搜索资源列表
OpenCV_OpticalFlow
- OpenCV OpticalFlow by KLT VS2013 OpenCV 3-OpenCV OpticalFlow by KLT VS2013 OpenCV 3.0.0
HistExample
- 基于opencv3.0 图像直方图均衡化类封装 MFC实例-Opencv 3.0 based image histogram equalization MFC examples
houghtest
- opencv3.0霍夫变换找直线,找圆,直接在视频状态下进行实时找直线,找圆-显示以下内容的翻译: opencv 3.0霍夫变换找直线,找圆,直接在视频状态下进行实时找直线,找圆 仍然翻译: opencv3.0霍夫变换找直线,找圆,直接在视频状态下进行实时找直线,找圆 opencv 3.0 Hough transform to find a straight line, find circle。 at the video state directly in real time to fi
stereo
- This program get frames webcam and make stereo effect in screen. Uses MinGW, OpenCV 3.0-This program get frames webcam and make stereo effect in screen. Uses MinGW, OpenCV 3.0
save
- python写的基于opencv3.0的视频录制程序-python wrote based opencv 3.0 Video Recorder
Kinect_mouse_control
- 此程序为利用Kinect v2实现用手指隔空控制鼠标,效果非常好。 运行环境 Kinect for Windows V2 Kinect SDK 2.0 OpenCV 3.0-This program is implemented with the use of Kinect v2 finger Taking control the mouse, the effect is very good. Operating environment Kinect for Windows V2 Kinect
Gluttonous-Snake-by-CPP-and-Opencv
- 用C++和Opencv实现了一下贪吃蛇游戏 设计思路: 1.显示初始画面,蛇头box初始位置为中心,食物box位置随机 2.按随机方向移动蛇头,按a、s、d、w键控制移动方向,分别为向左,向下,向右,向上 3.蛇头位置与食物box位置重合,则把食物box加入到蛇身向量arraryBox里,并设置食物box为第一个元素 4.蛇身各个box移动规律是,每次移动后一个box的位置变为前一个box的位置 5.蛇头移动超越边界,游戏结束-With Opencv and C++ to
OpenCV3--source-code
- 毛星云著《OpenCV3编程入门》一书所有源代码,包括Opencv 2和Opencv 3-All the source code of the book—— OpenCV3 programming entry written by Mao Xingyun, including Opencv 2 and Opencv 3
opencv3_code
- opencv3编程入门书中附带的源程序,运行环境VS2013+opencv2.4.9-Opencv 3 programming book attached to the source code, VS2013+opencv3.0 operating environment
MesaLib-3.1
- mesa开源动态链接库,属于3.1版本,直接加载lib和dll文件,可以参考openCV帮助手册,函数库是通用的-Mesa open source dynamic link library, belonging to 3.1 version,Direct loading lib and dll files, you can refer to openCV help book, the library is generic
apriltagsCpp
- April Tag,C++程序,需要在linux下编程。配套使用opencv 2.4.X(我用的是2.4.13)。opencv 3.0以上可能不好用。-C++ port of the APRIL tags library, using OpenCV (and optionally, CGAL).
image_alignment
- 基于opencv的图像拼接代码,在opencv 3.2下测试成功-Based on opencv image stitching code, in opencv 3.2 under the test success
OPENCV_CALIB
- opencv 标定.基于opencv 3.0的鱼眼镜头标定。带测试图片。-opencv calibration
pje-semaine-3-opencv.pdf
- A Project about Computer Vison OpenCV PJE
CV MFC
- opencv mfc 在MFC中使用OpenCV 本程序是在 MFC 中使用 OpenCV 的演示程序,由3部分组成。(opencv mfc Using OpenCV in MFC This procedure is used in MFC OpenCV demo program, composed of 3 parts)
cmake缺少项
- opencv-contrib3.2 cmake编译时缺少的一些文件(missing files while compiling opencv-contrib-3.2.0 by cmake)
Tany
- 很多几何图形的画法,如三维图形,曲线及曲面的绘制(Many descr iptive geometry, such as 3 d graphics, curve and curved surface)
9874097
- 显示三维函数曲面,可旋转,缩放,有多个不同曲面可选(According to 3 d function surface, rotating, zooming, there are multiple different surface is optional)
matting
- 使用opencv开发,实现图像抠图,将需要的局部图像提取处理(Robust Matting 1. OpenCV 2. MTL library (for sparse matrix) 3. Intel Math Kernel Library (to solve linear equation by conjugate gradient method))
ShooterGame
- 基于树莓派、姿态传感器、摄像头开发的简易AR射击游戏。实现在摄像头拍摄的画面中刷新敌人并通过移动设备来控制移动,通过使用物理按键来进行攻击。(Simple AR Shooter Game based on raspberry pi 3 with MPU9250 and Picam using OpenGL ES and OpenCV. Using QT4, OpenGL ES 3 and OpenCV 2.4 to develop on Raspbian Jessie. Use I2C to r