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史莱姆世界(游戏)
- 游戏采用全屏形式,你操纵的是一个小动物史莱姆,通过上,左,右键来控制它的跳起和左右行驶。木箱不断地从上方落下,你必须控制史莱姆把落下来的木箱顶破,否则木箱会落在地上,越积越多,直到满屏,表示你输了,游戏结束。同时在游戏中还会落下炸弹,你不能顶到它,否则会被炸死-game using full-screen format, you manipulation is a small animal sacrifice, on the left and right to control its waist
document
- 硬件: 1. 车体 2. S3C2410A开发板 3. 红外测距传感器 4. 伺服器(舵机) 5. 直流电机 6. 电机驱动板 7. 电源 软件: 1. Linux2.6.14内核,包括:Nand Flash、USB、NET、PWM、ADC等驱动;Yaffs等文件系统。 2. VIVI 3. Busybox1.6 主要目标: 使车体能自主地在平地行驶,能躲避一定高度和大小的障碍物。 -Hardware: 1. Carbody 2
RadialCollided
- VC7.0下写的一个演示射线碰撞的程序,主要是我用作讲课用的,内有天空盒,地面,主角,地面是一个模型,通过射线碰撞,让主角在高度起伏的地面上行走,wasd四个键控制人物移动.本代码用作教学用,注释详细,代码清晰-Under VC7.0 to write a demonstration of collision-ray procedures, mainly because I used for lectures, with the sky box, the ground, the protagon
MyTerrain1
- 网络游戏开发中重要的内容,地面不断移动的三维效果,本代码实现的就时陆地地面三维效果图.-Important to the development of online game content, moving three-dimensional ground effect, the code of the land on the ground when the three-dimensional renderings.
ode-0.11
- ODE是工业级的仿真刚体动力的函数库,如地面车辆等,内建碰撞检测。-A free, industrial quality library for simulating articulated rigid body dynamics- for example ground vehicles, legged creatures, and moving objects in VR environments. It s fast, flexible & robust. Built-in collisio
howto_ball_blank_background
- moving ball in back ground-moving ball in back ground..
Bouncing_Smiley_Face2
- 用matlab写的一个模仿抛物线动作的动画。可以自己设定加速度、启示位置等数值。-The laws for rotation are probably wrong (I made them up actually), but that s not what this file is about. Shown here is a very simple code that creates a nice animation, which can be quickly edited to suit a
5
- 借助小波变换在时频分析上的优点,提取地面运动目标的回波信号特征在目标识别中加以运用-With wavelet transform in time-frequency analysis of the advantages of extracting ground moving target echo signal characteristics to be used in target recognition
Object_Detection_GM
- 基于opencv,对场景背景Gaussian Mixture建模,从而提取前景目标-Moving Target Detection based on back ground modeled as Gassian Mixture
direct-data-domain-method-for-ground-moving-ta
- 一种有效的直接数据域地面动目标检测方法An effective direct data domain method for ground moving target detection-An effective direct data domain method for ground moving target detection
Keystone-Transfor
- Keystone Transform in ground moving target detection,it s very useful new comer-Keystone Transform in ground moving target detection
Move
- DirectX实现球体随地面起伏移动,有键盘响应和光照等渲染效果-DirectX implementation moving ball with undulating ground, with the keyboard response and illumination rendering
datafilter
- 滤波代码,通过虚拟的动态窗口迭代过滤,剔除地物保留地表信息。-filter code,keep the ground information through a virture moving window.
makeMap
- 主角移动在地图中移动,地面实现平滑滚动效果-Protagonists moving and ground smooth scrolling
TestTrace
- 关于地面运动目标跟踪的界面设计,包括识别定位跟踪等模块-Ground moving target tracking interface design, including identification and location tracking module..
paper1007
- 利用样本协方差矩阵特征值分解实现双通道SAR动目标检测.pdf-Dual Channels SAR Ground Moving Target Detection with Eigen-decomposition of the Sample Covariance Matrix
Moving-figures-Test
- 主要是测试角色的不规则地面行走的的一个小的示例!as3的源码!-Walking is primarily to test the role of irregular ground in a small sample! AS3 source code!
missile-target
- Details are given of the missiles hit the ground moving targets and stationary targets matlab program, has a strong reference value
Circular SAR GMTI
- We describe techniques for improving ground moving target indication (GMTI) performance in multi-channel synthetic aperture radar (SAR) systems. Our approach employs a combination of moving reference processing (MRP) to compensate for defocus of movi
A Generalization of DPCA Processing for
- This paper generalizes the well-known displacedphase-center antenna (DPCA) method for efficient ground moving target indication (GMTI) with a two-channel synthetic aperture radar (SAR) to any multichannel SAR/GMTI radars independent of the number of