现的实时图形设计程序,实现阴影,雾,喷泉,及billboard绘制方法。-3ds max model opengl achieve real-time graphic design program, shadows, fog, fountains, and billboard rendering method.
msp430x41x
- 低电源电压范围为1.8 V至3.6 V 超低功耗: - 主动模式:280μA,在1 MHz,2.2伏 - 待机模式:1.1μA - 关闭模式(RAM保持):0.1μA 五省电模式 欠待机模式唤醒 超过6微秒 16位RISC架构, 125 ns指令周期时间 12位A/ D转换器具有内部 参考,采样和保持,并 AutoScan功能 16位Timer_B随着三† 或七‡ 捕捉/比较随着阴影寄存器 具有三个16位定时
planarshadow
- 基于opengl的对3ds模型的导入,并用平面阴影实现阴影的方法,毕设没用到的-3DS model loads in opengl generating shadow, which is not used in my design............
cam10-13
- TV模型进行图像处理,主要是阴影方面的增强。-TV model for image processing, shadow enhancement.
CButtonST_Source
- 实现MFC按钮的不同自定义功能,包括阴影按钮,显示颜色按钮等-MFC button custom features, including the shadow button to display the color button.
moon
- 调用OPENGL封装的函数在VC下实现立方体和球的绘制, 以及光照和阴影的实现。 -Call the the OPENGL package function in VC under the drawing of the cube and the ball, as well as the realization of light and shadow.
LBP_ostu
- 【原创】采用背景差分法、大津法、LBP阴影消除等方法,实现画面有效分割的程序。-[Original] A program, using the background subtraction method, the Otsu method, LBP shadow elimination, to split the foreground effectively .