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Direct3DFORMAT
- 将SDK程序移植成MFC程序,整个初始化过程虽然比较复杂,但本文提供CD3dView类完成了全部初始化,大大简化了Direct3D的编程工作。
Create3DgameByMFC
- 网上非常少的关于MFC与Direct3d编程的资料,非常有参考价值。
blockMFC
- 俄罗斯方块游戏 MFC 源代码,从事通信、图像处理,DIRECT3D-Tetris game MFC source code, engaged in communications, image processing, DIRECT3D
MFC-Direct3D.rar
- 基于对话框的D3D程序,在pic控件上实现图形的现实及动画,D3D dialog-based procedures, to achieve control in the pic realistic graphics and animation
mfc3d
- 在mfc窗口中实现Direct3D场景界面,可以将游戏窗口放入FMC应用文档中-In the mfc window scenes to achieve Direct3D interface, the game can be applied in the document window into the FMC
01_SprayParticles
- 用mfc和direct3d粒子系统实现的效果-no
Direct3D9_MFC_Demo_vs2008
- Frank Luna写的Integrating Direct3D 9.0 with MFC Using Visual Studio .Net (7.0)的源码,不需配置直接编译(vs 2008)运行(要装DirectX),不想编译的话直接运行Debug目录下的exe文件看结果。-Frank Luna wrote Integrating Direct3D 9.0 with MFC Using Visual Studio. Net (7.0) of the source, no configurat
MeshRendering
- Mesh Rendering using Direct3D 11 To do. 1. Create a development environment with MFC 2. Program the file opening code 3. Calculate normal vectors for input vertices 4. Phong shading using D3D 5. Texture mapping
Roaming_based_Direct3D
- 基于Direct3D实现的3D漫游,内容包括图像学相关知识点,MFC相关知识,Direct3D中图像渲染,纹理,输入控制,声音,GUI等相关知识,对掌握利用MFC和Direct3D结合使用有很好的帮助.-Direct3D-based implementation of 3D roaming, including iconography related knowledge points, MFC knowledge, Direct3D in image rendering, texture, in
MFC-Direct3D
- 基于MFC构建,利用DirectX3D技术进行track程序演示等。-MFC-based construction, the use of technology to track DirectX3D program presentations.
Direct3D9_MFC_Demo_vs2008
- MFC DirectX实例,3D图形编程(MFC DirectX example, 3D graphics programming)