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CDDGame-saintfighter-src-code
- 一个完整的2D滚屏游戏示例,编译后可以运行玩耍。使用DIRECT DRAW,DIRECT INPUT,DIRECT SOUND;游戏逻辑完整,有记分系统,供喜欢游戏编程的初学者参考切磋。-a full 2d scrolling screen game demo.play it after building.using DIRECT DRAW,DIRECT INPUT,DIRECT SOUND,game logic is complete,whith score counting system.i
DInputKeyboard
- drectorX中二维游戏的键盘控制。掌握最基础的用法。-drectorX 2D games keyboard control. To grasp the most basic usage.
dirextx老版本封装库
- 在使用DirectDraw进行二维休闲游戏开发的时候 需要规范地调用DirectDraw接口,这个是微软早期版本里提供的封装很有用-using DirectDraw 2D casual game developers need to standardize the time to call DirectDraw interface, the early version of Microsoft's package providing useful
200612594446357
- 基于2D的VB游戏引擎源代码-VB based 2D game engine source code
DemoB
- 第二人生的崂山游戏2D引擎。带有崂山游戏的demo。引擎与轩辕剑3类似。-second life Laoshan 2D game engine. Laoshan games with the demo. Three engines with a similar X-Men.
racex_src
- 一个2D的赛车游戏 在VC下运行 开发库DIRECTX8.1以上-a 2D racing game in the VC development libraries run over DIRECTX8.1
SDL-1.2.9-mingw32
- SDL是一个用来写多媒体软件的多平台库, 通过多平台对一般 音频, 键盘, 鼠标, 手柄, 3D OpenGL硬加速, 2D framebuffer 进行支持的API,常用于游戏和模拟器. 这是一个for mingw32版本源代码-SDL is used to write a multimedia software for multi-platform, multi-platform on the general audio, keyboard, mouse, controller, hardw
SDL-1.2.9-vc
- SDL是一个用来写多媒体软件的多平台库, 通过多平台对一般 音频, 键盘, 鼠标, 手柄, 3D OpenGL硬加速, 2D framebuffer 进行支持的API,常用于游戏和模拟器. 这是一个for vc++6.0版本源代码-SDL is used to write a multimedia software for multi-platform, multi-platform on the general audio, keyboard, mouse, controller, hardw
Game2D
- 基于OpenGL的二维游戏引擎,还未最终完成-OpenGL-based 2D game engine, it has not yet finalized
CH2-1
- visual c++绘图技巧 2D visual c++游戏设计第二章 共7个小程序。第一个-visual mapping techniques c c 2D visual design of the second game Chapter 7 small programs. No. 1
CH2-2
- visual c++绘图技巧 2D visual c++游戏设计第二章 共7个小程序。第二个-visual mapping techniques c c 2D visual design of the second game Chapter 7 small programs. Second
CH2-3
- visual c++绘图技巧 2D visual c++游戏设计第二章 共7个小程序。第三个-visual mapping techniques c c 2D visual design of the second game Chapter 7 small programs. Third
CH2-4
- visual c++绘图技巧 2D visual c++游戏设计第二章 共7个小程序。第4个-visual mapping techniques c c 2D visual design of the second game Chapter 7 small programs. No. 4
CH2-5
- visual c++绘图技巧 2D visual c++游戏设计第二章 共7个小程序。第5个-visual mapping techniques c c 2D visual design of the second game Chapter 7 small programs. Section 5
CH2-6
- visual c++绘图技巧 2D visual c++游戏设计第二章 共7个小程序。第6个-visual mapping techniques c c 2D visual design of the second game Chapter 7 small programs. Section 6
CH2-7
- visual c++绘图技巧 2D visual c++游戏设计第二章 共7个小程序。第7个-visual mapping techniques c c 2D visual design of the second game Chapter 7 small programs. No. 7
CH3-1
- visual c++动画制作 2D visual c++游戏设计第3章 共8个小程序。第一个-visual 2D animation visual c game design, Chapter 3 of a total of eight small programs. No. 1
CH3-2
- visual c++动画制作 2D visual c++游戏设计第3章 共8个小程序。第2个-visual 2D animation visual c game design, Chapter 3 of a total of eight small programs. No. 2
CH4-1
- visual c++物理动作设计 2D visual c++游戏设计第4章 共9个小程序。第一个-visual the c physics movement designs 2D visual the c game to design the 4th chapter of altogether 9 scr ipt. First
CH4-2
- visual c++物理动作设计 2D visual c++游戏设计第4章 共9个小程序。第2个-visual c physical movements c visual design 2D game design chapter 4 of a total of nine small programs. No. 2