搜索资源列表
Chap12
- 《3D游戏编程》随书光盘 12章: 设计阴影的多种技巧, 有详细源代码, 包括平面阴影, 投影阴影及阴影体技巧。-" 3D Game Programming" book with CD-ROM Chapter 12: Design a shadow of a wide range of skills, there is a detailed source code, including the plane the shadow of the shadow and the sha
3D-Reservoir
- 水库淹没三维模型,基于ArcGIS Engine开发-Three-dimensional model of reservoir inundation, based on ArcGIS Engine Development
AnaglyphShaderEffect_demo
- 此程序在使用3d眼镜时提供3d立体效果。本作品演示,如何应用wpf的shader效果来实现此类图片,可应用于任何一种wpf界面元素中-Anaglyph images provide a 3D stereoscopic effect when viewed with red/cyan glasses. This article shows how to use a WPF shader effect to blend a left and right image to produce the an
Wpf3DChartDemo
- 使用wpf3dchart客户空间来实现3d bar。仅采用几行代码就可以实现,你也可以采用wpf数据绑定来改变3d形状-Create interactive 3D spin able (or rotate able) bar chart in seconds using WPF3DChart custom control. Few lines of XAML or C# (or any .net compliant language code) is enough to create in
3DOpenGL
- 一个3D图形显示系统,封装了一些OPenGL函数,可以实现任意形状拉伸,直管,弯管等-A 3D graphics display system, a number of packages OPenGL function, can achieve tensile arbitrary shape, straight pipes, elbows, etc.
migong
- VB编写的3D迷宫游戏源代码,完整的源代码下载。-VB prepared the 3D maze game source code, download the complete source code.
3Ddevelope_based_on_AE
- 一篇关于3D GIS开发的硕士论文,完成了基于ArcGis Engine的校园3D系统开发,论文中有不少关于3d场景产生、3d模型导入和生成的代码 很有用-Development of 3D GIS on a master' s thesis, completed ArcGis Engine based on the campus of 3D systems development, there is a lot of paper produced on the 3d scene, 3d
DirectX
- DirectX 3D图形与动画程序设计 源代码 包含有所有示例程序的完整内容(工程文件、源代码文件、可执行文件以及运行效果图片文件等)、示例程序目录和简要说明文件 各章的各示例程序也保存在各自的相应目录下,各示例程序相对独立,可以独立编译、调试和运行。-DirectX 3D graphics and animation program has all the source code contains the full content of the sample programs (eng
3d_MoM_part2
- the next codes for 3d Method of moment
D3D_Samples
- directX 游戏开发 随付光盘,其中涵盖了winAPI GDI direct input direct draw direct 3d 等内容-directX game developers pay with CD-ROM, covers one of winAPI GDI direct input direct draw direct 3d, etc.
focus.on.3D.terrain
- 国外著名的游戏编程书籍及其附带源码,教您如何详细的设置光照和纹理来渲染整个地形。值得借鉴-Game Programming famous book and its accompanying source code to teach you how to set up a detailed rendering light and texture to the whole terrain. Be used for reference
sdarticle118_Fa
- 2D and 3D face recognition: A survey
Camera
- 完成一个三维游戏引擎及场景的设计,包含以下功能特性: 一个既包含室内场景又包含户外场景的较为复杂的游戏地图,以及逼真绚丽的静态光影效果 丰富的动态实体及特效,例如流动的云彩、火把、计算机屏幕、超现实武器等等 稳定的引擎内核,其碰撞系统能够检测游戏者、实体和静态场景之间的碰撞,并具有较强的可扩充性 较强的可玩性,允许游戏者在场景中行走、跳跃、匍匐,甚至自动爬上楼梯和斜坡、越过地面上的小障碍物
KickingButtWithMIDPandMSA
- J2ME开发的最新经典教程,包含了对于MIDP和MSA的框架介绍,并且对界面,图形,画布,游戏,3D,蓝牙,安全通信,数据记录,文件读写等各个方面进行了详细介绍,书中链接中包含有全部的示例代码-The development of the latest classic J2ME tutorial, including MIDP and MSA for the introduction of the framework, and on the interface, graphics, canvas
openglUsingModels
- Delphi环境下使用OpenGL载入obj 3D模型,很不错的读取实例!-Delphi environment using OpenGL loading obj 3D model, it is a good example of the read!
webGL
- 一个简单的 WEB 3D 模型,用到矩阵操作-A simple WEB 3D model, used for matrix operation
fish
- 3d fish with directx
animat
- 3d engine with directx
vtk5
- 3d 不规则物体重建之面绘制,使用到了VTK的函数库-3d reconstruction of the surface rendering
OpenGL3D
- 唐明里的OpenGL编3D游戏实例源代码-Tang' s OpenGL for 3D game code example