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A*算法是一个求最短路径的函数,为许多即时战略游戏所用刀(或许人家大型的即时战略游戏笔者算法更好,不管它)。它由两个函数组成,一个是评估函数,也就是确定人物移动的下一个位置必须离目标位置最近,评估函数评估的结果越精确,则寻径的速度越快;另一个就是寻径函数,也就根据评估的结果做出响应,然后从新位置继续评估下一个位置,若无路可走(四周都是障碍什么的),那么折回一个路径节点,尝试其他方向,这个算法有个缺点,随着游戏中人物增多,相应的处理节点就增多了,会影响处理速度,而且占用大量的内存。
有兴
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Recent advances in wireless sensor networks have led to many new protocols specifically designed for sensor net-
works where energy awareness is an essential consideration. Most of the attention, however, has been given to the
routing protocol
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基于地理位置的路由协议源程序,一个很难找到源程序,欢迎下载。-Location-based routing protocols source, is difficult to find a source, please download
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Recent advances in wireless sensor networks have led to many new protocols specifically designed for sensor networks
where energy awareness is an essential consideration. Most of the attention, however, has been given to the
routing protocols sin
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在无线传感网络中,PEGASIS虽然不是严格的簇类协议,却延用了簇的思想。本程序在Ns2中进行模拟,使用贪心算法建立一条基于地理位置的链,即:PEGASIS中的簇。-In WSNs, PEGASIS routing protocol follows the idea of clustring though it is not a strict hierachical protocol. This program utilizes the greedy algorithm to build a l
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基于地理位置的路由协议MAP的仿真matlab代码-Simulation matlab code based on the location of the routing protocol in MAP
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无线传感器网路中基于地理位置路由算法(即GPSR)在matlab上的仿真-Location-based wireless sensor network routing algorithm (ie, GPSR) simulation in matlab
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无线传感器网络中基于地理位置路由算法研究的改进——基于两跳邻居节点-Wireless sensor networks to improve location-based routing algorithm- based on two-hop neighbor nodes
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In this research work, we advise gateway based energy-efficient routing protocol (M-GEAR) for Wireless Sensor Networks (WSNs). We divide the sensor nodes into four logical regions on the basis of their location in the sensing field. We install Base S
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