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该程序用盖氏圆盘方法(GDE)计算均匀直线阵(ULA)中信号源个数估计性能随SNR的变化情况,采用Monte-Carlo模拟。
-estimate the number of source using GDE criterion
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关于高斯白噪声下信源数目的估计程序-On the Gaussian white noise source under the estimate of the number of procedures
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estimate the number of source using AIC and MDL criterion.
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未知信源数的MUSIC算法,AIC准则和MUSIC结合的,即先用AIC进行信源数估计。-Source unknown number of MUSIC algorithm, AIC criteria and MUSIC combination, that is, first carried out with the AIC source estimate.
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function optt = findoptt(L,C,pmax,rP,a,w,maxw)
Arguments:
L =input( links in the network )
C =input( coordinates of nodes )
pmax =input( max. transmission power )
rP - see rndtopo2d
a - fading coefficient (a<-2)
Output:
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/*************************************************************************
* 函数名称:
* Interpolation()
* 参数:
* LPSTR lpDIBBits - 指向源DIB图像指针
* LONG lWidth - 源图像宽度(象素数)
* LONG lHeight - 源图像高度(象素数)
* FLOAT x - 插值元素的x坐标
* FLOAT y
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源信号数目估计MATLAB程序,包括IAIC,AIC,MDL,IMDL,MEVARC等5种算法,可得到5种算法在不同信噪比条件下的估计准确率性能曲线。-The number of source signals to estimate the MATLAB program, including five kinds of IAIC, AIC, MDL, IMDL, MEVARC algorithm available algorithms estimated accuracy in differe
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现在Flash小游戏非常多,你是不是也想学习一下如何制作呢?我估计这几个游戏源代码对你会有帮助的!这个资源包括华容道、射击、打砖块、拼图等19个小游戏源文件-Flash games are now very much, you also want to learn how to make? I estimate the number of game source code would be helpful for you! The resources, including Huarong, sh
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在阵列信号处理中,信号源个数的估计是一个重要问题,文献和代码给出了基于随机矩阵理论的阵列信号个数的非参检测。-In array signal processing, the estimate of the number of signal source is an important issues, documentation and code give an non-parametric detection of array signal number based on random mat
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用AIC MDL GDE等方法估计源信号个数,并进行性等分析在白噪声和色噪声环境下-estimate the number of source signal using AIC MDL GDE
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信源数估计算法AIC,aic准则不是一致性估计,即在大快拍数的场合他仍然有较大的误差概率-Source number estimation algorithm AIC, aic Code is not consistent estimate that in the case of a large number of snapshots he still has a greater probability of error
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述是经典MUSIC算法的基本原理,许多限制是可以放宽或取消的。首先,关于均匀线阵的限制不是必须的,实际中可采用几乎是任意形状的阵列形式,只要满足在个独立信号源的条件下,矩阵具有个线性无关的列就可以了。其次,天线阵元在观测平面内无方向性这一点也不是必要的,而且还可以考虑三维空间的DOA估计问题,即不仅估计信号的方位角,还要估计它的俯仰角,当然MUSIC算法还用于频率、方位和俯仰的联合估计。-Above is the basic principle of the classical MUSIC al
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