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Terrain
- 一个d3d地形的例子,可以实现摄像机的6个自由度
windows-ImgSamples
- Windows图形编程 附书源代码作者:Feng Yuan -This book is about Windows graphics programming using Win32 GDI API, with an introduction to DirectDraw, and an even more brief introduction to Direct3D Immediate Mode. It covers common features implemented on all Win32
Poolcode
- direct3d 设计的台球游戏,对这方面学习的人有帮助-direct3d billiards game design, learning in this area has to help
SDK_D3DM_WINDOWSMOBILE5_POCKETPC_ARMV4I_FIXED_2.00
- Direct3D Mobile SDK 需要PowerVR支持的平台-The PowerVR Direct3D Mobile SDK provides a set of documentation, source code and utilities that help developers create applications using the Direct3D Mobile graphics library on PowerVR platforms. The remainder of t
Direct3D9_FOR_BEGINNER
- direct3d入门书籍,初学者必备,便于入门。-essential direct 3d book, for the beginner.
1.1-Sample
- 游戏编程实例,创建一个新的游戏应用程序的关键代码段-Game programe,Starting point for new Direct3D applications
dx9_resize_window
- This sample demonstrates how to respond to the app s window // getting resized by resizing the front and back buffers of // the Direct3D device to match it. If you don t do this, // Direct3D will be forced to perform a stretch blit when the
dx9cs_multiple_vertex_buffers
- // Descr iption: This sample demonstrates how to create 3D geometry with // Direct3D by loading vertex data into a multiple Vertex // Buffers.-// Descr iption: This sample demonstrates how to create 3D geometry with // Dir
dx9cs_primitive_types
- // Last Modified: 06/15/05 // Descr iption: This sample demonstrates how to properly use all the // primitive types available under Direct3D with C#. -// Last Modified: 06/15/05 // Descr iption: This sample demonstrates how to properly u
dx9cs_vertex_data
- // Descr iption: This sample demonstrates how to create 3D geometry with // Direct3D by loading vertex data into a Vertex Buffer.-// Descr iption: This sample demonstrates how to create 3D geometry with // Direct3D by loading
bumpunderwater
- 精通direct3d中,凹凸纹理,水下效果模拟-Direct3d proficient, the bump texture, underwater simulation results
MotionBlur
- 精通direct3d中一书的,运动模糊演示-Direct3d proficient in the book, motion blur demo
FlutterFlag
- 精通direct3d一书中的,柔性物体模拟示例-Direct3d a good book, soft objects simulation example
SinSeaWave
- 精通direct3d一书中,关于海浪效果模拟的演示-Direct3d good book on the effect of simulated waves demo
chap11
- VC++下的Direct3D程序设计,,包括顶点着色器,像素着色器,供大家参考-VC++ under the Direct3D programming, including the vertex shader, pixel shader, for your information
DXBase
- code to manage direct3d
dx03
- 自己写的一个DirectX 例子, 例子包含代码包含图形Direct3D + DirectInput输入 + 声音Dsound, dmusic, dshow的使用-Write their own example of a DirectX, for example, contains the code that contains graphics Direct3D+ DirectInput input+ sound Dsound, dmusic, dshow use
Direct3D9X
- given library allows to grab whole geometry with directx9 application simply rename d3d9 in d3dx in import given application . key f12 for removing the geometries in text format gso
Beginning_D3D_programming
- This book explains the key elements of Direct3D programming and shows you how to create some more advanced effects based on shader programming with the new shader programming languages, such as Microsoft’s High-Level Shader Language (HLSL). Addit
mouse_pick_point
- 该代码用了VTK中的鼠标去点方式在三维体上进行取点,非常易于操作,要进行三维人机交互的朋友可以,下载下来学习。-VTK The code used to point the mouse in the three-dimensional body on the access points, very easy to operate, three-dimensional human-computer interaction to be friends can download them to lea