搜索资源列表
glWinSimple
- simple code earth using opengl
iscatter
- This approach has potential for major improvements in our ability to estimate the impulse response of the Earth, particularly for P waves reflected from the free surface and returned as an equivalent to the plane-wave reflection response.
EWTS82Gyro
- 本角速度传感器的原理是将旋转时音叉震荡产生的地球偏转力(克里奥利力)转换为电信号研制成功的。本传感器由:传感器件、音叉驱动电路和信号处理电路。音叉由石英音叉和电极组成。以上构成本角速度传感器。-The angular rate sensor is the principle of rotation of the Earth when the tuning fork vibration generated deflection force (Coriolis force) is converted
radiocover
- 这个程序可以计算给定点处的小区信号范围覆盖。-is program computes a map of visibility from a selected point on a topography. It has been written to help the search for radio relay best location. Because it considers only direct line of sight, it gives a good estimation for
openglSolorSystem
- opengl下编写的一个银河系9大行星围绕地球旋转的源码,个人所编-opengl prepared under a galaxy nine planets rotate around the Earth, the source code, compiled by individuals
091228
- 模拟月球绕地球转动和地球的自转,包括纹理和灯光设置-Analog the Moon s rotation around the earth and the Earth s autoroatation
slice3
- VTK下自传的earth,对VTK初学者很有用-VTK autobiography under the earth, very useful for beginners VTK ~~~~~~~~
slice3
- VTK下公转的earth,对初学者很有用-VTK next revolution of the earth, is useful for beginners ~~~~~~~~
Nonnlinefemforsoil
- 1.本程序为平面变形问题非线性有限元程序,可用于计算土坝、地基、挡土墙或地下结构的应力和变形。 2.土的非线性应力--应变关系采用邓肯双曲线模式 另一个弹性常数可有两种选择: (a)切线泊松比: (b)切线体积模量: 3.解题方法为中点增量法,考虑到每级加荷的两次计算所得的弹性常数对某些单元可能相差较大,而实际可能处于这两者之间,因此取两者的某种加权平均值作为修正的计算弹性常数,其中初始弹性常数取权为1/4,中点弹性常数取权为3/4,以反映平均结果接近中点弹性常数。
projection
- 地图投影坐标转换,高斯正算,高斯反算,大地坐标系转空间坐标系,空间坐标系转大地坐标系。方位投影,墨卡托投影(正轴等角圆柱投影),高斯克吕格投影的算法表示-Map projection coordinate conversion, Gaussian positive operator, Inverse Gaussian, and the earth coordinate system to switch space coordinate system, space geodetic coordin
WGS84_target_to_earth_fix
- Latitude, longitude, altitude to earth ECI position conversion. WGS84 coordinates was used.-Latitude, longitude, altitude to earth ECI position conversion. WGS84 coordinates was used.
sun_earth_moon_OpenGL
- 在VC++环境下,利用opengl软件包实现日地月系统的动态演示。-In the VC++ environment, the use of opengl package and realize the dynamics of the Earth-Moon system demonstration.
Control_GE
- 利用vc++控制Google Earth,很简单的功能,希望对大家有帮助。-Using vc++ control of Google Earth, a very simple function, we want to help.
besjcd
- 地磁场计算,大回源线圈产生的地磁场,不同电导率的地磁场计算-Earth' s magnetic field analysis, the source coil back to the geomagnetic field generated by the different conductivity of the Earth' s magnetic field calculation of
earth_opengl
- 用opengl实现地球的纹理贴图,并实现卫星绕着地球旋转。-use opengl to render the earth with the texture map technology
LoggingTools
- this tools from SCHLUMBERGER is very good to learn wave propagation.it is very convenient for those who don t like reading. Just click and it will show how waves propagate into the earth
SolarSysghp
- 利用opengl绘制的太阳-地球与星体,环绕纹理贴图和二维背景贴图-Use opengl drawing the sun- Earth and the stars, surrounded by the background texture mapping and two-dimensional mapping
space
- 模拟太阳系系统,包括各行星自转和公转,模拟椭圆轨迹,按方向键调整视角,按空格键暂定,按鼠标中键切换到地月系统-Simulated solar system, including the planet' s rotation and revolution, simulation oval track, press the arrow keys to adjust the viewing angle, press the space bar tentative, press the middl
OpenGLstar
- 基于C++的OpenGl的程序 主要实现行星绕地球转动 有键盘控制 代码有详细解释-Based on C++, OpenGl implementation process is essentially the Earth' s rotation around the planet has a keyboard control code, explained in detail
planet_simulation
- 本程序模拟了火星、金星、水星等行星相对地球的运动轨迹,对于研究行星运动规律极有帮助。-This procedure simulated Mars, Venus, Mercury and other planets relative to Earth' s trajectory for the study of the law of planetary motion very helpful.