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- Android平板电脑开发实战详解和典型案例——光盘源码 此书出版时间:2013-02-01 从Android 2.0趣味特性、Android 4.0新特性的基础知识到完整综合案例,由浅入深,循序渐进地进行了详解,既适合Android 4.0初学者学习,也适合有一定基础的读者进一步提升之用。 第9章 3D应用开发基础 9.1 OpenGL及OpenGL ES简介 9.2 3D基本知识 9.3 旧约——OpenGL ES 1.x 9.3.1 OpenGL E
light
- 基于vc环境下的opengl编程,可执行的材质灯光操作程序-Based on the opengl vc programming environment, executable procedures lighting material
newogl08
- 使用opengl绘制几何体,添加光照纹理等材质-Use opengl rendering geometry, add the light texture and other materials
OpenTK_SolarSystem
- c#结合opengl编写的太阳地球月球运行轨迹动画,运用纹理,光照,材质等,非常有价值。-c# opengl prepared by combining the trajectory of the sun earth moon animation, the use of texture, light, material, etc., is very valuable.
a3
- 使用opengl绘制茶壶和桌子,使用了光照、材质和反射,能够移动光源和光源颜色-Use opengl rendering the teapot and tables, lighting, material and reflection, be able to move the light source and the color of the light source
VBOpenGL
- 本文就怎么利用vb结合opengl来研发三维地质构造图的基本步骤进行了周详地介绍,其中对像素格式的设定及光照和材质的设置进行了周详的描述。-This article on how to use vb to develop three-dimensional combination of opengl geological map of the basic steps to carry out a very thorough introduction, which set the pixel fo
3dsnail
- 这是我们小组用opengl做的一个3d蜗牛小程序,程序实现wasd控制摄像机前后左右移动,qe控制俯仰角,zx控制上下移动,ijkl加alt键控制蜗牛移动,鼠标在地面点击可移动蜗牛到改点,并添加了一个绕y轴转的点光源,为两只蜗牛添加了不同的材质。右键菜单里有相应的重置,退出等。-This is our group with opengl 3d snail do a small program, program wasd to control the camera move around, qe
lab
- OpenGL 图元绘制 茶壶绘制 对茶壶添加材质和光照-OpenGL drawing primitives to draw on the teapot teapot to add texture and light
CHAP01_OLYMPIC
- 奥运五环动态显示,调用OpenGL实现,光源材质设定-Olympic rings dynamic display, call OpenGL implementation, light material set
CHAP02_MULTIVIEW
- 化学分子,单文档中三视图分割,OpenGL实现,光源及材质设定-Chemical molecules, a single document three split views, OpenGL implementation, lighting and material settings
xx-a
- OpenGL入门,以太阳、地球作为例子,把太阳作为光源,模拟地球围绕太阳转动时光照的变化。于是,需要设置一个光源——太阳,设置两种材质——太阳的材质和地球的材质。-OpenGL entry to the sun, the earth as an example, the sun as the light source to simulate the Earth' s rotation around the sun light changes. Thus, the need to set
OpenGLmulti
- opengl编写的一个场景,其中囊括了许多功能和特点,如光照、材质、纹理、深度缓存、模板缓存、交互等等。-opengl prepared a scene which encompasses many functions and features, such as light, material, texture, depth buffer, stencil buffer, interactive and so on.
A5_IlluminationaShading
- 实现了OpenGL中的消隐与光照。包括漫反射,材质设定,镜面反射和类似于射灯效果的聚光灯模式及切换-Implements OpenGL blanking and light. Including diffuse reflection, material set, the effect of specular and spotlight mode and switch between them
OBJLoader
- opengl中obj模型的加载!纹理,材质和颜色等都可以!-opengl loaded obj model!
01-mydevice
- 虚拟环境里显示四个不同材质的小球,在一个窗口显示,opengl虚拟环境-four balls in the virtual environment
light-and-shade
- opengl 光照和明暗绘制 光源位置可交互改变,参数可调 包含两种材质-Opengl light and shade Interactive light source position change, adjustable parameters Contains two kinds of material
traceball
- 用OpenGL显示球面材质纹理,并使得球能够跟踪鼠标的移动-the texture ofball
3D-rendering
- 计算机图形学,光照材质例程,基于OPENGL-Computer graphics, light material routines, based on OPENGL
guangxianmoni
- 我基于OpenGL创建了大写字母P和小写字母p的三维图形。在美式键盘大写未锁定条件下,运行程序时,可以实现图形的自转、手控绕X,Y,Z轴旋转、放大、缩小和左、右平移。程序还添加了材质,光源和光照的设置-I created a three-dimensional graphics based on OpenGL uppercase P and the lowercase p s. In the American capital keyboard unlocked condition, when y
Light_Programming
- 计算机图形学OpenGL编程环境光、漫反射光、镜面反射光、材质高光系数对图像的作用的编程源代码-Computer Graphics OpenGL programming environment, diffuse light, specular, high extinction coefficient of the material on an image of the programming source code