搜索资源列表
D3D9UI
- 基于DX9的UI界面设计,自己收藏的一个例子, 这套界面最初是根据Alan Thorn的《DirectX 9 User Interfaces Design and Implementation》一书介绍的原理所编写
OdysseyUI_demo
- DirectX 渲染的UI,包括标砖的窗体,树,文本框,多选框等
DXGuide.zip 很不错的DirectX封装类库
- 一套很不错的DirectX封装类库,功能强大, A set of very good DirectX seal class storehouse, the function is formidable
DirectUI.zip
- directX 和XML写的UI源代码,包含列表,按钮等控件的实现,directX and XML source code written by UI, including a list of the realization of the control buttons, etc.
sf_200681692158.rar
- DirectX UI 游戏图形用户界面,DirectX UI game graphical user interface
DX9Interface
- DirectX界面和接口方面的书,一本讲游戏UI编程的书-DirectX9 User Interfaces Design and Implementation
UI
- DirectX绘制RGB视频的C++类 1 // VideoDrawer.h: interface f-DirectX for drawing RGB video C++ class 1// VideoDrawer.h: interface f
Inside Direct3D
- As Windows"R" becomes a widely accepted platform for popular games, its 3D class libraries continue to gain in popularity with developers. INSIDE DIRECT3D"R" provides the lowdown on Direct3D from a respected writer with solid conn
DirectX9UserInterfacesDesignandImplementation
- DirectX UI设计的书籍,写的不错。英文版,目前没找到中文的。-DirectX9 User Interfaces Design and Implementation
fsource
- Engine Introduction Many people have asked me for the DirectX demo C++ source code, so here it is. The Demo framework I ve build for creating the demos consist of the following components: * Kernel system, with scene manager, camera and simple
UIEditor
- 一个简单的使用C++语言,基于DirectX的UI编辑器,使用MFC架构-A simple to use C++ language, based on DirectX, UI editor using MFC framework
RhythmEditor
- 16键音乐游戏节奏编辑器,对DirectX进行了简单封装,并实现了几个基本的UI控件,仅供参考-16-key music game rhythm editor, DirectX simple package, and a few basic UI controls, for reference only
Wpf3FD
- WPF是微软新一代图形系统,运行在.NET Framework 3.0架构下,为用户界面、2D/3D 图形、文档和媒体提供了统一的描述和操作方法。基于DirectX 9/10技术的WPF不仅带来了前所未有的3D界面,而且其图形向量渲染引擎也大大改进了传统的2D界面,比如Vista中的半透明效果的窗体等都得益于WPF。 程序员在WPF的帮助下,要开发出媲美Mac程序的酷炫界面已不再是遥不可及的奢望。 WPF相对于Windows客户端的开发来说,向前跨出了巨大的一步,它提供了超丰富的.NET UI
LinkLook
- 一个本人学习directX时精心编制的游戏《连连看》,界面精美,运行流畅。有难度由低到高十几关卡。可支持局域网内网络对战。-A elaboratly designed game "Try to connect" with beautiful UI, run smoothly, support network PK in LAN environment.
Visual-CPPUI
- vc一本界面高级编程书籍,有多方面的内容比如mfc,directx等-visual c++ ui dev book
DanceEditor
- 跳舞机节奏文件编辑器, 使用DirectX 9.0SDK, VS2008开发, 里面有套简单封装的界面库, 以及用作测试的节奏文件和MP3, 仅供参考-Dance Game Rhythm Editor, Use DirectX 9.0SDK And VS2008, Include A Suit Of Simple UI Classes, And Test Rhythm File, Extension With DCE. Just For Preference.
HyperFileIndex
- 一个基于D3D11的界面设计代码,采用Visual Studio 2015开发。 (需要DirectX SDK june 10)(A D3D11 based interface design code, using Visual Studio 2015 development. (DirectX SDK June 10 Needed))
DUILIB入门简明教程
- duilib是以DirectUI为技术原理开发的一款轻量级Windows桌面UI库,具有入门简单,使用方便等特点,在国内吸引了不少的开发者(Duilib is a lightweight Windows desktop UI library developed with the principle of DirectUI technology. It has many advantages, such as simple access, easy to use and so on, and ha
demo
- 纯 VC和DirectX 实现的界面库,实现了窗口,对话框管理,实现了菜单,工具条,树形控件,以及常用的大多数控件。布局使用了xml, 引擎中包含有自行编写的xml解析类。dge.dll 为当前正在工作的项目,暂不开源,仅供演示。 感兴趣的朋友请加Q644715889联系,谢谢!今后将陆续上传其他演示程序。(DirectX User Interface Library, Implemented A suite Of Windows UI Element Manage Framework, Inc
PPGrid
- DirectX 实现的PropertyGrid, 纯自绘属性网格控件,演示程序. 包括了源码,以及编译需要的所有头文件和库文件。 感兴趣的朋友请联系Q : 644715889, 谢谢!(Propery Grid Control, Implemented Using DirectX SDK And Visual C++, Sample Package Include The demo Source Code, and dge Header Files, dge.lib and dge.dll,)