搜索资源列表
sunamoon
- 模拟日地月运动模型openGL 计算机图形学实验,实现了光照,运动,深度等-Day the Earth-Moon motion simulation model openGL computer graphics experiments achieve illumination, motion, depth, etc.
opengllightExample
- opengl的光照学习实例,内容是两球旋转,使用了光照的功能,平台是vc++6.0,-opengl light learning examples, the content is rotated two goals, the use of lighting features, platform vc++6.0,
Nate-Robins-Tutor-Programs
- OpenGL展示,包括光照、模型变化、纹理等。-Nate Robin s Tutor Programs
one
- 一个很初级的glsl例子程序 只实现了简单的光照效果-a opengl shader program code
OpenGL_MFC
- 一个很好的基于对话框的OpenGL程序框架,在图片控件上作图,可以实现光照、键盘、全屏、纹理等的控制。该框架能很好的将NeHe教程的代码移植过来。-An OpenGL frame based on dialog mfc which can be plot on picture control was well developped.Lectures of Nehe can be perfectly tranplanted into it.
Sample6_1
- Android OpenGL ES 2.0 3D光照案例
Mainbu
- OPENGL程序,生成带光照和纹理的图形,图形可以移动。-OPENGL program that generates graphics with light and texture, graphics can be moved.
OpenTK_SolarSystem
- c#结合opengl编写的太阳地球月球运行轨迹动画,运用纹理,光照,材质等,非常有价值。-c# opengl prepared by combining the trajectory of the sun earth moon animation, the use of texture, light, material, etc., is very valuable.
10.1
- 光照模型,1. 绘制OpenGL程序,显示一个圆环,点光源设在圆环的中心位置,通过键盘操作实现光源的移动,观察光源移动时圆环的显示效果-Illumination model, drawing OpenGL program, displays a ring, the movement of the point source located at the center position of the ring, to achieve a light source through the keyboa
6
- OPENGL 简易的光照演示程序 opengl初级应用-OPENGL simple initial application of light demo opengl
a3
- 使用opengl绘制茶壶和桌子,使用了光照、材质和反射,能够移动光源和光源颜色-Use opengl rendering the teapot and tables, lighting, material and reflection, be able to move the light source and the color of the light source
atomization
- 本文档实现opengl的纹理贴图,光照,摄像机漫游,含有随机球和迷宫,含有三种物体贴图,三种光源的切换-This document realize opengl texture map, illumination, camera roaming, has random ball and maze, contains three kinds of object map, three of the light switch
ball
- opengl使用贴片法画球(包含光照渲染)-opengl draw the ball using the patch method (including illumination rendering)
ball0
- 实现光照的球体的细分逼近程序,适用于openGL初学者-Sphere to achieve a breakdown of light approximation procedures, for beginners openGL
Basic-Lighting-and-Keyboard-Control
- 在VC++环境下,结合OpenGL,使用简单的光照和上下左右键控制所绘制的多面体旋转-In VC++ environment, the combination of OpenGL, using a simple light and draw the arrow keys control the rotation of polyhedra
light0
- 这是一个光照效果的演示程序,实现真实感绘制,底层是opengl设置,对要进行三维编程有参考价值-This is a demo program lighting effects to achieve photorealistic rendering, opengl set the bottom is on to have a reference value of three-dimensional programming
light1
- 该程序在C++环境下实现,利用了OPENGL。它完成了添加光照的几何图形的算法。-This process is running in the C++ circumstance,and using the opengl.it accomplished the algorithm of the geometries which add the illumination.
light_cup
- 用OPENGL绘制的一个带有光照效果的高脚杯。当通过“上”、“下”、“左”、“右”键改变其视角的时候,光照也会随之变化。-Drawn with the OPENGL lighting effects with a goblet. When the adoption of " the" , " down" , " left" and " right" key to change their perspective when lig
movelight
- 一个opengl的简单应用实现。可对物体进行缩放旋转,开启光照等功能-Opengl implementation of a simple application. Scaling of objects can be rotated to open the lighting and other functions
myname(third)
- opengl 画了一个名字,文件中启用了光照和变换以及其他功能,是是计算机图形学的第三次作业-opengl myname use light and translation