搜索资源列表
model
- 利用openGL人体模型!可以鼠标运动模型。-about openGL,Human body model
3ds-model-to-OpenGL
- OpenGL导入3ds模型 将3ds格式的模型导入到OpenGL 工程中并显示出来。-OpenGL import the model into 3ds 3ds model format to OpenGL project and displayed.
model
- 基于OpenGL的三维建模,实现了旋转月球,地球,太阳,包括地球的自转,绕地球月球,地球围绕太阳旋转。-OpenGL-based three-dimensional modeling to achieve the rotating moon, the earth, the sun, including the rotation of the earth, the moon around the earth, and the earth rotating around the sun.
face-model
- 基于OpenGL的三维人脸建模,并且实现模型旋转以及不同网线组成-Line consisting of OpenGL-based 3D face modeling and implementation model rotation and different network
opengl-School-Model
- 使用opengl来建立一个学校的三维模型,可任意查看学校角落,并能实现部分功能。-Use opengl to create a three-dimensional model of the school, the school can be arbitrary view corner, and to achieve some of the features.
jajko-OpenGL
- OpenGL C++ program with 3 models of egg. Points, lattice and filled model.
3D-Tank-Model
- 用计算机图形学opengl编写的3d坦克移动和旋转模型-3d tanks move and rotate the model using computer graphics opengl prepared
OpenGL-sun-earth-moon-model
- 用OpenGL实现日地月模型的模拟,可以模拟各星球的自转、公转等,以及日食、月食等自然现象-Use OpenGL implementation day in model simulation, can simulate the planet s rotation and revolution, and the solar eclipse, lunar eclipse and other natural phenomena
OpenGL
- 三维地形文件,地形模型用三角网法实现,并在地形上增加了一些简单分型产生的树-Read the three-dimensional topographical documents, terrain model with a triangular mesh realize,
Sierpinski-carpet-observed-rotation
- openGL模型展示 Sierpinski地毯+旋转观察 基础-openGL model shows the Sierpinski carpet+ observed rotation basis
Boxman
- 基于OpenGL的推箱子游戏,简单的Obj模型导入,基本材质纹理显示,场景漫游,碰撞检测,光照模型,基本体素,基本几何变换...(Based on the OpenGL box game, simple Obj model import, the basic material texture display, scene roaming, collision detection, illumination model, basic voxel, the basic geometry transf
MY
- 完整的基于数字高程模型的三维地形图开发,从线框模型到面片模型,考虑颜色、光照和纹理对图形的影响,并附有伸缩模式的变化。(Development of 3D topographic map based on Digital Elevation Model.)
法向量可视化
- opengl,实现对obj模型的读取以及法向量的可视化(OpenGL, to achieve the obj model read and the visualization of normal vectors)
QuadricHandModel-master
- 这是一个基于openGl制作的一个手势识别程序(This is a 3D hand model developed mainly for vision-based hand motion analysis. The hand model is modeled as a set of rigid quadratic surfaces, and has 27 degrees-of-freedom (DoFs) including 6 DoFs of global motion and 21 DoFs
kniab
- Calculation crosshairs diffraction image at different distances, Based on matlab platform, The IMC - PID is using the internal model control principle for PID parameters is calculated.
GerstnerWave
- 该代码通过OpenGL语言编写的基于Gerstner波形成的动态海浪模型(this is a Dynamic wave model based on Gerstner wave using OpenGL)
ch517
- Very suitable for the study using computer vision, Normalized data model, modal vibration, For lack of EMD.
displayvector_copia
- This C-code program display a 3D model from a DXF file
models
- javascr ipt model definition cone mesh for webgl
igkqv
- Normalized data model, modal vibration, Convolution operation is intended to signal and image rendering, Using wavelet denoising thought.