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Cohen-Sutherland-algorithm
- This a Cohen-Sutherland line clipping program. It shows the clipping of a line using OpenGL. -This is a Cohen-Sutherland line clipping program. It shows the clipping of a line using OpenGL.
Cohen-Sutherland
- 利用OpenGL实现Cohen-Sutherland裁剪算法(编码裁剪算法),是最早的直线段裁剪算法。-The use of OpenGL implementations Cohen-Sutherland clipping algorithm (coded clipping algorithm), is the first straight line clipping algorithm.
caijian
- 是opengl开发的关于多边形裁剪的程序哦,是没有问题的,亲,可以放心下载哦-Opengl development program on polygon clipping Oh, no problem, the pro, you can rest assured download!
ClipCohSuth
- 直线裁剪,用opengl实现,命令行形式-line clipping
liang--barsky
- 计算机图形学作业,opengl,liang-barsky二维图形剪裁算法-Computer graphics operations, opengl, two-dimensional graphics clipping algorithm
liang-barsky
- This program is the Implementation of Liang Barsky Line Clipping Algorithm using Opengl in Visual C++.
Cohen-Sutherland
- This a C++ program which shows the Cohen-Sutherland Line Clipping Algorithm using Opengl.-This is a C++ program which shows the Cohen-Sutherland Line Clipping Algorithm using Opengl.
OpenGL_clipping
- 用OpenGL实现用矩形裁剪线段. 先用鼠标右键拖出一个矩形. 再用左键划线段.自动剪裁.-With OpenGL implementation rectangular clipping segments. Use the right mouse button and drag a rectangle. Then left-crossed segment automatically cut.
caijian
- 简易的opengl平面裁剪(主要用于作为学习参考范例)-Simple opengl plane clipping (mainly used as a learning reference example)
engine3d
- Software rasterizer with openGL style interface. Implements bilinear, trilinear, and anisotropic filtering. Filtered image scaling, mipmap generation. Polygon/triangle/quad/strip type input. Smooth shaded directional/positional, constant/linear/quadr
include2
- 了解二维图形裁剪的原理(点的裁剪、直线的裁剪、多边形的裁剪),利用VC+OpenGL实现直线的裁剪算法。-Understanding of the principles of cutting two-dimensional graphics (point of cutting, cutting a straight line, polygon clipping), the use of VC+ OpenGL to achieve a straight line cutting algorithm
Sutherland_Hodgeman_Clip
- OPENGL 多边形裁剪 基于S_H算法-OPENGL polygon clipping algorithm based on S_H
test02253
- opengl 简单的在窗口中画一个方块,以此了解剪裁区域-opengl simply draw a box in the window, in order to understand the clipping region, etc.
ch8CohenSutherlandLineClip2D
- opengl的cohen-sutherland 线段剪切算法代码 需要自己建立主程序-cohen-sutherland line clipping algorithm source code
ch8LiangBarskyLineClip2D
- opengl 的liang-barsky 线段剪切算法代码 需要自己建立主程序 -liang-barsky line clipping algorithm source code
Coding-crop
- 计算机图形学中的直接编码裁剪算法,用C语言利用opengl实现的-Direct encoding computer graphics clipping algorithm, using C language using opengl implementation
main
- Cyrus-Beck Line Clipping Algorithm using openGL
Polycut_weiler-atherton
- 基于weiler-atherton算法的多边形裁剪程序实现,使用OpenGL库实现基本的多边形裁剪动画。-Based weiler-atherton polygon clipping algorithm program implementation, using OpenGL library implements basic polygon clipping animation.
shiyan3
- OpenGL Cohen_Sutherland 裁剪算法,使用矩形截取线段,并用不同颜色表示-OpenGL Cohen Sutherland clipping algorithm, using a rectangular intercept line, and is represented by a different color
2
- 计算机图形学基于OPENGL的多边形裁剪。-Computer graphics based on OPENGL polygon clipping.