搜索资源列表
openGL
- 基于openGL图形开发包的三维地形可视化软件,可以进行地形漫游,放大】缩小、旋转等操作,可粘贴各种纹理。-OpenGL graphics development kit based on three-dimensional terrain visualization software, you can roam the terrain, zoom】 shrink, rotate, etc, can be pasted variety of textures.
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- OpenGL纹理贴图 给立方体六个面贴图 -OpenGL texture map to cube six surfaces map
OpenGL
- 原始的opengl画完整茶壶,静态无法旋转,有茶盖和茶壶柄。纹理-Integrity of the original painting opengl teapot, static can not rotate, there are tea and teapot handle covers. Texture
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- OpenGl加载位图作为纹理 并使用纹理动画的教程-OpenGl loaded bitmap texture and use as a texture animation tutorial
OpenGL
- OpenGL基础知识文档资料,讲解颜色,灯光,纹理,建模,特殊光处理等。-Basic knowledge of OpenGL documentation to explain the color, lighting, texture, modeling, special treatment, such as light.
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- OpenGL方面的论文。文章介绍了一种利用较小的存储空间和计算时间,实现在大面积网格数据上动态贴纹理的方法。利用此方法使用适当的纹理函数.结合OpenGL的自动纹理扩展可在动画过程中自动的生成纹理贴图。-OpenGL papers. This paper presents a use of a smaller storage space and computing time, implementation in a large area grid data dynamic texture pas
texture1
- opengl中的纹理贴图,用开源的库写的贴图小程序-The texture mapping opengl
texture
- opengl中的纹理贴图,实现三维物体纹理贴图的基本步骤-opengl the texture mapping, texture mapping implementation of three-dimensional objects, the basic steps
PROJECT
- 利用vc 和 opengl 编程 实现 走迷宫过程 应用了opengl的纹理-simple home, and use opengl vc programming, application of the texture opengl-Opengl programming using vc and implementation process of the application of the Maze opengl texture-simple home, and use opengl vc p
anisotropic
- OpenGL各向异性过滤 使用OpenGL扩展GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT提高纹理质量 本例中使用的路面渲染,使一般三维程序中最需要各向异性过滤的地方, 按空格键对比使用各向异性过滤和不使用之间的差别。-OpenGL anisotropic, use GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT. sample is a road, use space to see the different
MultiTex
- OPENGL 多纹理加载。简单易懂,是学习OPENGL很有帮助的程序,保证可以编译通过,VC8.0下-OPENGL many textures to load. Easy-to-read
cubetexshader
- 计算机图形学编程源码,实现纹理映射功能,可配合OPENGL编程基础(第三版)一书使用-Computer graphics programming source code, implementation texture mapping function, in line with the basic OPENGL Programming (Third Edition) to use one book
SphereWorld
- OpenGL编写的虚拟场景,用的了纹理处理一些基本知识-Prepared OpenGL virtual scene, the texture used to deal with some basic knowledge
MovingPlaneTexture
- Opengl下开发的动态飞机飞行情况,包括纹理,动画,以及DEM高层GIS数据-Opengl developed aircraft flight dynamics, including the texture, animation, and high-level GIS data DEM
OpenGLtexture
- opengl是一个开放的三维图形软件包,而VC是目前主要的opengl开发工具。本文简要介绍了opengl的纹理贴图技术及其在VC中的基本操作步骤。并通过最后的实例验证了纹理贴图技术在绘制真实感图形中的必要性。-opengl is an open three-dimensional graphics package, and the VC is the main development tools opengl. This paper briefly introduces the opengl
texture22
- opengl纹理操作,动态处理,加入了阴影显示,适合初学者。-operation opengl texture and dynamic processing, by adding a shadow over the show, suitable for beginners.
OpenGL_Terrain
- OpenGL地形---这个演示展示了一种纹理混合贴图(Texture Blending)的技术。-OpenGL terrain demo--- this show a mixed picture texture (Texture Blending) technology.
mapping
- opengl 绘制旋转立方体,同时使用纹理映射在立方体六面绘制图像。-rotating cube opengl rendering, texture mapping using hexahedron in the cube map images.
Tutorial_10_Texture_Mapping
- VC下的opengl程序,第十章:opengl纹理贴图。opengl中入门最难的一步。要想实现类似google earth上地图纹理的叠加,从纹理贴图学起吧!-VC under opengl procedures, Chapter X: opengl texture mapping. Introduction to opengl in the most difficult step. Google earth to achieve a similar texture superimposed o
22_MultiTexture
- opengl源代码,实现了一个立方体各表面的多纹理映射-opengl source code, implements a cube the surface of the multi-texture mapping