搜索资源列表
IsomapR1
- 基于测地距离不变性的非线性降维算法源码,原文发表在2000年的Science杂志上,需要了解具体原理者请先看其论文。-based on geodesic distance invariance of nonlinear reduced dimension algorithm source code, the text published in 2000 in Science magazine, the need to understand the specific tenets who can
Geodesic.rar
- vc 求三维模型的测地线距离的算法,希望对大家有帮助,vc for three-dimensional model of the geodesic distance algorithm, we want to help
IsoP
- 本代码实现等距映射isomap算法,保持高维空间测地距离不变-This code implements the isometric mapping isomap algorithm, to maintain a high dimensional space, the same geodesic distance
superficie.tar
- 用来计算任何拓扑形状的模型的离散测地线算法。-geodesic distance calculation
geodesic
- 用于计算测地距的lib,特别适用在3D模型上,比如三角面片上。非常快速。代码非常简单好用,matlab版本的例子给的比较好,请仔细参考。C++版可看文档内部地址下载-Used to calculate the geodesic distance lib, especially for the 3D model, such as the triangular surface-chip. Very fast. The code is very simple and easy to use, matl
cede
- 计算测地距离,测地距离是众多距离的一种,在高维流行数据分布空间上,欧式距离不再适用,这时就可用到欧氏距离-Computing geodesic distance, geodesic distance is a large distance, popular in high-dimensional data distribution space, the Euclidean distance is no longer applicable, then you can use the Euclide
sfrz
- 基于等距映射( ISOMAP) 非线性降维算法, 提出了一种新的基于用户击键特征的用户身份认证算法, 该算法用测地距离代 替传统的欧氏距离, 作为样本向量之间的距离度量, 在用户击键特征向量空间中挖掘嵌入的低维黎曼流形, 进行用户识别。用采集 到的1 500 个击键模式数据进行实验测试, 结果表明, 该文的算法性能优于现有的同类算法, 其错误拒绝率( FRR) 和错误通过率 ( FAR) 分别是1.65 和0 , 低于现有的同类算法。-Based isometric map (ISO
project3
- geodesic distance of DTMRI
imGeodesicDistance
- Calculate geodesic distance
imMaxGeodesicPath
- Calculate maximal geodesic distance between two pixels in image
imChamferDistance
- Erreur in calculating geodesic distance
imGeodesicRadius
- Calculate radius in geodesic distance with a disk as a structurant element
GeodesicLib
- 计算测地距离,寻找非刚性表面的最短距离,即测地距离-Calculate the geodesic distance to find the shortest distance of the non-rigid surface, the geodesic distance
Fast-Matching-Code
- Fast Matching 算法的实现,快速计算三维模型任意两点之间的测地线距离-Implementation of Fast Matching algorithm. Use for computing geodesic distance between any pair of vertices on a 3d mesh.
dijkstraShortestPaths
- 测地距离的计算,用dijkstraShortestPaths来实现-Geodesic distance to achieve
geodes
- 求复杂网络节点之间的最短距离,也叫做测地线,对复杂网络的拓扑性质的分析很重要-Complex networks seeking the shortest distance between nodes, also called geodesic network topological properties of complex analysis is very important
geodesic_cpp
- C++计算测地距离,求三维模型的测地线距离的算法-C++ geodesic distance calculation algorithm, seeking a three-dimensional model of the geodesic distance of
ISOMAP-Algorithm
- ISOMAP算法,其中做了部分修改。算法采用K近邻图计算测地距离的方法,最后进行低维嵌入-ISOMAP algorithm, which made some modification.Algorithm of geodesic distance is obtained by using the K neighbor graph method, finally to low dimensional embedding
Dijkstra算法
- 迪杰斯特拉算法求最短路径距离,可用于流形测地距离计算中。(Dijkstra algorithm for the shortest path distance, can be used for manifold geodesic distance calculation.)
GFK_v1
- 测地距离核方法的预适应方法,将源域和目标域降到一个共同子空间进行学习(The geodesic distance, the domain adaptation method of the kernel method, reduces the source domain and the target domain to a common subspace for learning)