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Sutherland-Hodgeman多边形裁剪算法:-Sutherland-Hodgeman polygon clipping algorithm :
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可以正确执行的Sutherland-Hodgeman多边形裁剪,不过一些小问题需要优化。-can correct implementation of the Sutherland-Hodgeman polygon clipping, But some small problems needed to improve.
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DDA画线算法,Bresenhan画线算法,中点圆算法,中点椭圆算法,DDA line drawing algorithm, Bresenhan painted line algorithm, the midpoint circle algorithm, the midpoint ellipse algorithm
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用C语言实现了Cohen-Sutherland算法,代码可以直接复制到tc里面运行,很好实现了线段裁剪-With the C language to implement Cohen-Sutherland algorithm, the code can be directly copied to the tc run inside, well realized Line Clipping
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基于divide and conquer策略的Sutherland-Hodgeman多边形裁剪算法的Matlab程序-Divide and conquer strategy based on the Sutherland-Hodgeman polygon clipping algorithm of Matlab procedures
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运用Sutherland-Hodgeman算法的多边形裁剪算法。C语言实现。-The use of the Sutherland-Hodgeman polygon clipping algorithm algorithm. C language.
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Sutherland-Hodgman算法-Sutherland-Hodgman Algorithm
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Graphics clipping algorithms of both classifications
Cohen sutherland
Sutherland hodgeman
weller
liang barsky
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多边形裁剪算法 Sutherland-Hodgeman算法 -Sutherland-Hodgeman polygon clipping algorithm algorithm
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Sutherland-Hodgeman多边形裁剪算法实现-Polygon clipping algorithm
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基于divide and conquer策略的Sutherland-Hodgeman多边形裁剪算法-Sutherland-Hodgeman polygon clipping algorithm based on the strategy of divide and conquer
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opengl的sutherland-hodgeman多边形剪切算法代码,需要自己建立主程序-opengl sutherland-hodgemen algorithm source code.
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1、理解多边形裁剪的原理(Weiler-Atherton算法、Sutherland-Hodgeman栋算法)。
2、实现这两种多边形的裁剪算法,在屏幕上用一个封闭矩形裁剪任意多边形(凹多边形、凸多边形都要实验)。
3、编写上述算法程序,在工作区域当中运行并显示算法效果。
4、将多边形裁剪模块添加到设计的图形实验系统当中。
5、完成代码编写、调试。-1, understand the principles of polygon clipping (Weiler-Atherton
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