搜索资源列表
tutorial01
- 2d游戏引擎hge的程序框架,方便大家新建工程使用-2d game engine hge procedural framework to facilitate the use of all new construction
WinGame
- 一个简单的基于C++ 使用winApi的2D游戏框架 游戏管理,地图读取碰撞,精灵切图画图等,需要dirextX-A simple C++-based 2D games using the framework of the winApi game management, map reading collisions, the wizard-cut picture maps, etc., need to dirextX
Cocos2d
- Iphone游戏引擎,具有所有的2D游戏功能,特别是重力系统。-Iphone game engine,
CH13-6
- 2D斜角游戏代码,2D斜角背景贴图,人物随机移动,VC++编译-Angle 2D game code, 2D angle background map, the characters move randomly, VC++ compiler
Example2D
- 简单的2D游戏,对动画和游戏感兴趣的朋友可以看看。-A simple 2D game, interested in animation and gaming friends can have a look.
tgatb.tar
- The Goblin and the Butterfly ,开源的2d游戏客户端-TThe Goblin and the Butterfly game server is up and running, so you can log into the game and have a look at the existing features. Here are some key features of "The Goblin and the Butterfly": · 5 Skil
RUGE
- 一个基于DX9和FMOD,采用COM组件方式架构的2D游戏引擎。-2D Game Engine
nor
- http://data.gameres.com/showmessage.asp?TopicID=94530上 2d rpg 游戏的源代码,包括地图编辑器和游戏本身-http://data.gameres.com/showmessage.asp?TopicID=94530 on the game' s source code, including the map editor and the game itself
GameMakeSpeed[1]
- 游戏速成指南,详细介绍编写2D游戏的步骤-Quick Guide to the game, detailing the steps in the preparation of 2D game
war
- 一个简单的2D游戏引擎模型,很不错,可以自己看看学习学习。-A simple 2D game engine model, very good, you can see for yourself learn from him.
SPRITEMOVE
- 双缓冲练习,是2D游戏开发的基础,实现后台缓冲区域,前台显示,与大家分享-Double-buffering practice, is the basis for 2D game development to achieve the background buffer zone, front display, and share
Bullets
- 手机中2D游戏,子弹群的实现。如果对大家有帮助欢迎下载
CollisionDetection
- 2D游戏凸多边形碰撞检测,分离轴定理算法源码-2D Games convex polygon collision detection algorithm for source separation axis theorem
g
- 一个简单的2d游戏源码,射击类,配合有各种音效,碰撞效果!-A simple 2d game source code, Shooting, with a variety of sound effects, collision effects!
S.M
- 一款节奏设计得非常好的2D游戏的源代码,版权属于原作者-Designed to be a very good rhythm 2D game source code, copyright belongs original authors
LlamaWorks2D
- < C++游戏编程入门>>中用到的游戏引擎,2D界面的开发引擎,想学游戏编程的朋友们可以下来-beginning C++ game progaming
CANVAS
- 一种基于颜色碰撞检测的源代码,在2D游戏中常用的一种碰撞检测算法。-A collision test arithmetic based on color.
MJ
- 用SDL开发的2D麻将游戏,界面不错,是单击版-Developed with the SDL 2D mahjong games, good interface, is click the version
Mine
- Android 扫雷游戏源代码,代码中附加了详细的注释,另附加Ophone游戏开发文档,有详细搭建开发环境过程,与开发Android类似-Android mine game source code, code attached detailed notes, and the other documents attached Ophone game development, process development environment set up in detail, and the deve
SDLRef
- sdl跨平台2D游戏引擎的使用接口说明书-sdl cross-platform 2D game engine using the interface specifications